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authorPascal Junck <pjunck@openoffice.org>2004-11-03 09:37:07 +0000
committerPascal Junck <pjunck@openoffice.org>2004-11-03 09:37:07 +0000
commit01a313ae3c6648bc1a598ab9a816ef03c74818d3 (patch)
treeb17424ed425133f82c1321ab692d9b668e564354 /svx/source/engine3d/camera3d.cxx
parent10201d853a7dbdad32fd3cf3d9dd225d7f36d41d (diff)
INTEGRATION: CWS aw019 (1.2.994); FILE MERGED
2004/09/28 15:52:59 aw 1.2.994.1: #i11190#
Diffstat (limited to 'svx/source/engine3d/camera3d.cxx')
-rw-r--r--svx/source/engine3d/camera3d.cxx222
1 files changed, 111 insertions, 111 deletions
diff --git a/svx/source/engine3d/camera3d.cxx b/svx/source/engine3d/camera3d.cxx
index 2e204939c929..cdd2ea69dcf4 100644
--- a/svx/source/engine3d/camera3d.cxx
+++ b/svx/source/engine3d/camera3d.cxx
@@ -2,9 +2,9 @@
*
* $RCSfile: camera3d.cxx,v $
*
- * $Revision: 1.2 $
+ * $Revision: 1.3 $
*
- * last change: $Author: thb $ $Date: 2001-07-17 07:04:30 $
+ * last change: $Author: pjunck $ $Date: 2004-11-03 10:37:07 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
@@ -304,22 +304,22 @@ void Camera3D::RotateAroundLookAt(double fHAngle, double fVAngle)
|*
\************************************************************************/
-void Camera3D::WriteData31(SvStream& rOut) const
-{
-#ifndef SVX_LIGHT
- Viewport3D::WriteData(rOut);
-
- rOut << aResetPos;
- rOut << aResetLookAt;
- rOut << fResetFocalLength;
- rOut << fResetBankAngle;
- rOut << aPosition;
- rOut << aLookAt;
- rOut << fFocalLength;
- rOut << fBankAngle;
- rOut << BOOL(bAutoAdjustProjection);
-#endif
-}
+//BFS01void Camera3D::WriteData31(SvStream& rOut) const
+//BFS01{
+//BFS01#ifndef SVX_LIGHT
+//BFS01 Viewport3D::WriteData(rOut);
+//BFS01
+//BFS01 rOut << aResetPos;
+//BFS01 rOut << aResetLookAt;
+//BFS01 rOut << fResetFocalLength;
+//BFS01 rOut << fResetBankAngle;
+//BFS01 rOut << aPosition;
+//BFS01 rOut << aLookAt;
+//BFS01 rOut << fFocalLength;
+//BFS01 rOut << fBankAngle;
+//BFS01 rOut << BOOL(bAutoAdjustProjection);
+//BFS01#endif
+//BFS01}
/*************************************************************************
|*
@@ -329,33 +329,33 @@ void Camera3D::WriteData31(SvStream& rOut) const
|*
\************************************************************************/
-void Camera3D::WriteData(SvStream& rOut) const
-{
-#ifndef SVX_LIGHT
-
- if (rOut.GetVersion() < 3560) // FG: Ab der Release 356 wurde das Fileformat geaendert
- { // Falls das Format der Version 31 geschrieben werden soll
- WriteData31(rOut); // muss am Stream die Version der 3.1 gesetzt sein.
- return; // Im Prinzip kann man auf diese Art auch Zwischenversionen
- } // erzeugen.
-
- SdrDownCompat aCompat(rOut, STREAM_WRITE);
-#ifdef DBG_UTIL
- aCompat.SetID("Camera3D");
-#endif
- Viewport3D::WriteData(rOut);
-
- rOut << aResetPos; // Alles Vektoren 3*double
- rOut << aResetLookAt;
- rOut << fResetFocalLength;
- rOut << fResetBankAngle;
- rOut << aPosition;
- rOut << aLookAt;
- rOut << fFocalLength;
- rOut << fBankAngle;
- rOut << BOOL(bAutoAdjustProjection);
-#endif
-}
+//BFS01void Camera3D::WriteData(SvStream& rOut) const
+//BFS01{
+//BFS01#ifndef SVX_LIGHT
+//BFS01
+//BFS01 if (rOut.GetVersion() < 3560) // FG: Ab der Release 356 wurde das Fileformat geaendert
+//BFS01 { // Falls das Format der Version 31 geschrieben werden soll
+//BFS01 WriteData31(rOut); // muss am Stream die Version der 3.1 gesetzt sein.
+//BFS01 return; // Im Prinzip kann man auf diese Art auch Zwischenversionen
+//BFS01 } // erzeugen.
+//BFS01
+//BFS01 SdrDownCompat aCompat(rOut, STREAM_WRITE);
+//BFS01#ifdef DBG_UTIL
+//BFS01 aCompat.SetID("Camera3D");
+//BFS01#endif
+//BFS01 Viewport3D::WriteData(rOut);
+//BFS01
+//BFS01 rOut << aResetPos; // Alles Vektoren 3*double
+//BFS01 rOut << aResetLookAt;
+//BFS01 rOut << fResetFocalLength;
+//BFS01 rOut << fResetBankAngle;
+//BFS01 rOut << aPosition;
+//BFS01 rOut << aLookAt;
+//BFS01 rOut << fFocalLength;
+//BFS01 rOut << fBankAngle;
+//BFS01 rOut << BOOL(bAutoAdjustProjection);
+//BFS01#endif
+//BFS01}
/*************************************************************************
|*
@@ -363,39 +363,39 @@ void Camera3D::WriteData(SvStream& rOut) const
|*
\************************************************************************/
-void Camera3D::ReadData(const SdrObjIOHeader& rHead, SvStream& rIn)
-{
- if ( rIn.GetError() != SVSTREAM_OK )
- return;
-
- if ((rHead.GetVersion() < 13) || (rIn.GetVersion() < 3560))
- {
- ReadData31(rIn);
- return;
- }
-
- SdrDownCompat aCompat(rIn, STREAM_READ);
-#ifdef DBG_UTIL
- aCompat.SetID("Camera3D");
-#endif
-
- Viewport3D::ReadData(rHead, rIn);
-
- BOOL bTmp;
-
- rIn >> aResetPos;
- rIn >> aResetLookAt;
- rIn >> fResetFocalLength;
- rIn >> fResetBankAngle;
- rIn >> aPosition;
- rIn >> aLookAt;
- rIn >> fFocalLength;
- rIn >> fBankAngle;
- rIn >> bTmp; bAutoAdjustProjection = bTmp;
-
- SetVPD(0);
- SetPosAndLookAt(aPosition, aLookAt);
-}
+//BFS01void Camera3D::ReadData(const SdrObjIOHeader& rHead, SvStream& rIn)
+//BFS01{
+//BFS01 if ( rIn.GetError() != SVSTREAM_OK )
+//BFS01 return;
+//BFS01
+//BFS01 if ((rHead.GetVersion() < 13) || (rIn.GetVersion() < 3560))
+//BFS01 {
+//BFS01 ReadData31(rIn);
+//BFS01 return;
+//BFS01 }
+//BFS01
+//BFS01 SdrDownCompat aCompat(rIn, STREAM_READ);
+//BFS01#ifdef DBG_UTIL
+//BFS01 aCompat.SetID("Camera3D");
+//BFS01#endif
+//BFS01
+//BFS01 Viewport3D::ReadData(rHead, rIn);
+//BFS01
+//BFS01 BOOL bTmp;
+//BFS01
+//BFS01 rIn >> aResetPos;
+//BFS01 rIn >> aResetLookAt;
+//BFS01 rIn >> fResetFocalLength;
+//BFS01 rIn >> fResetBankAngle;
+//BFS01 rIn >> aPosition;
+//BFS01 rIn >> aLookAt;
+//BFS01 rIn >> fFocalLength;
+//BFS01 rIn >> fBankAngle;
+//BFS01 rIn >> bTmp; bAutoAdjustProjection = bTmp;
+//BFS01
+//BFS01 SetVPD(0);
+//BFS01 SetPosAndLookAt(aPosition, aLookAt);
+//BFS01}
/*************************************************************************
|*
@@ -403,28 +403,28 @@ void Camera3D::ReadData(const SdrObjIOHeader& rHead, SvStream& rIn)
|*
\************************************************************************/
-void Camera3D::ReadData31(SvStream& rIn)
-{
- if ( rIn.GetError() != SVSTREAM_OK )
- return;
-
- Viewport3D::ReadData31 (rIn);
-
- BOOL bTmp;
-
- rIn >> aResetPos;
- rIn >> aResetLookAt;
- rIn >> fResetFocalLength;
- rIn >> fResetBankAngle;
- rIn >> aPosition;
- rIn >> aLookAt;
- rIn >> fFocalLength;
- rIn >> fBankAngle;
- rIn >> bTmp; bAutoAdjustProjection = bTmp;
-
- SetVPD(0);
- SetPosAndLookAt(aPosition, aLookAt);
-}
+//BFS01void Camera3D::ReadData31(SvStream& rIn)
+//BFS01{
+//BFS01 if ( rIn.GetError() != SVSTREAM_OK )
+//BFS01 return;
+//BFS01
+//BFS01 Viewport3D::ReadData31 (rIn);
+//BFS01
+//BFS01 BOOL bTmp;
+//BFS01
+//BFS01 rIn >> aResetPos;
+//BFS01 rIn >> aResetLookAt;
+//BFS01 rIn >> fResetFocalLength;
+//BFS01 rIn >> fResetBankAngle;
+//BFS01 rIn >> aPosition;
+//BFS01 rIn >> aLookAt;
+//BFS01 rIn >> fFocalLength;
+//BFS01 rIn >> fBankAngle;
+//BFS01 rIn >> bTmp; bAutoAdjustProjection = bTmp;
+//BFS01
+//BFS01 SetVPD(0);
+//BFS01 SetPosAndLookAt(aPosition, aLookAt);
+//BFS01}
/*************************************************************************
|*
@@ -432,11 +432,11 @@ void Camera3D::ReadData31(SvStream& rIn)
|*
\************************************************************************/
-SvStream& operator<<(SvStream& rOStream, const Camera3D& rCam)
-{
- rCam.WriteData31(rOStream);
- return rOStream;
-}
+//BFS01SvStream& operator<<(SvStream& rOStream, const Camera3D& rCam)
+//BFS01{
+//BFS01 rCam.WriteData31(rOStream);
+//BFS01 return rOStream;
+//BFS01}
/*************************************************************************
|*
@@ -444,11 +444,11 @@ SvStream& operator<<(SvStream& rOStream, const Camera3D& rCam)
|*
\************************************************************************/
-SvStream& operator>>(SvStream& rIStream, Camera3D& rCam)
-{
- rCam.ReadData31(rIStream);
- return rIStream;
-}
+//BFS01SvStream& operator>>(SvStream& rIStream, Camera3D& rCam)
+//BFS01{
+//BFS01 rCam.ReadData31(rIStream);
+//BFS01 return rIStream;
+//BFS01}
/*************************************************************************
@@ -465,4 +465,4 @@ void Camera3D::SetFocalLengthWithCorrect(double fLen)
fFocalLength = fLen;
}
-
+// eof