diff options
author | Stephan Bergmann <sbergman@redhat.com> | 2014-09-01 16:46:59 +0200 |
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committer | Stephan Bergmann <sbergman@redhat.com> | 2014-09-01 16:46:59 +0200 |
commit | 148aea32a34fe816c7f1870bfb4cf361a5e81bf0 (patch) | |
tree | 7f452968a1d4cf26b062a099b99e6c726ceeb331 /svx/source/customshapes/EnhancedCustomShape3d.cxx | |
parent | e5d6ae0c2efcf8edb224faa294be6b0baa636137 (diff) |
Consistency around SvxB3DVectorItem in svx/svx3ditems.hxx
...similar to what has been done for svx/sdtmfitm.hxx in
68969cc61adecac481ae9656978ef952f435b310 "Consistency around SdrMetricItem."
Change-Id: I7f2348d82c76f6f231e34f0dfc4b6ee6fddffe55
Diffstat (limited to 'svx/source/customshapes/EnhancedCustomShape3d.cxx')
-rw-r--r-- | svx/source/customshapes/EnhancedCustomShape3d.cxx | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/svx/source/customshapes/EnhancedCustomShape3d.cxx b/svx/source/customshapes/EnhancedCustomShape3d.cxx index eac5e63211a2..92967399c1da 100644 --- a/svx/source/customshapes/EnhancedCustomShape3d.cxx +++ b/svx/source/customshapes/EnhancedCustomShape3d.cxx @@ -687,7 +687,7 @@ SdrObject* EnhancedCustomShape3d::Create3DObject( const SdrObject* pShape2d, con pScene->GetProperties().SetObjectItem( makeSvx3DLightOnOff1Item( true ) ); Color aAmbientSpot1Color( nSpotLight1, nSpotLight1, nSpotLight1 ); pScene->GetProperties().SetObjectItem( makeSvx3DLightcolor1Item( aAmbientSpot1Color ) ); - pScene->GetProperties().SetObjectItem( Svx3DLightDirection1Item( aSpotLight1 ) ); + pScene->GetProperties().SetObjectItem( makeSvx3DLightDirection1Item( aSpotLight1 ) ); sal_uInt8 nSpotLight2 = (sal_uInt8)( fLight2Intensity * 255.0 ); basegfx::B3DVector aSpotLight2( aSecondLightDirection.DirectionX, -aSecondLightDirection.DirectionY, -aSecondLightDirection.DirectionZ ); @@ -695,14 +695,14 @@ SdrObject* EnhancedCustomShape3d::Create3DObject( const SdrObject* pShape2d, con pScene->GetProperties().SetObjectItem( makeSvx3DLightOnOff2Item( true ) ); Color aAmbientSpot2Color( nSpotLight2, nSpotLight2, nSpotLight2 ); pScene->GetProperties().SetObjectItem( makeSvx3DLightcolor2Item( aAmbientSpot2Color ) ); - pScene->GetProperties().SetObjectItem( Svx3DLightDirection2Item( aSpotLight2 ) ); + pScene->GetProperties().SetObjectItem( makeSvx3DLightDirection2Item( aSpotLight2 ) ); sal_uInt8 nSpotLight3 = 70; basegfx::B3DVector aSpotLight3( 0.0, 0.0, 1.0 ); pScene->GetProperties().SetObjectItem( makeSvx3DLightOnOff3Item( true ) ); Color aAmbientSpot3Color( nSpotLight3, nSpotLight3, nSpotLight3 ); pScene->GetProperties().SetObjectItem( makeSvx3DLightcolor3Item( aAmbientSpot3Color ) ); - pScene->GetProperties().SetObjectItem( Svx3DLightDirection3Item( aSpotLight3 ) ); + pScene->GetProperties().SetObjectItem( makeSvx3DLightDirection3Item( aSpotLight3 ) ); double fSpecular = GetDouble( rGeometryItem, "Specularity", 0, NULL ) / 100; bool bMetal = GetBool( rGeometryItem, "Metal", false ); |