diff options
author | Mikhail Voytenko <mav@openoffice.org> | 2011-01-13 16:27:50 +0100 |
---|---|---|
committer | Mikhail Voytenko <mav@openoffice.org> | 2011-01-13 16:27:50 +0100 |
commit | 006b8504d7c633a61b4953151e71b83fda8e204d (patch) | |
tree | 80bcda35b0c8e37304e4a08d952a4bba130a4c9b /svx/source/engine3d | |
parent | 2ccbdca418fccd80bcab976a8033a1c62dc60da2 (diff) |
removetooltypes01: #i112600# remove tooltypes from svx
Diffstat (limited to 'svx/source/engine3d')
-rw-r--r-- | svx/source/engine3d/camera3d.cxx | 2 | ||||
-rw-r--r-- | svx/source/engine3d/deflt3d.cxx | 26 | ||||
-rw-r--r-- | svx/source/engine3d/extrud3d.cxx | 6 | ||||
-rw-r--r-- | svx/source/engine3d/polysc3d.cxx | 2 | ||||
-rw-r--r-- | svx/source/engine3d/scene3d.cxx | 22 | ||||
-rw-r--r-- | svx/source/engine3d/viewpt3d2.cxx | 16 |
6 files changed, 37 insertions, 37 deletions
diff --git a/svx/source/engine3d/camera3d.cxx b/svx/source/engine3d/camera3d.cxx index 813f25c1f75b..d64f7aeaa3a0 100644 --- a/svx/source/engine3d/camera3d.cxx +++ b/svx/source/engine3d/camera3d.cxx @@ -43,7 +43,7 @@ Camera3D::Camera3D(const basegfx::B3DPoint& rPos, const basegfx::B3DPoint& rLook fResetFocalLength(fFocalLen), fResetBankAngle(fBankAng), fBankAngle(fBankAng), - bAutoAdjustProjection(TRUE) + bAutoAdjustProjection(sal_True) { SetVPD(0); SetPosition(rPos); diff --git a/svx/source/engine3d/deflt3d.cxx b/svx/source/engine3d/deflt3d.cxx index 9e703abd7d0b..e8473033ccf3 100644 --- a/svx/source/engine3d/deflt3d.cxx +++ b/svx/source/engine3d/deflt3d.cxx @@ -49,14 +49,14 @@ E3dDefaultAttributes::E3dDefaultAttributes() void E3dDefaultAttributes::Reset() { // Compound-Objekt - bDefaultCreateNormals = TRUE; - bDefaultCreateTexture = TRUE; + bDefaultCreateNormals = sal_True; + bDefaultCreateTexture = sal_True; // Cube-Objekt aDefaultCubePos = basegfx::B3DPoint(-500.0, -500.0, -500.0); aDefaultCubeSize = basegfx::B3DVector(1000.0, 1000.0, 1000.0); nDefaultCubeSideFlags = CUBE_FULL; - bDefaultCubePosIsCenter = FALSE; + bDefaultCubePosIsCenter = sal_False; // Sphere-Objekt aDefaultSphereCenter = basegfx::B3DPoint(0.0, 0.0, 0.0); @@ -64,18 +64,18 @@ void E3dDefaultAttributes::Reset() // Lathe-Objekt nDefaultLatheEndAngle = 3600; - bDefaultLatheSmoothed = TRUE; - bDefaultLatheSmoothFrontBack = FALSE; - bDefaultLatheCharacterMode = FALSE; - bDefaultLatheCloseFront = TRUE; - bDefaultLatheCloseBack = TRUE; + bDefaultLatheSmoothed = sal_True; + bDefaultLatheSmoothFrontBack = sal_False; + bDefaultLatheCharacterMode = sal_False; + bDefaultLatheCloseFront = sal_True; + bDefaultLatheCloseBack = sal_True; // Extrude-Objekt - bDefaultExtrudeSmoothed = TRUE; - bDefaultExtrudeSmoothFrontBack = FALSE; - bDefaultExtrudeCharacterMode = FALSE; - bDefaultExtrudeCloseFront = TRUE; - bDefaultExtrudeCloseBack = TRUE; + bDefaultExtrudeSmoothed = sal_True; + bDefaultExtrudeSmoothFrontBack = sal_False; + bDefaultExtrudeCharacterMode = sal_False; + bDefaultExtrudeCloseFront = sal_True; + bDefaultExtrudeCloseBack = sal_True; } // eof diff --git a/svx/source/engine3d/extrud3d.cxx b/svx/source/engine3d/extrud3d.cxx index 423a846d86a1..b3fdd6fd9b00 100644 --- a/svx/source/engine3d/extrud3d.cxx +++ b/svx/source/engine3d/extrud3d.cxx @@ -116,7 +116,7 @@ void