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authorNoel Grandin <noel@peralex.com>2016-06-30 14:09:31 +0200
committerNoel Grandin <noelgrandin@gmail.com>2016-07-06 06:38:30 +0000
commit716844c6ab7cfc18efd61b0f77e285d453b6cc29 (patch)
tree868d93c4bfd99a84c339cb8e00202fe07d8affb2 /svx/source/engine3d/float3d.cxx
parenteff871de05c5efdac0d0397b539b3b5e999672c9 (diff)
restore loplugin:vclwidget checking for calling clear() on VclPtr fields
Change-Id: I85eda1c33016c1461d897fc0a3b70457209a7405 Reviewed-on: https://gerrit.libreoffice.org/26806 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Noel Grandin <noelgrandin@gmail.com>
Diffstat (limited to 'svx/source/engine3d/float3d.cxx')
-rw-r--r--svx/source/engine3d/float3d.cxx76
1 files changed, 76 insertions, 0 deletions
diff --git a/svx/source/engine3d/float3d.cxx b/svx/source/engine3d/float3d.cxx
index a1044fa1c840..962b6c42c22a 100644
--- a/svx/source/engine3d/float3d.cxx
+++ b/svx/source/engine3d/float3d.cxx
@@ -344,6 +344,82 @@ void Svx3DWin::dispose()
m_pBtnMaterial.clear();
m_pBtnUpdate.clear();
m_pBtnAssign.clear();
+ m_pFLGeometrie.clear();
+ m_pFtPercentDiagonal.clear();
+ m_pMtrPercentDiagonal.clear();
+ m_pFtBackscale.clear();
+ m_pMtrBackscale.clear();
+ m_pFtEndAngle.clear();
+ m_pMtrEndAngle.clear();
+ m_pFtDepth.clear();
+ m_pMtrDepth.clear();
+ m_pFLSegments.clear();
+ m_pNumHorizontal.clear();
+ m_pNumVertical.clear();
+ m_pFLNormals.clear();
+ m_pBtnNormalsObj.clear();
+ m_pBtnNormalsFlat.clear();
+ m_pBtnNormalsSphere.clear();
+ m_pBtnNormalsInvert.clear();
+ m_pBtnTwoSidedLighting.clear();
+ m_pBtnDoubleSided.clear();
+ m_pFLRepresentation.clear();
+ m_pLbShademode.clear();
+ m_pFLShadow.clear();
+ m_pBtnShadow3d.clear();
+ m_pFtSlant.clear();
+ m_pMtrSlant.clear();
+ m_pFLCamera.clear();
+ m_pMtrDistance.clear();
+ m_pMtrFocalLength.clear();
+ m_pFLLight.clear();
+ m_pBtnLight1.clear();
+ m_pBtnLight2.clear();
+ m_pBtnLight3.clear();
+ m_pBtnLight4.clear();
+ m_pBtnLight5.clear();
+ m_pBtnLight6.clear();
+ m_pBtnLight7.clear();
+ m_pBtnLight8.clear();
+ m_pLbLight1.clear();
+ m_pLbLight2.clear();
+ m_pLbLight3.clear();
+ m_pLbLight4.clear();
+ m_pLbLight5.clear();
+ m_pLbLight6.clear();
+ m_pLbLight7.clear();
+ m_pLbLight8.clear();
+ m_pBtnLightColor.clear();
+ m_pLbAmbientlight.clear();
+ m_pBtnAmbientColor.clear();
+ m_pFLTexture.clear();
+ m_pBtnTexLuminance.clear();
+ m_pBtnTexColor.clear();
+ m_pBtnTexReplace.clear();
+ m_pBtnTexModulate.clear();
+ m_pBtnTexBlend.clear();
+ m_pBtnTexObjectX.clear();
+ m_pBtnTexParallelX.clear();
+ m_pBtnTexCircleX.clear();
+ m_pBtnTexObjectY.clear();
+ m_pBtnTexParallelY.clear();
+ m_pBtnTexCircleY.clear();
+ m_pBtnTexFilter.clear();
+ m_pFLMaterial.clear();
+ m_pLbMatFavorites.clear();
+ m_pLbMatColor.clear();
+ m_pBtnMatColor.clear();
+ m_pLbMatEmission.clear();
+ m_pBtnEmissionColor.clear();
+ m_pFLMatSpecular.clear();
+ m_pLbMatSpecular.clear();
+ m_pBtnSpecularColor.clear();
+ m_pMtrMatSpecularIntensity.clear();
+ m_pCtlPreview.clear();
+ m_pCtlLightPreview.clear();
+ m_pBtnConvertTo3D.clear();
+ m_pBtnLatheObject.clear();
+ m_pBtnPerspective.clear();
SfxDockingWindow::dispose();
}