diff options
author | Thorsten Behrens <tbehrens@novell.com> | 2011-03-12 02:42:58 +0100 |
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committer | Thorsten Behrens <tbehrens@novell.com> | 2011-03-12 02:42:58 +0100 |
commit | e65c0fe553a9d1b85dcacfff7af9df8231427876 (patch) | |
tree | 250636f82248275ef5c1d491e58e4e3cf136cdff /svx/source/engine3d | |
parent | 35fbb45086c389f91c0d6ff410d814f7567c1ceb (diff) | |
parent | 4fba42e5f98fcc0fa9addf41a793c1d7f11602c8 (diff) |
Merge commit 'ooo/DEV300_m101' into integration/dev300_m101
Conflicts:
avmedia/inc/avmedia/mediaitem.hxx
avmedia/prj/build.lst
avmedia/source/framework/mediaitem.cxx
avmedia/source/gstreamer/gstcommon.hxx
avmedia/source/gstreamer/gstframegrabber.cxx
avmedia/source/gstreamer/gstframegrabber.hxx
avmedia/source/gstreamer/gstmanager.cxx
avmedia/source/gstreamer/gstmanager.hxx
avmedia/source/gstreamer/gstplayer.cxx
avmedia/source/gstreamer/gstplayer.hxx
avmedia/source/gstreamer/gstuno.cxx
avmedia/source/gstreamer/gstwindow.cxx
avmedia/source/gstreamer/gstwindow.hxx
avmedia/source/gstreamer/makefile.mk
avmedia/source/quicktime/quicktimeuno.cxx
avmedia/source/viewer/mediawindow.cxx
avmedia/source/viewer/mediawindow_impl.cxx
avmedia/source/viewer/mediawindow_impl.hxx
avmedia/source/viewer/mediawindowbase_impl.cxx
avmedia/source/win/winuno.cxx
basic/inc/basic/basmgr.hxx
basic/inc/basic/mybasic.hxx
basic/inc/basic/process.hxx
basic/inc/basic/sbmeth.hxx
basic/inc/basic/sbmod.hxx
basic/inc/basic/sbxdef.hxx
basic/inc/basic/sbxvar.hxx
basic/source/app/app.cxx
basic/source/app/app.hxx
basic/source/app/appbased.cxx
basic/source/app/appedit.cxx
basic/source/app/appwin.cxx
basic/source/app/appwin.hxx
basic/source/app/brkpnts.cxx
basic/source/app/brkpnts.hxx
basic/source/app/dialogs.cxx
basic/source/app/dialogs.hxx
basic/source/app/msgedit.cxx
basic/source/app/mybasic.cxx
basic/source/app/process.cxx
basic/source/app/processw.hxx
basic/source/app/textedit.cxx
basic/source/basmgr/basicmanagerrepository.cxx
basic/source/basmgr/basmgr.cxx
basic/source/classes/disas.cxx
basic/source/classes/eventatt.cxx
basic/source/classes/image.cxx
basic/source/classes/sb.cxx
basic/source/classes/sbunoobj.cxx
basic/source/classes/sbxmod.cxx
basic/source/comp/codegen.cxx
basic/source/comp/dim.cxx
basic/source/comp/exprgen.cxx
basic/source/comp/exprnode.cxx
basic/source/comp/exprtree.cxx
basic/source/comp/sbcomp.cxx
basic/source/inc/expr.hxx
basic/source/inc/object.hxx
basic/source/inc/sbunoobj.hxx
basic/source/runtime/dllmgr-x86.cxx
basic/source/runtime/iosys.cxx
basic/source/runtime/makefile.mk
basic/source/runtime/methods.cxx
basic/source/runtime/methods1.cxx
basic/source/runtime/runtime.cxx
basic/source/runtime/stdobj.cxx
basic/source/runtime/step0.cxx
basic/source/runtime/step1.cxx
basic/source/runtime/step2.cxx
basic/source/sbx/sbxarray.cxx
basic/source/sbx/sbxbase.cxx
basic/source/sbx/sbxbool.cxx
basic/source/sbx/sbxbyte.cxx
basic/source/sbx/sbxcoll.cxx
basic/source/sbx/sbxconv.hxx
basic/source/sbx/sbxcurr.cxx
basic/source/sbx/sbxexec.cxx
basic/source/sbx/sbxint.cxx
basic/source/sbx/sbxobj.cxx
basic/source/sbx/sbxscan.cxx
basic/source/sbx/sbxstr.cxx
basic/source/sbx/sbxvals.cxx
basic/source/sbx/sbxvalue.cxx
basic/source/sbx/sbxvar.cxx
basic/workben/mgrtest.cxx
configmgr/prj/build.lst
configmgr/source/access.cxx
configmgr/source/configurationprovider.cxx
configmgr/source/defaultprovider.cxx
configmgr/source/pad.cxx
configmgr/source/services.cxx
configmgr/source/update.cxx
configmgr/source/xmlreader.cxx
configmgr/source/xmlreader.hxx
connectivity/prj/build.lst
connectivity/qa/complex/connectivity/TestCase.java
connectivity/source/cpool/Zregistration.cxx
connectivity/source/drivers/adabas/Bservices.cxx
connectivity/source/drivers/ado/Aservices.cxx
connectivity/source/drivers/calc/Cservices.cxx
connectivity/source/drivers/calc/makefile.mk
connectivity/source/drivers/dbase/DIndex.cxx
connectivity/source/drivers/dbase/DIndexIter.cxx
connectivity/source/drivers/dbase/DNoException.cxx
connectivity/source/drivers/dbase/DTable.cxx
connectivity/source/drivers/dbase/Dservices.cxx
connectivity/source/drivers/dbase/dindexnode.cxx
connectivity/source/drivers/evoab/LNoException.cxx
connectivity/source/drivers/evoab/LServices.cxx
connectivity/source/drivers/evoab2/NServices.cxx
connectivity/source/drivers/file/FNoException.cxx
connectivity/source/drivers/file/FPreparedStatement.cxx
connectivity/source/drivers/file/FResultSet.cxx
