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authorStephan Bergmann <sbergman@redhat.com>2014-09-01 16:46:59 +0200
committerStephan Bergmann <sbergman@redhat.com>2014-09-01 16:46:59 +0200
commit148aea32a34fe816c7f1870bfb4cf361a5e81bf0 (patch)
tree7f452968a1d4cf26b062a099b99e6c726ceeb331 /svx/source/engine3d/svx3ditems.cxx
parente5d6ae0c2efcf8edb224faa294be6b0baa636137 (diff)
Consistency around SvxB3DVectorItem in svx/svx3ditems.hxx
...similar to what has been done for svx/sdtmfitm.hxx in 68969cc61adecac481ae9656978ef952f435b310 "Consistency around SdrMetricItem." Change-Id: I7f2348d82c76f6f231e34f0dfc4b6ee6fddffe55
Diffstat (limited to 'svx/source/engine3d/svx3ditems.cxx')
-rw-r--r--svx/source/engine3d/svx3ditems.cxx32
1 files changed, 0 insertions, 32 deletions
diff --git a/svx/source/engine3d/svx3ditems.cxx b/svx/source/engine3d/svx3ditems.cxx
index 35fa12823c46..82042652c3bf 100644
--- a/svx/source/engine3d/svx3ditems.cxx
+++ b/svx/source/engine3d/svx3ditems.cxx
@@ -85,38 +85,6 @@ Svx3DPerspectiveItem::Svx3DPerspectiveItem(sal_uInt16 nVal)
: SfxUInt16Item(SDRATTR_3DSCENE_PERSPECTIVE, nVal)
{}
-Svx3DLightDirection1Item::Svx3DLightDirection1Item(const basegfx::B3DVector& rVec)
-: SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_1, rVec)
-{}
-
-Svx3DLightDirection2Item::Svx3DLightDirection2Item(const basegfx::B3DVector& rVec)
-: SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_2, rVec)
-{}
-
-Svx3DLightDirection3Item::Svx3DLightDirection3Item(const basegfx::B3DVector& rVec)
-: SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_3, rVec)
-{}
-
-Svx3DLightDirection4Item::Svx3DLightDirection4Item(const basegfx::B3DVector& rVec)
-: SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_4, rVec)
-{}
-
-Svx3DLightDirection5Item::Svx3DLightDirection5Item(const basegfx::B3DVector& rVec)
-: SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_5, rVec)
-{}
-
-Svx3DLightDirection6Item::Svx3DLightDirection6Item(const basegfx::B3DVector& rVec)
-: SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_6, rVec)
-{}
-
-Svx3DLightDirection7Item::Svx3DLightDirection7Item(const basegfx::B3DVector& rVec)
-: SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_7, rVec)
-{}
-
-Svx3DLightDirection8Item::Svx3DLightDirection8Item(const basegfx::B3DVector& rVec)
-: SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_8, rVec)
-{}
-
Svx3DShadeModeItem::Svx3DShadeModeItem(sal_uInt16 nVal)
: SfxUInt16Item(SDRATTR_3DSCENE_SHADE_MODE, nVal)
{}