diff options
author | Noel Grandin <noel@peralex.com> | 2014-10-03 09:18:24 +0200 |
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committer | Noel Grandin <noel@peralex.com> | 2014-10-06 09:21:36 +0200 |
commit | 3b34655cc5ba586a616533e2efe3426d7c4e5aef (patch) | |
tree | e5f8428cd121c4543e74ff6524c27c9399e1d101 /svx/source/engine3d/scene3d.cxx | |
parent | fd7a21d7ea6dd36d4d9b86ecf38ad798af3fb1df (diff) |
loplugin: cstylecast
Change-Id: Id2b5b2510fb13f77592d7a0455f34ccd8a20c2d7
Diffstat (limited to 'svx/source/engine3d/scene3d.cxx')
-rw-r--r-- | svx/source/engine3d/scene3d.cxx | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/svx/source/engine3d/scene3d.cxx b/svx/source/engine3d/scene3d.cxx index 580610f765ac..9d5336f02c8c 100644 --- a/svx/source/engine3d/scene3d.cxx +++ b/svx/source/engine3d/scene3d.cxx @@ -338,7 +338,7 @@ void E3dScene::SetCamera(const Camera3D& rNewCamera) { // Set old camera aCamera = rNewCamera; - ((sdr::properties::E3dSceneProperties&)GetProperties()).SetSceneItemsFromCamera(); + static_cast<sdr::properties::E3dSceneProperties&>(GetProperties()).SetSceneItemsFromCamera(); SetRectsDirty(); @@ -416,7 +416,7 @@ void E3dScene::removeAllNonSelectedObjects() if(pObj->ISA(E3dScene)) { - E3dScene* pScene = (E3dScene*)pObj; + E3dScene* pScene = static_cast<E3dScene*>(pObj); // iterate over this sub-scene pScene->removeAllNonSelectedObjects(); @@ -432,7 +432,7 @@ void E3dScene::removeAllNonSelectedObjects() } else if(pObj->ISA(E3dCompoundObject)) { - E3dCompoundObject* pCompound = (E3dCompoundObject*)pObj; + E3dCompoundObject* pCompound = static_cast<E3dCompoundObject*>(pObj); if(!pCompound->GetSelected()) { @@ -465,7 +465,7 @@ E3dScene& E3dScene::operator=(const E3dScene& rObj) aCamera = r3DObj.aCamera; aCameraSet = r3DObj.aCameraSet; - ((sdr::properties::E3dSceneProperties&)GetProperties()).SetSceneItemsFromCamera(); + static_cast<sdr::properties::E3dSceneProperties&>(GetProperties()).SetSceneItemsFromCamera(); InvalidateBoundVolume(); RebuildLists(); @@ -500,7 +500,7 @@ void E3dScene::RebuildLists() // then examine all the objects in the scene while ( a3DIterator.IsMore() ) { - E3dObject* p3DObj = (E3dObject*) a3DIterator.Next(); + E3dObject* p3DObj = static_cast<E3dObject*>(a3DIterator.Next()); p3DObj->NbcSetLayer(nCurrLayerID); NewObjectInserted(p3DObj); } @@ -515,7 +515,7 @@ void E3dScene::SaveGeoData(SdrObjGeoData& rGeo) const { E3dObject::SaveGeoData (rGeo); - ((E3DSceneGeoData &) rGeo).aCamera = aCamera; + static_cast<E3DSceneGeoData &>(rGeo).aCamera = aCamera; } void E3dScene::RestGeoData(const SdrObjGeoData& rGeo) @@ -523,7 +523,7 @@ void E3dScene::RestGeoData(const SdrObjGeoData& rGeo) // #i94832# removed E3DModifySceneSnapRectUpdater here. // It should not be needed, is already part of E3dObject::RestGeoData E3dObject::RestGeoData (rGeo); - SetCamera (((E3DSceneGeoData &) rGeo).aCamera); + SetCamera (static_cast<const E3DSceneGeoData &>(rGeo).aCamera); } // Something was changed in the style sheet, so change scene @@ -677,7 +677,7 @@ bool E3dScene::IsBreakObjPossible() while ( a3DIterator.IsMore() ) { - E3dObject* pObj = (E3dObject*) a3DIterator.Next(); + E3dObject* pObj = static_cast<E3dObject*>(a3DIterator.Next()); DBG_ASSERT(pObj->ISA(E3dObject), "only 3D objects are allowed in scenes!"); if(!pObj->IsBreakObjPossible()) return false; |