connectivity/source/drivers/file/FStatement.cxx
connectivity/source/drivers/file/quotedstring.cxx
connectivity/source/drivers/flat/ETable.cxx
connectivity/source/drivers/flat/Eservices.cxx
connectivity/source/drivers/hsqldb/Hservices.cxx
connectivity/source/drivers/jdbc/jservices.cxx
connectivity/source/drivers/kab/KServices.cxx
connectivity/source/drivers/macab/MacabServices.cxx
connectivity/source/drivers/mozab/MResultSet.cxx
connectivity/source/drivers/mozab/bootstrap/MNSFolders.cxx
connectivity/source/drivers/mozab/bootstrap/MNSProfileDiscover.cxx
connectivity/source/drivers/mysql/Yservices.cxx
connectivity/source/drivers/odbc/OFunctions.cxx
connectivity/source/drivers/odbc/oservices.cxx
connectivity/source/inc/dbase/DIndexPage.hxx
connectivity/source/inc/file/FTable.hxx
connectivity/source/manager/mregistration.cxx
connectivity/source/parse/PColumn.cxx
desktop/prj/build.lst
desktop/qa/deployment_misc/test_dp_version.cxx
desktop/source/app/app.cxx
desktop/source/app/appfirststart.cxx
desktop/source/app/cmdlineargs.cxx
desktop/source/app/cmdlineargs.hxx
desktop/source/app/sofficemain.cxx
desktop/source/deployment/gui/dp_gui.hrc
desktop/source/deployment/gui/dp_gui_dialog2.cxx
desktop/source/deployment/gui/dp_gui_dialog2.hxx
desktop/source/deployment/gui/dp_gui_updatedialog.cxx
desktop/source/deployment/gui/dp_gui_updatedialog.hxx
desktop/source/deployment/manager/dp_extensionmanager.cxx
desktop/source/deployment/manager/dp_extensionmanager.hxx
desktop/source/deployment/misc/dp_misc.src
desktop/source/deployment/registry/component/dp_component.cxx
desktop/source/deployment/registry/configuration/dp_configuration.cxx
desktop/source/deployment/registry/dp_backend.cxx
desktop/source/deployment/registry/help/dp_help.cxx
desktop/source/deployment/registry/script/dp_script.cxx
desktop/source/migration/pages.cxx
desktop/source/migration/pages.hxx
desktop/source/migration/wizard.cxx
desktop/source/migration/wizard.hrc
desktop/source/migration/wizard.hxx
desktop/source/migration/wizard.src
desktop/source/pkgchk/unopkg/unopkg_shared.h
desktop/source/so_comp/services.cxx
desktop/source/splash/makefile.mk
desktop/source/splash/services_spl.cxx
desktop/source/splash/splash.cxx
drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx
editeng/inc/editeng/adjitem.hxx
editeng/inc/editeng/bolnitem.hxx
editeng/inc/editeng/borderline.hxx
editeng/inc/editeng/boxitem.hxx
editeng/inc/editeng/brkitem.hxx
editeng/inc/editeng/brshitem.hxx
editeng/inc/editeng/bulitem.hxx
editeng/inc/editeng/charreliefitem.hxx
editeng/inc/editeng/charrotateitem.hxx
editeng/inc/editeng/charscaleitem.hxx
editeng/inc/editeng/cmapitem.hxx
editeng/inc/editeng/colritem.hxx
editeng/inc/editeng/crsditem.hxx
editeng/inc/editeng/editdata.hxx
editeng/inc/editeng/editeng.hxx
editeng/inc/editeng/editobj.hxx
editeng/inc/editeng/editstat.hxx
editeng/inc/editeng/editview.hxx
editeng/inc/editeng/emphitem.hxx
editeng/inc/editeng/escpitem.hxx
editeng/inc/editeng/fhgtitem.hxx
editeng/inc/editeng/flstitem.hxx
editeng/inc/editeng/fontitem.hxx
editeng/inc/editeng/frmdiritem.hxx
editeng/inc/editeng/fwdtitem.hxx
editeng/inc/editeng/hyznitem.hxx
editeng/inc/editeng/kernitem.hxx
editeng/inc/editeng/langitem.hxx
editeng/inc/editeng/lrspitem.hxx
editeng/inc/editeng/lspcitem.hxx
editeng/inc/editeng/numitem.hxx
editeng/inc/editeng/outliner.hxx
editeng/inc/editeng/paravertalignitem.hxx
editeng/inc/editeng/pmdlitem.hxx
editeng/inc/editeng/postitem.hxx
editeng/inc/editeng/protitem.hxx
editeng/inc/editeng/shaditem.hxx
editeng/inc/editeng/sizeitem.hxx
editeng/inc/editeng/svxacorr.hxx
editeng/inc/editeng/svxfont.hxx
editeng/inc/editeng/svxrtf.hxx
editeng/inc/editeng/swafopt.hxx
editeng/inc/editeng/tstpitem.hxx
editeng/inc/editeng/twolinesitem.hxx
editeng/inc/editeng/txtrange.hxx
editeng/inc/editeng/udlnitem.hxx
editeng/inc/editeng/ulspitem.hxx
editeng/inc/editeng/wghtitem.hxx
editeng/inc/editeng/writingmodeitem.hxx
editeng/inc/editeng/xmlcnitm.hxx
editeng/inc/helpid.hrc
editeng/inc/pch/precompiled_editeng.hxx
editeng/source/editeng/editdbg.cxx
editeng/source/editeng/editdoc.cxx
editeng/source/editeng/editdoc.hxx
editeng/source/editeng/editdoc2.cxx
editeng/source/editeng/editeng.cxx
editeng/source/editeng/editobj.cxx
editeng/source/editeng/editobj2.hxx
editeng/source/editeng/editsel.cxx
editeng/source/editeng/editundo.cxx
editeng/source/editeng/editundo.hxx
editeng/source/editeng/editview.cxx
editeng/source/editeng/edtspell.hxx
