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authorStephan Bergmann <sbergman@redhat.com>2014-01-28 19:57:37 +0100
committerStephan Bergmann <sbergman@redhat.com>2014-01-28 20:26:17 +0100
commit0d957046f103605ba51b2a59a8f4c463ca33010a (patch)
tree66acd5576bd19167c14837d8b036673485f252bc /svx/source/engine3d/obj3d.cxx
parentbd9581d46d78c5742fbb50f1b4a9ff2fc1dae7e8 (diff)
bool improvements
Change-Id: Ic32faa81bfbb66a9d8632fb3db187e33c31188ed
Diffstat (limited to 'svx/source/engine3d/obj3d.cxx')
-rw-r--r--svx/source/engine3d/obj3d.cxx32
1 files changed, 16 insertions, 16 deletions
diff --git a/svx/source/engine3d/obj3d.cxx b/svx/source/engine3d/obj3d.cxx
index a9c5d65590af..d3e1902a5e55 100644
--- a/svx/source/engine3d/obj3d.cxx
+++ b/svx/source/engine3d/obj3d.cxx
@@ -255,19 +255,19 @@ sal_uInt16 E3dObject::GetObjIdentifier() const
void E3dObject::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const
{
- rInfo.bResizeFreeAllowed = sal_True;
- rInfo.bResizePropAllowed = sal_True;
- rInfo.bRotateFreeAllowed = sal_True;
- rInfo.bRotate90Allowed = sal_True;
- rInfo.bMirrorFreeAllowed = sal_False;
- rInfo.bMirror45Allowed = sal_False;
- rInfo.bMirror90Allowed = sal_False;
- rInfo.bShearAllowed = sal_False;
- rInfo.bEdgeRadiusAllowed = sal_False;
- rInfo.bCanConvToPath = sal_False;
+ rInfo.bResizeFreeAllowed = true;
+ rInfo.bResizePropAllowed = true;
+ rInfo.bRotateFreeAllowed = true;
+ rInfo.bRotate90Allowed = true;
+ rInfo.bMirrorFreeAllowed = false;
+ rInfo.bMirror45Allowed = false;
+ rInfo.bMirror90Allowed = false;
+ rInfo.bShearAllowed = false;
+ rInfo.bEdgeRadiusAllowed = false;
+ rInfo.bCanConvToPath = false;
// no transparence for 3d objects
- rInfo.bTransparenceAllowed = sal_False;
+ rInfo.bTransparenceAllowed = false;
// gradient depends on fillstyle
// BM *** check if SetItem is NULL ***
@@ -279,10 +279,10 @@ void E3dObject::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const
// 2D polygons would be required which need to be sorted by depth,
// ie at intersections be cut relative to each other. Also the texture
// coorinates were an unsolved problem.
- rInfo.bCanConvToPoly = sal_False;
- rInfo.bCanConvToContour = sal_False;
- rInfo.bCanConvToPathLineToArea = sal_False;
- rInfo.bCanConvToPolyLineToArea = sal_False;
+ rInfo.bCanConvToPoly = false;
+ rInfo.bCanConvToContour = false;
+ rInfo.bCanConvToPathLineToArea = false;
+ rInfo.bCanConvToPolyLineToArea = false;
}
void E3dObject::NbcSetLayer(SdrLayerID nLayer)
@@ -759,7 +759,7 @@ void E3dObject::NbcRotate(const Point& rRef, long nWink, double sn, double cs)
NbcRotateGluePoints(rRef,nWink,sn,cs); // Rotate the glue points (who still
// have coordinates relative to the
// original page)
- SetGlueReallyAbsolute(sal_False); // from now they are again relative to BoundRect (that is defined as aOutRect)
+ SetGlueReallyAbsolute(false); // from now they are again relative to BoundRect (that is defined as aOutRect)
}
/*************************************************************************/