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authorNoel Grandin <noel@peralex.com>2016-02-16 14:14:43 +0200
committerNoel Grandin <noelgrandin@gmail.com>2016-02-17 11:33:57 +0000
commit2087484c65a3d5e75a9e8ad116d11a4e13366219 (patch)
tree1f335918a854319df9269329d165a91d711d2108 /svx/source/engine3d/scene3d.cxx
parentd6bf086012343b4a1e27cd4242dced9ee0d73a06 (diff)
use consistent #define checks for the Windows platform
stage 2 of replacing usage of various checks for the windows platform with the compiler-defined '_WIN32' macro In this stage we focus on replacing usage of the WIN macro Change-Id: Ie8a4a63198a6de96bd158ecd707dadafb9c8ea84 Reviewed-on: https://gerrit.libreoffice.org/22393 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Noel Grandin <noelgrandin@gmail.com>
Diffstat (limited to 'svx/source/engine3d/scene3d.cxx')
-rw-r--r--svx/source/engine3d/scene3d.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/svx/source/engine3d/scene3d.cxx b/svx/source/engine3d/scene3d.cxx
index f34bbe8ff16a..869c0d5b26ff 100644
--- a/svx/source/engine3d/scene3d.cxx
+++ b/svx/source/engine3d/scene3d.cxx
@@ -204,7 +204,7 @@ E3dScene::E3dScene(E3dDefaultAttributes& rDefault)
void E3dScene::SetDefaultAttributes(E3dDefaultAttributes& /*rDefault*/)
{
// For WIN95/NT turn off the FP-Exceptions
-#if defined(WNT)
+#if defined(_WIN32)
_control87( _MCW_EM, _MCW_EM );
#endif