editeng/source/editeng/eehtml.cxx
editeng/source/editeng/eehtml.hxx
editeng/source/editeng/eeobj.cxx
editeng/source/editeng/eerdll.cxx
editeng/source/editeng/eertfpar.cxx
editeng/source/editeng/impedit.cxx
editeng/source/editeng/impedit.hxx
editeng/source/editeng/impedit2.cxx
editeng/source/editeng/impedit3.cxx
editeng/source/editeng/impedit4.cxx
editeng/source/editeng/impedit5.cxx
editeng/source/editeng/makefile.mk
editeng/source/items/bulitem.cxx
editeng/source/items/charhiddenitem.cxx
editeng/source/items/flditem.cxx
editeng/source/items/frmitems.cxx
editeng/source/items/makefile.mk
editeng/source/items/numitem.cxx
editeng/source/items/paraitem.cxx
editeng/source/items/svxfont.cxx
editeng/source/items/textitem.cxx
editeng/source/items/writingmodeitem.cxx
editeng/source/items/xmlcnitm.cxx
editeng/source/misc/SvXMLAutoCorrectImport.cxx
editeng/source/misc/svxacorr.cxx
editeng/source/misc/txtrange.cxx
editeng/source/misc/unolingu.cxx
editeng/source/outliner/outleeng.cxx
editeng/source/outliner/outliner.cxx
editeng/source/outliner/outlundo.hxx
editeng/source/outliner/outlvw.cxx
editeng/source/outliner/paralist.cxx
editeng/source/outliner/paralist.hxx
editeng/source/rtf/rtfgrf.cxx
editeng/source/rtf/rtfitem.cxx
editeng/source/rtf/svxrtf.cxx
editeng/source/uno/unoipset.cxx
editeng/util/makefile.mk
embeddedobj/prj/build.lst
embeddedobj/source/commonembedding/miscobj.cxx
eventattacher/prj/build.lst
fileaccess/source/FileAccess.cxx
formula/inc/formula/FormulaCompiler.hxx
formula/inc/formula/token.hxx
formula/inc/formula/tokenarray.hxx
formula/source/core/api/FormulaCompiler.cxx
formula/source/core/api/token.cxx
formula/source/ui/dlg/FormulaHelper.cxx
formula/source/ui/dlg/formula.cxx
formula/source/ui/dlg/parawin.cxx
formula/source/ui/dlg/structpg.cxx
fpicker/prj/d.lst
fpicker/source/aqua/FPentry.cxx
fpicker/source/office/OfficeControlAccess.cxx
fpicker/source/office/iodlg.cxx
fpicker/source/office/iodlg.hxx
fpicker/source/office/iodlg.src
fpicker/source/office/iodlgimp.cxx
fpicker/source/unx/gnome/FPentry.cxx
fpicker/source/unx/gnome/SalGtkFilePicker.cxx
fpicker/source/unx/gnome/SalGtkPicker.cxx
fpicker/source/unx/kde4/KDE4FPEntry.cxx
fpicker/source/win32/filepicker/FPentry.cxx
framework/AllLangResTarget_fwe.mk
framework/inc/dispatch/interaction.hxx
framework/inc/framework/addonmenu.hxx
framework/inc/framework/addonsoptions.hxx
framework/inc/framework/bmkmenu.hxx
framework/inc/framework/imageproducer.hxx
framework/inc/framework/sfxhelperfunctions.hxx
framework/inc/framework/statusbarconfiguration.hxx
framework/inc/framework/titlehelper.hxx
framework/inc/framework/toolboxconfiguration.hxx
framework/inc/threadhelp/lockhelper.hxx
framework/inc/xml/eventsdocumenthandler.hxx
framework/inc/xml/statusbardocumenthandler.hxx
framework/inc/xml/toolboxconfiguration.hxx
framework/inc/xml/toolboxconfigurationdefines.hxx
framework/inc/xml/toolboxdocumenthandler.hxx
framework/prj/build.lst
framework/qa/complex/ModuleManager/makefile.mk
framework/qa/complex/accelerators/makefile.mk
framework/qa/complex/framework/recovery/makefile.mk
framework/qa/complex/imageManager/_XInitialization.java
framework/source/classes/menumanager.cxx
framework/source/dispatch/interaction.cxx
framework/source/fwe/classes/bmkmenu.cxx
framework/source/fwe/helper/actiontriggerhelper.cxx
framework/source/fwe/helper/imageproducer.cxx
framework/source/fwe/xml/menuconfiguration.cxx
framework/source/fwe/xml/toolboxdocumenthandler.cxx
framework/source/helper/uiconfigelementwrapperbase.cxx
framework/source/helper/uielementwrapperbase.cxx
framework/source/inc/pattern/window.hxx
framework/source/jobs/jobdata.cxx
framework/source/layoutmanager/layoutmanager.cxx
framework/source/layoutmanager/panel.hxx
framework/source/loadenv/loadenv.cxx
framework/source/register/registerservices.cxx
framework/source/services/menudocumenthandler.cxx
framework/source/uiconfiguration/moduleuiconfigurationmanager.cxx
framework/source/uiconfiguration/uiconfigurationmanager.cxx
framework/source/uiconfiguration/uiconfigurationmanagerimpl.cxx
framework/source/uielement/addonstoolbarmanager.cxx
framework/source/uielement/controlmenucontroller.cxx
framework/source/uielement/fontsizemenucontroller.cxx
framework/source/uielement/imagebuttontoolbarcontroller.cxx
framework/source/uielement/macrosmenucontroller.cxx
framework/source/uielement/menubarmanager.cxx
framework/source/uielement/newmenucontroller.cxx
framework/source/uielement/togglebuttontoolbarcontroller.cxx
framework/source/uielement/toolbarmanager.cxx
framework/source/uielement/toolbarsmenucontroller.cxx
framework/test/makefile.mk
framework/test/threadtest/makefile.mk
framework/test/typecfg/makefile.mk
framework/util/guiapps/makefile.mk
framework/util/makefile.mk
idl/inc/bastype.hxx
idl/inc/hash.hxx
idl/inc/lex.hxx
idl/inc/module.hxx
idl/inc/object.hxx
idl/inc/slot.hxx
idl/inc/types.hxx
idl/source/cmptools/hash.cxx
idl/source/cmptools/lex.cxx
idl/source/objects/basobj.cxx
idl/source/objects/bastype.cxx
idl/source/objects/module.cxx
idl/source/objects/object.cxx
idl/source/objects/slot.cxx
idl/source/objects/types.cxx
idl/source/prj/command.cxx
idl/source/prj/database.cxx
idl/source/prj/globals.cxx
idl/source/prj/svidl.cxx
linguistic/inc/linguistic/misc.hxx
linguistic/prj/build.lst
linguistic/source/convdic.cxx
linguistic/source/convdiclist.cxx
linguistic/source/dicimp.cxx
linguistic/source/dlistimp.cxx
linguistic/source/gciterator.cxx
linguistic/source/iprcache.cxx
linguistic/source/lngopt.cxx
linguistic/source/lngprophelp.cxx
linguistic/source/lngsvcmgr.cxx
linguistic/source/lngsvcmgr.hxx
linguistic/source/misc2.cxx
linguistic/workben/sprophelp.cxx
officecfg/registry/data/org/openoffice/VCL.xcu
officecfg/util/makefile.mk
oovbaapi/ooo/vba/XApplicationBase.idl
oovbaapi/ooo/vba/XVBAAppService.idl
oovbaapi/ooo/vba/XVBADocService.idl
oovbaapi/ooo/vba/excel/XApplication.idl
oovbaapi/ooo/vba/excel/XRange.idl
oovbaapi/ooo/vba/excel/XWorkbook.idl
oovbaapi/ooo/vba/excel/XWorksheet.idl
oovbaapi/ooo/vba/word/XApplication.idl
oovbaapi/ooo/vba/word/XGlobals.idl
oovbaapi/ooo/vba/word/XTableOfContents.idl
readlicense_oo/prj/build.lst
scripting/prj/build.lst
scripting/prj/d.lst
scripting/source/basprov/basprov.cxx
scripting/source/basprov/basscript.cxx
scripting/source/basprov/basscript.hxx
scripting/source/dlgprov/dlgprov.cxx
scripting/source/inc/util/util.hxx
scripting/source/protocolhandler/scripthandler.cxx
scripting/source/provider/ProviderCache.cxx
scripting/source/pyprov/makefile.mk
scripting/source/runtimemgr/ScriptNameResolverImpl.cxx
scripting/source/runtimemgr/ScriptRuntimeManager.cxx
scripting/source/runtimemgr/StorageBridge.cxx
scripting/source/storage/ScriptMetadataImporter.cxx
scripting/source/storage/ScriptSecurityManager.cxx
scripting/source/storage/ScriptStorage.cxx
scripting/source/storage/ScriptStorageManager.cxx
sfx2/inc/about.hxx
sfx2/inc/brokenpackageint.hxx
sfx2/inc/docvor.hxx
sfx2/inc/pch/precompiled_sfx2.hxx
sfx2/inc/sfx2/app.hxx
sfx2/inc/sfx2/basmgr.hxx
sfx2/inc/sfx2/bindings.hxx
sfx2/inc/sfx2/childwin.hxx
sfx2/inc/sfx2/ctrlitem.hxx
sfx2/inc/sfx2/dinfdlg.hxx
sfx2/inc/sfx2/dispatch.hxx
sfx2/inc/sfx2/docfilt.hxx
sfx2/inc/sfx2/evntconf.hxx
sfx2/inc/sfx2/fcontnr.hxx
sfx2/inc/sfx2/frame.hxx
sfx2/inc/sfx2/imagemgr.hxx
sfx2/inc/sfx2/imgmgr.hxx
sfx2/inc/sfx2/linksrc.hxx
sfx2/inc/sfx2/macrconf.hxx
sfx2/inc/sfx2/macropg.hxx
sfx2/inc/sfx2/mnuitem.hxx
sfx2/inc/sfx2/mnumgr.hxx
sfx2/inc/sfx2/module.hxx
sfx2/inc/sfx2/msg.hxx
sfx2/inc/sfx2/objsh.hxx
sfx2/inc/sfx2/passwd.hxx
sfx2/inc/sfx2/prnmon.hxx
sfx2/inc/sfx2/request.hxx
sfx2/inc/sfx2/sfx.hrc
sfx2/inc/sfx2/sfxbasemodel.hxx
sfx2/inc/sfx2/sfxhtml.hxx
sfx2/inc/sfx2/sfxresid.hxx
sfx2/inc/sfx2/sfxsids.hrc
sfx2/inc/sfx2/sfxuno.hxx
sfx2/inc/sfx2/shell.hxx
sfx2/inc/sfx2/stbitem.hxx
sfx2/inc/sfx2/styfitem.hxx
sfx2/inc/sfx2/tabdlg.hxx
sfx2/inc/sfx2/tbxctrl.hxx
sfx2/inc/sfx2/tplpitem.hxx
sfx2/inc/sfx2/viewfrm.hxx
sfx2/inc/sfx2/viewsh.hxx
sfx2/inc/sfxbasic.hxx
sfx2/inc/sorgitm.hxx
sfx2/prj/build.lst
sfx2/qa/complex/docinfo/makefile.mk
sfx2/qa/cppunit/makefile.mk
sfx2/sdi/makefile.mk
sfx2/source/appl/app.cxx
sfx2/source/appl/app.hrc
sfx2/source/appl/app.src
sfx2/source/appl/appbas.cxx
sfx2/source/appl/appcfg.cxx
sfx2/source/appl/appchild.cxx
sfx2/source/appl/appmain.cxx
sfx2/source/appl/appmisc.cxx
sfx2/source/appl/appopen.cxx
sfx2/source/appl/appquit.cxx
sfx2/source/appl/appserv.cxx
sfx2/source/appl/appuno.cxx
sfx2/source/appl/childwin.cxx
sfx2/source/appl/fileobj.cxx
sfx2/source/appl/helpinterceptor.cxx
sfx2/source/appl/imagemgr.cxx
sfx2/source/appl/impldde.cxx
sfx2/source/appl/impldde.hxx
sfx2/source/appl/linkmgr2.cxx
sfx2/source/appl/lnkbase2.cxx
sfx2/source/appl/makefile.mk
sfx2/source/appl/module.cxx
sfx2/source/appl/newhelp.cxx
sfx2/source/appl/opengrf.cxx
sfx2/source/appl/sfxdll.cxx
sfx2/source/appl/sfxhelp.cxx
sfx2/source/appl/shutdownicon.cxx
sfx2/source/appl/shutdowniconunx.cxx
sfx2/source/appl/workwin.cxx
