summaryrefslogtreecommitdiff
path: root/svx/source/engine3d/view3d1.cxx
diff options
context:
space:
mode:
authorTomaž Vajngerl <tomaz.vajngerl@collabora.co.uk>2023-01-30 20:14:10 +0900
committerTomaž Vajngerl <quikee@gmail.com>2023-01-31 07:21:39 +0000
commit1e92059fe95cc1ba31aab4a66926d55bc00d0684 (patch)
treef6d6523928daff96ff0a2d15ab923c4777ab09e7 /svx/source/engine3d/view3d1.cxx
parentd9ebb2e76bf7ec068ebfceccf7f477471012d157 (diff)
svx: Refactor (sdr) views to access the SdrModel by reference
In SdrPaintView (and subclasses) the mpModel variable is always the same as the input (reference) model, so there is no need for that extra variable. Change the strange and confusing var. name mrSdrModelFromSdrView (the input reference to SdrModel) to just mrModel and use that in GetModel(). Change the GetModel() to return a reference instead of a pointer and reactor the code to accomodate the change. This gets rid of many nullptr checks for the pointer that the GetModel() returns and makes the code more simple is some cases. Change-Id: I18351a417fd82f49262a83de036ec1420a65399c Reviewed-on: https://gerrit.libreoffice.org/c/core/+/146373 Tested-by: Jenkins Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
Diffstat (limited to 'svx/source/engine3d/view3d1.cxx')
-rw-r--r--svx/source/engine3d/view3d1.cxx14
1 files changed, 7 insertions, 7 deletions
diff --git a/svx/source/engine3d/view3d1.cxx b/svx/source/engine3d/view3d1.cxx
index e647fe11625c..bc5cfbaf5116 100644
--- a/svx/source/engine3d/view3d1.cxx
+++ b/svx/source/engine3d/view3d1.cxx
@@ -91,10 +91,10 @@ static void Imp_E3dView_InorderRun3DObjects(const SdrObject* pObj, sal_uInt32& r
SfxItemSet E3dView::Get3DAttributes() const
{
// Creating itemset with corresponding field
+ SfxItemPool& rPool = GetModel().GetItemPool();
SfxItemSet aSet(
- mpModel->GetItemPool(),
- svl::Items<SDRATTR_START, SDRATTR_END,
- SID_ATTR_3D_INTERN, SID_ATTR_3D_INTERN>);
+ rPool,
+ svl::Items<SDRATTR_START, SDRATTR_END, SID_ATTR_3D_INTERN, SID_ATTR_3D_INTERN>);
sal_uInt32 nSelectedItems(0);
@@ -118,7 +118,7 @@ SfxItemSet E3dView::Get3DAttributes() const
if(!nSelectedItems)
{
// Get defaults and apply
- SfxItemSetFixed<SDRATTR_3D_FIRST, SDRATTR_3D_LAST> aDefaultSet(mpModel->GetItemPool());
+ SfxItemSetFixed<SDRATTR_3D_FIRST, SDRATTR_3D_LAST> aDefaultSet(GetModel().GetItemPool());
GetAttributes(aDefaultSet);
aSet.Put(aDefaultSet);
@@ -158,7 +158,7 @@ void E3dView::Set3DAttributes( const SfxItemSet& rAttr)
if(!nSelectedItems)
{
// Set defaults
- SfxItemSetFixed<SDRATTR_3D_FIRST, SDRATTR_3D_LAST> aDefaultSet(mpModel->GetItemPool());
+ SfxItemSetFixed<SDRATTR_3D_FIRST, SDRATTR_3D_LAST> aDefaultSet(GetModel().GetItemPool());
aDefaultSet.Put(rAttr);
SetAttributes(aDefaultSet);
}
@@ -166,12 +166,12 @@ void E3dView::Set3DAttributes( const SfxItemSet& rAttr)
double E3dView::GetDefaultCamPosZ()
{
- return static_cast<double>(mpModel->GetItemPool().GetDefaultItem(SDRATTR_3DSCENE_DISTANCE).GetValue());
+ return static_cast<double>(GetModel().GetItemPool().GetDefaultItem(SDRATTR_3DSCENE_DISTANCE).GetValue());
}
double E3dView::GetDefaultCamFocal()
{
- return static_cast<double>(mpModel->GetItemPool().GetDefaultItem(SDRATTR_3DSCENE_FOCAL_LENGTH).GetValue());
+ return static_cast<double>(GetModel().GetItemPool().GetDefaultItem(SDRATTR_3DSCENE_FOCAL_LENGTH).GetValue());
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */