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authorNoel Grandin <noel@peralex.com>2014-10-03 09:18:24 +0200
committerNoel Grandin <noel@peralex.com>2014-10-06 09:21:36 +0200
commit3b34655cc5ba586a616533e2efe3426d7c4e5aef (patch)
treee5f8428cd121c4543e74ff6524c27c9399e1d101 /svx/source/engine3d/scene3d.cxx
parentfd7a21d7ea6dd36d4d9b86ecf38ad798af3fb1df (diff)
loplugin: cstylecast
Change-Id: Id2b5b2510fb13f77592d7a0455f34ccd8a20c2d7
Diffstat (limited to 'svx/source/engine3d/scene3d.cxx')
-rw-r--r--svx/source/engine3d/scene3d.cxx16
1 files changed, 8 insertions, 8 deletions
diff --git a/svx/source/engine3d/scene3d.cxx b/svx/source/engine3d/scene3d.cxx
index 580610f765ac..9d5336f02c8c 100644
--- a/svx/source/engine3d/scene3d.cxx
+++ b/svx/source/engine3d/scene3d.cxx
@@ -338,7 +338,7 @@ void E3dScene::SetCamera(const Camera3D& rNewCamera)
{
// Set old camera
aCamera = rNewCamera;
- ((sdr::properties::E3dSceneProperties&)GetProperties()).SetSceneItemsFromCamera();
+ static_cast<sdr::properties::E3dSceneProperties&>(GetProperties()).SetSceneItemsFromCamera();
SetRectsDirty();
@@ -416,7 +416,7 @@ void E3dScene::removeAllNonSelectedObjects()
if(pObj->ISA(E3dScene))
{
- E3dScene* pScene = (E3dScene*)pObj;
+ E3dScene* pScene = static_cast<E3dScene*>(pObj);
// iterate over this sub-scene
pScene->removeAllNonSelectedObjects();
@@ -432,7 +432,7 @@ void E3dScene::removeAllNonSelectedObjects()
}
else if(pObj->ISA(E3dCompoundObject))
{
- E3dCompoundObject* pCompound = (E3dCompoundObject*)pObj;
+ E3dCompoundObject* pCompound = static_cast<E3dCompoundObject*>(pObj);
if(!pCompound->GetSelected())
{
@@ -465,7 +465,7 @@ E3dScene& E3dScene::operator=(const E3dScene& rObj)
aCamera = r3DObj.aCamera;
aCameraSet = r3DObj.aCameraSet;
- ((sdr::properties::E3dSceneProperties&)GetProperties()).SetSceneItemsFromCamera();
+ static_cast<sdr::properties::E3dSceneProperties&>(GetProperties()).SetSceneItemsFromCamera();
InvalidateBoundVolume();
RebuildLists();
@@ -500,7 +500,7 @@ void E3dScene::RebuildLists()
// then examine all the objects in the scene
while ( a3DIterator.IsMore() )
{
- E3dObject* p3DObj = (E3dObject*) a3DIterator.Next();
+ E3dObject* p3DObj = static_cast<E3dObject*>(a3DIterator.Next());
p3DObj->NbcSetLayer(nCurrLayerID);
NewObjectInserted(p3DObj);
}
@@ -515,7 +515,7 @@ void E3dScene::SaveGeoData(SdrObjGeoData& rGeo) const
{
E3dObject::SaveGeoData (rGeo);
- ((E3DSceneGeoData &) rGeo).aCamera = aCamera;
+ static_cast<E3DSceneGeoData &>(rGeo).aCamera = aCamera;
}
void E3dScene::RestGeoData(const SdrObjGeoData& rGeo)
@@ -523,7 +523,7 @@ void E3dScene::RestGeoData(const SdrObjGeoData& rGeo)
// #i94832# removed E3DModifySceneSnapRectUpdater here.
// It should not be needed, is already part of E3dObject::RestGeoData
E3dObject::RestGeoData (rGeo);
- SetCamera (((E3DSceneGeoData &) rGeo).aCamera);
+ SetCamera (static_cast<const E3DSceneGeoData &>(rGeo).aCamera);
}
// Something was changed in the style sheet, so change scene
@@ -677,7 +677,7 @@ bool E3dScene::IsBreakObjPossible()
while ( a3DIterator.IsMore() )
{
- E3dObject* pObj = (E3dObject*) a3DIterator.Next();
+ E3dObject* pObj = static_cast<E3dObject*>(a3DIterator.Next());
DBG_ASSERT(pObj->ISA(E3dObject), "only 3D objects are allowed in scenes!");
if(!pObj->IsBreakObjPossible())
return false;