sfx2/source/bastyp/fltfnc.cxx
sfx2/source/bastyp/frmhtml.cxx
sfx2/source/bastyp/frmhtmlw.cxx
sfx2/source/bastyp/helper.cxx
sfx2/source/bastyp/minarray.cxx
sfx2/source/bastyp/progress.cxx
sfx2/source/bastyp/sfxhtml.cxx
sfx2/source/config/evntconf.cxx
sfx2/source/control/bindings.cxx
sfx2/source/control/ctrlitem.cxx
sfx2/source/control/dispatch.cxx
sfx2/source/control/macrconf.cxx
sfx2/source/control/macro.cxx
sfx2/source/control/makefile.mk
sfx2/source/control/minfitem.cxx
sfx2/source/control/msg.cxx
sfx2/source/control/msgpool.cxx
sfx2/source/control/objface.cxx
sfx2/source/control/request.cxx
sfx2/source/control/shell.cxx
sfx2/source/control/sorgitm.cxx
sfx2/source/dialog/about.cxx
sfx2/source/dialog/basedlgs.cxx
sfx2/source/dialog/dinfdlg.cxx
sfx2/source/dialog/dinfedt.cxx
sfx2/source/dialog/dockwin.cxx
sfx2/source/dialog/filedlghelper.cxx
sfx2/source/dialog/mailmodel.cxx
sfx2/source/dialog/mailmodelapi.cxx
sfx2/source/dialog/makefile.mk
sfx2/source/dialog/mgetempl.cxx
sfx2/source/dialog/passwd.cxx
sfx2/source/dialog/passwd.hrc
sfx2/source/dialog/printopt.cxx
sfx2/source/dialog/securitypage.cxx
sfx2/source/dialog/splitwin.cxx
sfx2/source/dialog/styfitem.cxx
sfx2/source/dialog/tabdlg.cxx
sfx2/source/dialog/taskpane.cxx
sfx2/source/dialog/templdlg.cxx
sfx2/source/dialog/tplpitem.cxx
sfx2/source/dialog/versdlg.cxx
sfx2/source/doc/QuerySaveDocument.cxx
sfx2/source/doc/SfxDocumentMetaData.cxx
sfx2/source/doc/applet.cxx
sfx2/source/doc/doc.hrc
sfx2/source/doc/doc.src
sfx2/source/doc/docfile.cxx
sfx2/source/doc/docinf.cxx
sfx2/source/doc/doctempl.cxx
sfx2/source/doc/doctemplates.cxx
sfx2/source/doc/docvor.cxx
sfx2/source/doc/guisaveas.cxx
sfx2/source/doc/makefile.mk
sfx2/source/doc/objcont.cxx
sfx2/source/doc/objitem.cxx
sfx2/source/doc/objmisc.cxx
sfx2/source/doc/objserv.cxx
sfx2/source/doc/printhelper.cxx
sfx2/source/doc/sfxacldetect.cxx
sfx2/source/doc/sfxbasemodel.cxx
sfx2/source/inc/applet.hxx
sfx2/source/inc/fltoptint.hxx
sfx2/source/inc/sfxlocal.hrc
sfx2/source/inc/virtmenu.hxx
sfx2/source/inc/workwin.hxx
sfx2/source/menu/mnuitem.cxx
sfx2/source/menu/objmnctl.cxx
sfx2/source/menu/virtmenu.cxx
sfx2/source/notify/eventsupplier.cxx
sfx2/source/notify/makefile.mk
sfx2/source/toolbox/imgmgr.cxx
sfx2/source/toolbox/tbxitem.cxx
sfx2/source/view/frame.cxx
sfx2/source/view/orgmgr.cxx
sfx2/source/view/printer.cxx
sfx2/source/view/prnmon.cxx
sfx2/source/view/viewfrm.cxx
sfx2/source/view/viewprn.cxx
sfx2/source/view/viewsh.cxx
sfx2/util/makefile.mk
sfx2/workben/custompanel/makefile.mk
shell/source/backends/desktopbe/desktopbackend.cxx
shell/source/backends/gconfbe/gconfbackend.cxx
shell/source/backends/kde4be/kde4backend.cxx
shell/source/backends/kdebe/kdebackend.cxx
shell/source/win32/SysShentry.cxx
shell/source/win32/shlxthandler/propsheets/propsheets.cxx
shell/source/win32/simplemail/smplmailentry.cxx
svx/inc/float3d.hrc
svx/inc/fmhelp.hrc
svx/inc/globlmn_tmpl.hrc
svx/inc/helpid.hrc
svx/inc/pch/precompiled_svx.hxx
svx/inc/sjctrl.hxx
svx/inc/srchitem.hxx
svx/inc/svdibrow.hxx
svx/inc/svx/SmartTagItem.hxx
svx/inc/svx/algitem.hxx
svx/inc/svx/camera3d.hxx
svx/inc/svx/chrtitem.hxx
svx/inc/svx/clipfmtitem.hxx
svx/inc/svx/ctredlin.hxx
svx/inc/svx/dbtoolsclient.hxx
svx/inc/svx/deflt3d.hxx
svx/inc/svx/dialogs.hrc
svx/inc/svx/drawitem.hxx
svx/inc/svx/e3ditem.hxx
svx/inc/svx/extrud3d.hxx
svx/inc/svx/flagsdef.hxx
svx/inc/svx/float3d.hxx
svx/inc/svx/frmsel.hxx
svx/inc/svx/gallery.hxx
svx/inc/svx/gallery1.hxx
svx/inc/svx/galtheme.hxx
svx/inc/svx/grfcrop.hxx
svx/inc/svx/hdft.hxx
svx/inc/svx/hlnkitem.hxx
svx/inc/svx/hyprlink.hxx
svx/inc/svx/itemwin.hxx
svx/inc/svx/lathe3d.hxx
svx/inc/svx/linkwarn.hxx
svx/inc/svx/modctrl.hxx
svx/inc/svx/msdffdef.hxx
svx/inc/svx/obj3d.hxx
svx/inc/svx/optgenrl.hxx
svx/inc/svx/optgrid.hxx
svx/inc/svx/pageitem.hxx
svx/inc/svx/paraprev.hxx
svx/inc/svx/postattr.hxx
svx/inc/svx/rotmodit.hxx
svx/inc/svx/ruler.hxx
svx/inc/svx/rulritem.hxx
svx/inc/svx/scene3d.hxx
svx/inc/svx/sdasaitm.hxx
svx/inc/svx/sdasitm.hxx
svx/inc/svx/sdggaitm.hxx
svx/inc/svx/sdmetitm.hxx
svx/inc/svx/sdtaaitm.hxx
svx/inc/svx/sdtaditm.hxx
svx/inc/svx/sdtaitm.hxx
svx/inc/svx/sdtakitm.hxx
svx/inc/svx/sdtfchim.hxx
svx/inc/svx/sdtfsitm.hxx
svx/inc/svx/srchdlg.hxx
svx/inc/svx/svddrag.hxx
svx/inc/svx/svdetc.hxx
svx/inc/svx/svdglue.hxx
svx/inc/svx/svdhlpln.hxx
svx/inc/svx/svdlayer.hxx
svx/inc/svx/svdmark.hxx
svx/inc/svx/svdmodel.hxx
svx/inc/svx/svdoashp.hxx
svx/inc/svx/svdobj.hxx
svx/inc/svx/svdocirc.hxx
