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authorJens-Heiner Rechtien <hr@openoffice.org>2009-07-27 16:24:52 +0000
committerJens-Heiner Rechtien <hr@openoffice.org>2009-07-27 16:24:52 +0000
commit3160055c323a9bcdc304b62d12b019d98da3218d (patch)
tree14ce46c45f4457c4da81642da218888d97aa05b5 /svx/source/engine3d/scene3d.cxx
parent76d5f5a3bd0803f25db2f3e97136dfc2de06a735 (diff)
CWS-TOOLING: integrate CWS aw073
2009-07-16 11:21:19 +0200 aw r274036 : corrections after resync 2009-07-15 13:34:18 +0200 aw r274009 : CWS-TOOLING: rebase CWS aw073 to trunk@273858 (milestone: DEV300:m52) 2009-07-01 20:04:27 +0200 aw r273613 : CWS-TOOLING: rebase CWS aw073 to trunk@273468 (milestone: DEV300:m51) 2009-06-24 11:51:03 +0200 aw r273324 : #i102062# added using statement for solaris compiler 2009-06-23 12:53:50 +0200 aw r273278 : #i100158# force filled polygons to closed state 2009-06-23 12:28:33 +0200 aw r273276 : #i100158#, #i102371# corrected all (mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) shortcuts to support line/fill and to be not used when FillMode is not overpaint 2009-06-23 12:15:14 +0200 aw r273274 : #i100158# added PolyPolygon support for snapPointsOfHorizontalOrVerticalEdges helper 2009-06-22 17:28:33 +0200 aw r273244 : #i101508# added taking care of cell's distance-to-border values for cell text primitive creation 2009-06-22 12:59:10 +0200 aw r273218 : #i102253# applied patch from OD (see task) 2009-06-18 17:00:52 +0200 aw r273125 : #i102251# added EE_CNTRL_ONLINESPELLING switch off at DrawOutliner during GraphicExporter::GetGraphic 2009-06-18 14:35:57 +0200 aw r273120 : #i102241# added mergeToSinglePolyPolygon usage to SdrObject::ImpConvertToContourObj 2009-06-18 14:35:20 +0200 aw r273119 : #i102241# improved PolygonStrokePrimitive2D::createLocalDecomposition 2009-06-18 14:34:49 +0200 aw r273118 : #i102241# Made B2DCubicBezier::testAndSolveTrivialBezier() numerically more stable 2009-06-17 16:11:21 +0200 aw r273078 : #i102062# added compare support for OutlireParaObject's WrongList in an extra method; using in primitive comparators 2009-06-16 19:10:18 +0200 aw r273037 : #i101957# corrected: offset needs to be added before rotation and shear 2009-06-16 18:58:43 +0200 aw r273035 : #i101957# added needed offset by object width to SdrTextObj::impDecomposeStretchTextPrimitive for vertical texts 2009-06-16 18:35:55 +0200 aw r273034 : #i101941# corrected object initialisation for 3D Scenes on Clone operator 2009-06-16 16:07:30 +0200 aw r273024 : #i101811# extended renderChartPrimitive2D to create a correct embedding in a new MapMode 2009-06-12 19:38:07 +0200 aw r272940 : #i101734# added test code to experiment on demand with more complex transformations for virtual objects than only translations 2009-06-12 19:37:07 +0200 aw r272939 : #i101734# corrected SvtGraphicStroke preparation in MetaFile renderer (AFAP) 2009-06-12 16:31:55 +0200 aw r272931 : #i101648# re-enabled object creation with objecttype OBJ_NONE for SW Frame creation 2009-06-12 13:59:05 +0200 aw r272917 : #i101598# supported AAed single line paint in VCL 2009-06-12 11:34:25 +0200 aw r272907 : #i101598# adapted Graphic::GetBitmap() usage 2009-06-10 16:34:19 +0200 aw r272830 : #i101598# added VCL_DLLPUBLIC to parameter class 2009-06-10 16:30:27 +0200 aw r272829 : #i101598# extended calls to Graphic::GetBitmap/Ex where conversions to Bitmap objects is needed to user defined parameters like AntiAlisasing 2009-06-10 16:28:44 +0200 aw r272828 : #i101598# extended Graphic::GetBitmap/Ex interfaces to transport raster conversion parameters since these calls potentially need to rasterconvert a contained MetaFile 2009-06-09 16:26:40 +0200 aw r272781 : #i100945# checked in proposed patch for now 2009-06-08 18:01:42 +0200 aw r272742 : #i101239# teached BinTextObject to register at EditEngineItemPool sub-pool, not on given pool directly
Diffstat (limited to 'svx/source/engine3d/scene3d.cxx')
-rw-r--r--svx/source/engine3d/scene3d.cxx13
1 files changed, 13 insertions, 0 deletions
diff --git a/svx/source/engine3d/scene3d.cxx b/svx/source/engine3d/scene3d.cxx
index ebd11f87c477..22ef5777f730 100644
--- a/svx/source/engine3d/scene3d.cxx
+++ b/svx/source/engine3d/scene3d.cxx
@@ -538,6 +538,19 @@ void E3dScene::operator=(const SdrObject& rObj)
// #110988#
ImpCleanup3DDepthMapper();
+
+ // #i101941#
+ // After a Scene as model object is cloned, the used
+ // ViewContactOfE3dScene is created and partially used
+ // to calculate Bound/SnapRects, but - since quite some
+ // values are buffered at the VC - not really well
+ // initialized. It would be possible to always watch for
+ // preconditions of buffered data, but this would be expensive
+ // and would create a lot of short living data structures.
+ // It is currently better to flush that data, e.g. by using
+ // ActionChanged at the VC which will for this class
+ // flush that cached data and initalize it's valid reconstruction
+ GetViewContact().ActionChanged();
}
/*************************************************************************