E3dExtrudeObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault) |* \************************************************************************/ -UINT16 E3dExtrudeObj::GetObjIdentifier() const +sal_uInt16 E3dExtrudeObj::GetObjIdentifier() const { return E3D_EXTRUDEOBJ_ID; } @@ -190,9 +190,9 @@ void E3dExtrudeObj::TakeObjNamePlural(XubString& rName) const |* \************************************************************************/ -BOOL E3dExtrudeObj::IsBreakObjPossible() +sal_Bool E3dExtrudeObj::IsBreakObjPossible() { - return TRUE; + return sal_True; } SdrAttrObj* E3dExtrudeObj::GetBreakObj() diff --git a/svx/source/engine3d/polysc3d.cxx b/svx/source/engine3d/polysc3d.cxx index 212f5ccae44a..2ee7f795afc2 100644 --- a/svx/source/engine3d/polysc3d.cxx +++ b/svx/source/engine3d/polysc3d.cxx @@ -66,7 +66,7 @@ E3dPolyScene::E3dPolyScene(E3dDefaultAttributes& rDefault) |* \************************************************************************/ -UINT16 E3dPolyScene::GetObjIdentifier() const +sal_uInt16 E3dPolyScene::GetObjIdentifier() const { return E3D_POLYSCENE_ID; } diff --git a/svx/source/engine3d/scene3d.cxx b/svx/source/engine3d/scene3d.cxx index f209ee93487a..7fc40f1abc60 100644 --- a/svx/source/engine3d/scene3d.cxx +++ b/svx/source/engine3d/scene3d.cxx @@ -329,7 +329,7 @@ sal_uInt32 E3dScene::RemapOrdNum(sal_uInt32 nNewOrdNum) const |* \************************************************************************/ -UINT16 E3dScene::GetObjIdentifier() const +sal_uInt16 E3dScene::GetObjIdentifier() const { return E3D_SCENE_ID; } @@ -751,7 +751,7 @@ void E3dScene::NbcRotate(const Point& rRef, long nWink, double sn, double cs) // Also derzeit sind die Klebepunkte relativ zum aOutRect der Szene definiert. Vor dem Drehen // werden die Klebepunkte relativ zur Seite definiert. Sie nehmen an der Drehung der Szene noch nicht Teil // dafuer gibt es den - SetGlueReallyAbsolute(TRUE); + SetGlueReallyAbsolute(sal_True); // So dass war die Szene, ab jetzt kommen die Objekte in der Szene // 3D-Objekte gibt es nur ein einziges das kann zwar mehrere Flaechen haben aber die Flaechen @@ -770,7 +770,7 @@ void E3dScene::NbcRotate(const Point& rRef, long nWink, double sn, double cs) SetRectsDirty(); // Veranlasst eine Neuberechnung aller BoundRects NbcRotateGluePoints(rRef,nWink,sn,cs); // Rotiert die Klebepunkte (die haben noch Koordinaten relativ // zum Urpsung des Blattes - SetGlueReallyAbsolute(FALSE); // ab jetzt sind sie wieder relativ zum BoundRect (also dem aOutRect definiert) + SetGlueReallyAbsolute(sal_False); // ab jetzt sind sie wieder relativ zum BoundRect (also dem aOutRect definiert) SetRectsDirty(); } @@ -805,7 +805,7 @@ void E3dScene::RecalcSnapRect() |* \************************************************************************/ -BOOL E3dScene::IsBreakObjPossible() +sal_Bool E3dScene::IsBreakObjPossible() { // Szene ist aufzubrechen, wenn alle Mitglieder aufzubrechen sind SdrObjListIter a3DIterator(maSubList, IM_DEEPWITHGROUPS); @@ -815,10 +815,10 @@ BOOL E3dScene::IsBreakObjPossible() E3dObject* pObj = (E3dObject*) a3DIterator.Next(); DBG_ASSERT(pObj->ISA(E3dObject), "AW: In Szenen sind nur 3D-Objekte erlaubt!"); if(!pObj->IsBreakObjPossible()) - return FALSE; + return sal_False; } - return TRUE; + return sal_True; } basegfx::B3DVector E3dScene::GetShadowPlaneDirection() const @@ -831,7 +831,7 @@ basegfx::B3DVector E3dScene::GetShadowPlaneDirection() const void E3dScene::SetShadowPlaneDirection(const basegfx::B3DVector& rVec) { - UINT16 nSceneShadowSlant = (UINT16)((atan2(rVec.getY(), rVec.getZ()) / F_PI180) + 0.5); + sal_uInt16 nSceneShadowSlant = (sal_uInt16)((atan2(rVec.getY(), rVec.getZ()) / F_PI180) + 0.5); GetProperties().SetObjectItemDirect(Svx3DShadowSlantItem(nSceneShadowSlant)); } @@ -847,7 +847,7 @@ FASTBOOL E3dScene::BegCreate(SdrDragStat& rStat) aRect1.Justify(); rStat.SetActionRect(aRect1); NbcSetSnapRect(aRect1); - return TRUE; + return sal_True; } FASTBOOL E3dScene::MovCreate(SdrDragStat& rStat) @@ -858,8 +858,8 @@ FASTBOOL E3dScene::MovCreate(SdrDragStat& rStat) rStat.SetActionRect(aRect1); NbcSetSnapRect(aRect1); SetBoundRectDirty(); - bSnapRectDirty=TRUE; - return TRUE; + bSnapRectDirty=sal_True; + return sal_True; } FASTBOOL E3dScene::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd) @@ -874,7 +874,7 @@ FASTBOOL E3dScene::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd) FASTBOOL E3dScene::BckCreate(SdrDragStat& /*rStat*/) { - return FALSE; + return sal_False; } void E3dScene::BrkCreate(SdrDragStat& /*rStat*/) diff --git a/svx/source/engine3d/viewpt3d2.cxx b/svx/source/engine3d/viewpt3d2.cxx index ce5ffd7ba90e..bbfe84fafbf2 100644 --- a/svx/source/engine3d/viewpt3d2.cxx +++ b/svx/source/engine3d/viewpt3d2.cxx @@ -185,7 +185,7 @@ void Viewport3D::MakeTransform(void) aViewTf *= aTemp; } - bTfValid = TRUE; + bTfValid = sal_True; } } @@ -313,7 +313,7 @@ basegfx::B3DPoint Viewport3D::MapToDevice(const basegfx::B3DPoint& rVec) const void Viewport3D::SetVRP(const basegfx::B3DPoint& rNewVRP) { aVRP = rNewVRP; - bTfValid = FALSE; + bTfValid = sal_False; } /************************************************************************* @@ -326,7 +326,7 @@ void Viewport3D::SetVPN(const basegfx::B3DVector& rNewVPN) { aVPN = rNewVPN; aVPN.normalize(); - bTfValid = FALSE; + bTfValid = sal_False; } /************************************************************************* @@ -338,7 +338,7 @@ void Viewport3D::SetVPN(const basegfx::B3DVector& rNewVPN) void Viewport3D::SetVUV(const basegfx::B3DVector& rNewVUV) { aVUV = rNewVUV; - bTfValid = FALSE; + bTfValid = sal_False; } /************************************************************************* @@ -352,7 +352,7 @@ void Viewport3D::SetPRP(const basegfx::B3DPoint& rNewPRP) aPRP = rNewPRP; aPRP.setX(0.0); aPRP.setY(0.0); - bTfValid = FALSE; + bTfValid = sal_False; } /************************************************************************* @@ -364,7 +364,7 @@ void Viewport3D::SetPRP(const basegfx::B3DPoint& rNewPRP) void Viewport3D::SetVPD(double fNewVPD) { fVPD = fNewVPD; - bTfValid = FALSE; + bTfValid = sal_False; } /************************************************************************* @@ -376,7 +376,7 @@ void Viewport3D::SetVPD(double fNewVPD) void Viewport3D::SetNearClipDist(double fNewNCD) { fNearClipDist = fNewNCD; - bTfValid = FALSE; + bTfValid = sal_False; } /************************************************************************* @@ -388,7 +388,7 @@ void Viewport3D::SetNearClipDist(double fNewNCD) void Viewport3D::SetFarClipDist(double fNewFCD) { fFarClipDist = fNewFCD; - bTfValid = FALSE; + bTfValid = sal_False; } // eof |