svx/inc/svx/svdoedge.hxx
svx/inc/svx/svdogrp.hxx
svx/inc/svx/svdomeas.hxx
svx/inc/svx/svdoole2.hxx
svx/inc/svx/svdorect.hxx
svx/inc/svx/svdotable.hxx
svx/inc/svx/svdotext.hxx
svx/inc/svx/svdovirt.hxx
svx/inc/svx/svdpage.hxx
svx/inc/svx/svdsnpv.hxx
svx/inc/svx/svdtrans.hxx
svx/inc/svx/svdundo.hxx
svx/inc/svx/svimbase.hxx
svx/inc/svx/svx3ditems.hxx
svx/inc/svx/svxdlg.hxx
svx/inc/svx/sxcikitm.hxx
svx/inc/svx/sxekitm.hxx
svx/inc/svx/sxelditm.hxx
svx/inc/svx/sxenditm.hxx
svx/inc/svx/sxmkitm.hxx
svx/inc/svx/sxmtpitm.hxx
svx/inc/svx/sxmuitm.hxx
svx/inc/svx/tabarea.hxx
svx/inc/svx/tabline.hxx
svx/inc/svx/unoprov.hxx
svx/inc/svx/viewlayoutitem.hxx
svx/inc/svx/xbitmap.hxx
svx/inc/svx/xbtmpit.hxx
svx/inc/svx/xcolit.hxx
svx/inc/svx/xfillit0.hxx
svx/inc/svx/xflclit.hxx
svx/inc/svx/xflftrit.hxx
svx/inc/svx/xflgrit.hxx
svx/inc/svx/xflhtit.hxx
svx/inc/svx/xftadit.hxx
svx/inc/svx/xftsfit.hxx
svx/inc/svx/xftshit.hxx
svx/inc/svx/xlineit0.hxx
svx/inc/svx/xlinjoit.hxx
svx/inc/svx/xlnclit.hxx
svx/inc/svx/xlndsit.hxx
svx/inc/svx/xlnedcit.hxx
svx/inc/svx/xlnedit.hxx
svx/inc/svx/xlnedwit.hxx
svx/inc/svx/xlnstcit.hxx
svx/inc/svx/xlnstit.hxx
svx/inc/svx/xlnstwit.hxx
svx/inc/svx/xlnwtit.hxx
svx/inc/svx/xtextit0.hxx
svx/inc/svx/zoomitem.hxx
svx/inc/svx/zoomslideritem.hxx
svx/inc/xpolyimp.hxx
svx/inc/zoom_def.hxx
svx/prj/d.lst
svx/source/accessibility/AccessibleShape.cxx
svx/source/accessibility/DescriptionGenerator.cxx
svx/source/customshapes/EnhancedCustomShapeEngine.cxx
svx/source/customshapes/EnhancedCustomShapeFontWork.cxx
svx/source/dialog/_bmpmask.cxx
svx/source/dialog/_contdlg.cxx
svx/source/dialog/connctrl.cxx
svx/source/dialog/contwnd.cxx
svx/source/dialog/ctredlin.cxx
svx/source/dialog/ctredlin.hrc
svx/source/dialog/ctredlin.src
svx/source/dialog/dialcontrol.cxx
svx/source/dialog/dlgctrl.cxx
svx/source/dialog/docrecovery.cxx
svx/source/dialog/fntctrl.cxx
svx/source/dialog/fontwork.cxx
svx/source/dialog/frmsel.cxx
svx/source/dialog/graphctl.cxx
svx/source/dialog/grfflt.cxx
svx/source/dialog/hdft.cxx
svx/source/dialog/hyperdlg.cxx
svx/source/dialog/hyprdlg.hxx
svx/source/dialog/hyprlink.cxx
svx/source/dialog/hyprlink.hxx
svx/source/dialog/hyprlink.src
svx/source/dialog/imapdlg.cxx
svx/source/dialog/imapwnd.cxx
svx/source/dialog/linkwarn.hrc
svx/source/dialog/makefile.mk
svx/source/dialog/optgrid.cxx
svx/source/dialog/orienthelper.cxx
svx/source/dialog/pagectrl.cxx
svx/source/dialog/prtqry.cxx
svx/source/dialog/rlrcitem.cxx
svx/source/dialog/rubydialog.cxx
svx/source/dialog/rulritem.cxx
svx/source/dialog/simptabl.cxx
svx/source/dialog/srchdlg.cxx
svx/source/dialog/svxbmpnumvalueset.cxx
svx/source/dialog/svxruler.cxx
svx/source/dialog/swframeexample.cxx
svx/source/engine3d/float3d.cxx
svx/source/engine3d/float3d.src
svx/source/engine3d/svx3ditems.cxx
svx/source/fmcomp/gridctrl.cxx
svx/source/fmcomp/trace.cxx
svx/source/form/ParseContext.cxx
svx/source/form/datanavi.cxx
svx/source/form/filtnav.cxx
svx/source/form/fmexch.cxx
svx/source/form/fmexpl.cxx
svx/source/form/fmobjfac.cxx
svx/source/form/fmpage.cxx
svx/source/form/fmshell.cxx
svx/source/form/fmshimp.cxx
svx/source/form/fmsrcimp.cxx
svx/source/form/fmvwimp.cxx
svx/source/form/makefile.mk
svx/source/form/tabwin.cxx
svx/source/form/tbxform.cxx
svx/source/form/typemap.cxx
svx/source/gallery2/galbrws1.cxx
svx/source/gallery2/galbrws2.cxx
svx/source/gallery2/galexpl.cxx
svx/source/gallery2/gallery1.cxx
svx/source/gallery2/galtheme.cxx
svx/source/gallery2/makefile.mk
svx/source/gengal/gengal.cxx
svx/source/gengal/makefile.mk
svx/source/inc/fmgroup.hxx
svx/source/intro/about_ooo.hrc
svx/source/intro/iso.src
svx/source/intro/ooo.src
svx/source/items/SmartTagItem.cxx
svx/source/items/algitem.cxx
svx/source/items/chrtitem.cxx
svx/source/items/clipfmtitem.cxx
svx/source/items/customshapeitem.cxx
svx/source/items/drawitem.cxx
svx/source/items/e3ditem.cxx
svx/source/items/grfitem.cxx
svx/source/items/hlnkitem.cxx
svx/source/items/makefile.mk
svx/source/items/pageitem.cxx
svx/source/items/rotmodit.cxx
svx/source/items/viewlayoutitem.cxx
svx/source/items/zoomitem.cxx
svx/source/items/zoomslideritem.cxx
svx/source/src/app.hrc
svx/source/stbctrls/makefile.mk
svx/source/stbctrls/modctrl.cxx
svx/source/stbctrls/xmlsecctrl.cxx
svx/source/stbctrls/zoomctrl.cxx
svx/source/svdraw/clonelist.cxx
svx/source/svdraw/svdattr.cxx
svx/source/svdraw/svdcrtv.cxx
svx/source/svdraw/svdedtv1.cxx
svx/source/svdraw/svdedtv2.cxx
svx/source/svdraw/svdedxv.cxx
