diff options
author | Armin Le Grand <Armin.Le.Grand@Sun.COM> | 2010-01-27 11:51:56 +0100 |
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committer | Armin Le Grand <Armin.Le.Grand@Sun.COM> | 2010-01-27 11:51:56 +0100 |
commit | ffe5c97056ab181367e49691d487eb6f6f375200 (patch) | |
tree | 552e2d32015f11e023004a4104e15cce886312e0 /svx/source/engine3d/view3d.cxx | |
parent | de7c998fe9ba5be956bf8a155455ad17985c4f88 (diff) |
aw079: #i99147# attribute rework and others
Diffstat (limited to 'svx/source/engine3d/view3d.cxx')
-rw-r--r-- | svx/source/engine3d/view3d.cxx | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/svx/source/engine3d/view3d.cxx b/svx/source/engine3d/view3d.cxx index 3f89d202b6ba..e789da69d6e3 100644 --- a/svx/source/engine3d/view3d.cxx +++ b/svx/source/engine3d/view3d.cxx @@ -74,7 +74,7 @@ #include <svx/sdr/contact/displayinfo.hxx> #include <svx/sdr/contact/objectcontact.hxx> #include <svx/sdr/contact/viewobjectcontact.hxx> -#include <drawinglayer/primitive2d/unifiedalphaprimitive2d.hxx> +#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx> #include <svx/sdr/overlay/overlayprimitive2dsequenceobject.hxx> #include <drawinglayer/primitive2d/transformprimitive2d.hxx> #include <basegfx/matrix/b2dhommatrixtools.hxx> @@ -208,8 +208,8 @@ void Impl3DMirrorConstructOverlay::SetMirrorAxis(Point aMirrorAxisA, Point aMirr // if we have full overlay from selected objects, embed with 50% transparence, the // transformation is added to the OverlayPrimitive2DSequenceObject - drawinglayer::primitive2d::Primitive2DReference aUnifiedAlphaPrimitive2D(new drawinglayer::primitive2d::UnifiedAlphaPrimitive2D(aContent, 0.5)); - aContent = drawinglayer::primitive2d::Primitive2DSequence(&aUnifiedAlphaPrimitive2D, 1); + drawinglayer::primitive2d::Primitive2DReference aUnifiedTransparencePrimitive2D(new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(aContent, 0.5)); + aContent = drawinglayer::primitive2d::Primitive2DSequence(&aUnifiedTransparencePrimitive2D, 1); sdr::overlay::OverlayPrimitive2DSequenceObject* pNew = new sdr::overlay::OverlayPrimitive2DSequenceObject(aContent); |