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authorLuboš Luňák <l.lunak@suse.cz>2011-03-25 17:33:24 +0100
committerLuboš Luňák <l.lunak@suse.cz>2011-03-25 17:33:24 +0100
commit0527adbab1eca41ae6aeefa6e63c2e02a796c111 (patch)
tree7e010b157c25b63f38a1999047d3891e6c3b77fc /svx/source/engine3d/sphere3d.cxx
parente71901089adf1ec3d62fef0c6c07559381e5a551 (diff)
more sensible SdrObject::Clone() and SdrObject::operator=()
Virtual operator=() is IMO pointless, and especially in a class hierarchy like SdrObject it's pretty unlikely one could reasonably assign any SdrObject-based object to any other one. Moreover, it was actually only used in Clone(), which was almost never reimplemented, so the more sensible choice is to have non-virtual operator= and virtual Clone() always being reimplemented and using that. This commit also fixes various smaller or bigger, er, interesting details in the various operator= implementations.
Diffstat (limited to 'svx/source/engine3d/sphere3d.cxx')
-rwxr-xr-xsvx/source/engine3d/sphere3d.cxx17
1 files changed, 2 insertions, 15 deletions
diff --git a/svx/source/engine3d/sphere3d.cxx b/svx/source/engine3d/sphere3d.cxx
index cd5a3df551dd..b847fa96c2ab 100755
--- a/svx/source/engine3d/sphere3d.cxx
+++ b/svx/source/engine3d/sphere3d.cxx
@@ -151,22 +151,9 @@ void E3dSphereObj::ReSegment(sal_uInt32 nHSegs, sal_uInt32 nVSegs)
}
}
-/*************************************************************************
-|*
-|* Zuweisungsoperator
-|*
-\************************************************************************/
-
-void E3dSphereObj::operator=(const SdrObject& rObj)
+E3dSphereObj* E3dSphereObj::Clone() const
{
- // erstmal alle Childs kopieren
- E3dCompoundObject::operator=(rObj);
-
- // weitere Parameter kopieren
- const E3dSphereObj& r3DObj = (const E3dSphereObj&) rObj;
-
- aCenter = r3DObj.aCenter;
- aSize = r3DObj.aSize;
+ return CloneHelper< E3dSphereObj >();
}
/*************************************************************************