svx/source/svdraw/svdetc.cxx
svx/source/svdraw/svdfmtf.cxx
svx/source/svdraw/svdfmtf.hxx
svx/source/svdraw/svdglue.cxx
svx/source/svdraw/svdhdl.cxx
svx/source/svdraw/svdhlpln.cxx
svx/source/svdraw/svdibrow.cxx
svx/source/svdraw/svdlayer.cxx
svx/source/svdraw/svdmodel.cxx
svx/source/svdraw/svdoashp.cxx
svx/source/svdraw/svdobj.cxx
svx/source/svdraw/svdocapt.cxx
svx/source/svdraw/svdocirc.cxx
svx/source/svdraw/svdoedge.cxx
svx/source/svdraw/svdograf.cxx
svx/source/svdraw/svdogrp.cxx
svx/source/svdraw/svdomeas.cxx
svx/source/svdraw/svdomedia.cxx
svx/source/svdraw/svdopath.cxx
svx/source/svdraw/svdotext.cxx
svx/source/svdraw/svdotxdr.cxx
svx/source/svdraw/svdotxed.cxx
svx/source/svdraw/svdotxfl.cxx
svx/source/svdraw/svdotxln.cxx
svx/source/svdraw/svdotxtr.cxx
svx/source/svdraw/svdoutl.cxx
svx/source/svdraw/svdpage.cxx
svx/source/svdraw/svdpagv.cxx
svx/source/svdraw/svdpntv.cxx
svx/source/svdraw/svdpoev.cxx
svx/source/svdraw/svdsnpv.cxx
svx/source/svdraw/svdstr.src
svx/source/svdraw/svdtrans.cxx
svx/source/svdraw/svdundo.cxx
svx/source/svdraw/svdview.cxx
svx/source/svdraw/svdxcgv.cxx
svx/source/table/svdotable.cxx
svx/source/tbxctrls/colorwindow.hxx
svx/source/tbxctrls/extrusioncontrols.cxx
svx/source/tbxctrls/fillctrl.cxx
svx/source/tbxctrls/grafctrl.cxx
svx/source/tbxctrls/itemwin.cxx
svx/source/tbxctrls/layctrl.cxx
svx/source/tbxctrls/lboxctrl.cxx
svx/source/tbxctrls/linectrl.cxx
svx/source/tbxctrls/tbcontrl.cxx
svx/source/tbxctrls/verttexttbxctrl.cxx
svx/source/unodraw/unomod.cxx
svx/source/unodraw/unopage.cxx
svx/source/unodraw/unoprov.cxx
svx/source/unodraw/unoshape.cxx
svx/source/unodraw/unoshtxt.cxx
svx/source/xml/xmlxtexp.cxx
svx/source/xoutdev/_xpoly.cxx
svx/source/xoutdev/xattr.cxx
svx/source/xoutdev/xattr2.cxx
svx/source/xoutdev/xattrbmp.cxx
svx/source/xoutdev/xtabcolr.cxx
svx/util/makefile.mk
svx/workben/edittest.cxx
sysui/desktop/productversion.mk
ucb/prj/build.lst
ucb/source/cacher/cacheserv.cxx
ucb/source/core/ucb1.component
ucb/source/core/ucbserv.cxx
ucb/source/core/ucbstore.cxx
ucb/source/core/ucbstore.hxx
ucb/source/sorter/sortmain.cxx
ucb/source/ucp/file/prov.cxx
ucb/source/ucp/file/shell.cxx
ucb/source/ucp/ftp/ftpservices.cxx
ucb/source/ucp/gio/gio_provider.cxx
ucb/source/ucp/gvfs/gvfs_provider.cxx
ucb/source/ucp/hierarchy/hierarchyservices.cxx
ucb/source/ucp/odma/odma_lib.cxx
ucb/source/ucp/odma/odma_services.cxx
ucb/source/ucp/package/pkgservices.cxx
ucb/source/ucp/tdoc/tdoc_services.cxx
ucb/source/ucp/webdav/ContentProperties.cxx
ucb/source/ucp/webdav/NeonHeadRequest.cxx
ucb/source/ucp/webdav/webdavcontent.cxx
ucb/source/ucp/webdav/webdavservices.cxx
uui/source/iahndl.cxx
uui/source/iahndl.hxx
uui/source/loginerr.hxx
uui/source/nameclashdlg.hxx
uui/source/passcrtdlg.cxx
uui/source/passworddlg.cxx
uui/source/passworddlg.hxx
uui/source/services.cxx
vbahelper/inc/vbahelper/vbahelper.hxx
vbahelper/prj/build.lst
vbahelper/prj/d.lst
vbahelper/source/msforms/makefile.mk
vbahelper/source/msforms/vbauserform.cxx
vbahelper/source/vbahelper/makefile.mk
vbahelper/source/vbahelper/vbaapplicationbase.cxx
vbahelper/source/vbahelper/vbacommandbarcontrol.cxx
vbahelper/source/vbahelper/vbadocumentbase.cxx
vbahelper/source/vbahelper/vbadocumentsbase.cxx
vbahelper/source/vbahelper/vbahelper.cxx
vbahelper/util/makefile.mk
xmlhelp/source/cxxhelp/provider/databases.cxx
xmlhelp/source/cxxhelp/provider/services.cxx
xmlhelp/source/treeview/tvfactory.cxx
xmloff/JunitTest_xmloff_unoapi.mk
xmloff/inc/functional.hxx
xmloff/inc/xmloff/formlayerexport.hxx
xmloff/inc/xmloff/formlayerimport.hxx
xmloff/inc/xmloff/functional.hxx
xmloff/inc/xmloff/shapeimport.hxx
xmloff/inc/xmloff/xmlcnitm.hxx
xmloff/inc/xmloff/xmlnumfi.hxx
xmloff/prj/build.lst
xmloff/source/chart/SchXMLChartContext.cxx
xmloff/source/chart/SchXMLExport.cxx
xmloff/source/chart/SchXMLImport.cxx
xmloff/source/chart/SchXMLLegendContext.hxx
xmloff/source/chart/SchXMLPlotAreaContext.cxx
xmloff/source/core/xmluconv.cxx
xmloff/source/draw/sdxmlexp.cxx
xmloff/source/draw/shapeexport4.cxx
xmloff/source/draw/ximp3dobject.cxx
xmloff/source/draw/ximp3dscene.cxx
xmloff/source/forms/formlayerexport.cxx
xmloff/source/forms/formlayerimport.cxx
xmloff/source/forms/handler/vcl_time_handler.hxx
xmloff/source/forms/layerimport.cxx
xmloff/source/forms/layerimport.hxx
xmloff/source/forms/property_meta_data.hxx
xmloff/source/style/PageHeaderFooterContext.cxx
xmloff/source/style/PageMasterStyleMap.cxx
xmloff/source/style/prstylei.cxx
