diff options
author | David Tardon <dtardon@redhat.com> | 2014-10-16 15:30:32 +0200 |
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committer | David Tardon <dtardon@redhat.com> | 2014-10-16 17:44:44 +0200 |
commit | 582ef22d3e8e30ffd58f092d37ffda30bd07bd9e (patch) | |
tree | 80c42b34da7e7ee05843b572f7311b3c230de9dd /svx/source/engine3d/obj3d.cxx | |
parent | ada4862afc3227b04c12960ded761db24f61257e (diff) |
fdo#84854 it seems long is not enough on 32 bit
Fraction used BigInt internally for computations, rational does nothing
like that.
Change-Id: I3e9b25074f979bc291208f7c6362c3c40eb77ff5
Diffstat (limited to 'svx/source/engine3d/obj3d.cxx')
-rw-r--r-- | svx/source/engine3d/obj3d.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/svx/source/engine3d/obj3d.cxx b/svx/source/engine3d/obj3d.cxx index 998d9d80dbbc..76a33c771d02 100644 --- a/svx/source/engine3d/obj3d.cxx +++ b/svx/source/engine3d/obj3d.cxx @@ -322,7 +322,7 @@ void E3dObject::SetModel(SdrModel* pNewModel) // resize object, used from old 2d interfaces, e.g. in Move/Scale dialog (F4) -void E3dObject::NbcResize(const Point& rRef, const boost::rational<long>& xFact, const boost::rational<long>& yFact) +void E3dObject::NbcResize(const Point& rRef, const boost::rational<sal_Int64>& xFact, const boost::rational<sal_Int64>& yFact) { // Movement in X, Y in the eye coordinate system E3dScene* pScene = GetScene(); |