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authorNoel Grandin <noel@peralex.com>2016-04-12 16:39:03 +0200
committerNoel Grandin <noelgrandin@gmail.com>2016-04-18 07:37:31 +0000
commit789055bc2acb4c71483fd60ea258d158bd5aec10 (patch)
tree7849de841a71f667a30b2a971ad0c3d406110396 /svx/source/engine3d/obj3d.cxx
parent150ac9cf05ed9da6a2af5bc3f820280fd853e519 (diff)
clang-tidy performance-unnecessary-copy-initialization
probably not much performance benefit, but it sure is good at identifying leftover intermediate variables from previous refactorings. Change-Id: I3ce16fe496ac2733c1cb0a35f74c0fc9193cc657 Reviewed-on: https://gerrit.libreoffice.org/24026 Reviewed-by: Noel Grandin <noelgrandin@gmail.com> Tested-by: Noel Grandin <noelgrandin@gmail.com>
Diffstat (limited to 'svx/source/engine3d/obj3d.cxx')
-rw-r--r--svx/source/engine3d/obj3d.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/svx/source/engine3d/obj3d.cxx b/svx/source/engine3d/obj3d.cxx
index 91fa02ca747a..4777944069e0 100644
--- a/svx/source/engine3d/obj3d.cxx
+++ b/svx/source/engine3d/obj3d.cxx
@@ -333,7 +333,7 @@ void E3dObject::NbcResize(const Point& rRef, const Fraction& xFact, const Fracti
{
// transform pos from 2D world to 3D eye
const sdr::contact::ViewContactOfE3dScene& rVCScene = static_cast< sdr::contact::ViewContactOfE3dScene& >(pScene->GetViewContact());
- const drawinglayer::geometry::ViewInformation3D aViewInfo3D(rVCScene.getViewInformation3D());
+ const drawinglayer::geometry::ViewInformation3D& aViewInfo3D(rVCScene.getViewInformation3D());
basegfx::B2DPoint aScaleCenter2D((double)rRef.X(), (double)rRef.Y());
basegfx::B2DHomMatrix aInverseSceneTransform(rVCScene.getObjectTransformation());
@@ -395,7 +395,7 @@ void E3dObject::NbcMove(const Size& rSize)
// BoundVolume from 3d world to 3d eye
const sdr::contact::ViewContactOfE3dScene& rVCScene = static_cast< sdr::contact::ViewContactOfE3dScene& >(pScene->GetViewContact());
- const drawinglayer::geometry::ViewInformation3D aViewInfo3D(rVCScene.getViewInformation3D());
+ const drawinglayer::geometry::ViewInformation3D& aViewInfo3D(rVCScene.getViewInformation3D());
basegfx::B3DRange aEyeVol(pScene->GetBoundVolume());
aEyeVol.transform(aViewInfo3D.getOrientation());