xmloff/source/style/xmlimppr.cxx
xmloff/source/style/xmlnumfi.cxx
xmloff/source/style/xmlstyle.cxx
xmloff/source/table/tabledesignsimporter.cxx
xmloff/source/text/XMLTextNumRuleInfo.cxx
xmloff/source/text/XMLTextShapeStyleContext.cxx
xmloff/source/text/txtstyle.cxx
xmloff/source/transform/ChartOOoTContext.cxx
xmloff/source/transform/EventOOoTContext.cxx
xmloff/source/transform/TransformerBase.cxx
xmloff/util/makefile.mk
xmlscript/util/xcr.component
Diffstat (limited to 'svx/source/engine3d')
25 files changed, 696 insertions, 613 deletions
diff --git a/svx/source/engine3d/camera3d.cxx b/svx/source/engine3d/camera3d.cxx index 657ee04e5442..823c0d259642 100644..100755 --- a/svx/source/engine3d/camera3d.cxx +++ b/svx/source/engine3d/camera3d.cxx @@ -38,7 +38,7 @@ Camera3D::Camera3D(const basegfx::B3DPoint& rPos, const basegfx::B3DPoint& rLook fResetFocalLength(fFocalLen), fResetBankAngle(fBankAng), fBankAngle(fBankAng), - bAutoAdjustProjection(TRUE) + bAutoAdjustProjection(sal_True) { SetVPD(0); SetPosition(rPos); diff --git a/svx/source/engine3d/cube3d.cxx b/svx/source/engine3d/cube3d.cxx index 11c16efcb65c..f072a73e2528 100644..100755 --- a/svx/source/engine3d/cube3d.cxx +++ b/svx/source/engine3d/cube3d.cxx @@ -29,10 +29,10 @@ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" -#include "svdstr.hrc" -#include "svdglob.hxx" +#include "svx/svdstr.hrc" +#include "svx/svdglob.hxx" #include <svx/cube3d.hxx> -#include "globl3d.hxx" +#include "svx/globl3d.hxx" #include <basegfx/point/b3dpoint.hxx> #include <basegfx/polygon/b3dpolygon.hxx> #include <svx/sdr/contact/viewcontactofe3dcube.hxx> @@ -88,7 +88,7 @@ void E3dCubeObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault) |* \************************************************************************/ -UINT16 E3dCubeObj::GetObjIdentifier() const +sal_uInt16 E3dCubeObj::GetObjIdentifier() const { return E3D_CUBEOBJ_ID; } @@ -99,7 +99,7 @@ UINT16 E3dCubeObj::GetObjIdentifier() const |* \************************************************************************/ -SdrObject *E3dCubeObj::DoConvertToPolyObj(BOOL /*bBezier*/) const +SdrObject *E3dCubeObj::DoConvertToPolyObj(sal_Bool /*bBezier*/) const { return NULL; } @@ -148,7 +148,7 @@ void E3dCubeObj::SetCubeSize(const basegfx::B3DVector& rNew) } } -void E3dCubeObj::SetPosIsCenter(BOOL bNew) +void E3dCubeObj::SetPosIsCenter(sal_Bool bNew) { if(bPosIsCenter != bNew) { @@ -157,7 +157,7 @@ void E3dCubeObj::SetPosIsCenter(BOOL bNew) } } -void E3dCubeObj::SetSideFlags(UINT16 nNew) +void E3dCubeObj::SetSideFlags(sal_uInt16 nNew) { if(nSideFlags != nNew) { diff --git a/svx/source/engine3d/deflt3d.cxx b/svx/source/engine3d/deflt3d.cxx index 4f958c197303..adf41573e67d 100644..100755 --- a/svx/source/engine3d/deflt3d.cxx +++ b/svx/source/engine3d/deflt3d.cxx @@ -50,14 +50,14 @@ E3dDefaultAttributes::E3dDefaultAttributes() void E3dDefaultAttributes::Reset() { // Compound-Objekt - bDefaultCreateNormals = TRUE; - bDefaultCreateTexture = TRUE; + bDefaultCreateNormals = sal_True; + bDefaultCreateTexture = sal_True; // Cube-Objekt aDefaultCubePos = basegfx::B3DPoint(-500.0, -500.0, -500.0); aDefaultCubeSize = basegfx::B3DVector(1000.0, 1000.0, 1000.0); nDefaultCubeSideFlags = CUBE_FULL; - bDefaultCubePosIsCenter = FALSE; + bDefaultCubePosIsCenter = sal_False; // Sphere-Objekt aDefaultSphereCenter = basegfx::B3DPoint(0.0, 0.0, 0.0); @@ -65,18 +65,18 @@ void E3dDefaultAttributes::Reset() // Lathe-Objekt nDefaultLatheEndAngle = 3600; - bDefaultLatheSmoothed = TRUE; - bDefaultLatheSmoothFrontBack = FALSE; - bDefaultLatheCharacterMode = FALSE; - bDefaultLatheCloseFront = TRUE; - bDefaultLatheCloseBack = TRUE; + bDefaultLatheSmoothed = sal_True; + bDefaultLatheSmoothFrontBack = sal_False; + bDefaultLatheCharacterMode = sal_False; + bDefaultLatheCloseFront = sal_True; + bDefaultLatheCloseBack = sal_True; // Extrude-Objekt - bDefaultExtrudeSmoothed = TRUE; - bDefaultExtrudeSmoothFrontBack = FALSE; - bDefaultExtrudeCharacterMode = FALSE; - bDefaultExtrudeCloseFront = TRUE; - bDefaultExtrudeCloseBack = TRUE; + bDefaultExtrudeSmoothed = sal_True; + bDefaultExtrudeSmoothFrontBack = sal_False; + bDefaultExtrudeCharacterMode = sal_False; + bDefaultExtrudeCloseFront = sal_True; + bDefaultExtrudeCloseBack = sal_True; } // eof diff --git a/svx/source/engine3d/dragmt3d.cxx b/svx/source/engine3d/dragmt3d.cxx index ed37b8b07f99..bb03588e1d53 100644..100755 --- a/svx/source/engine3d/dragmt3d.cxx +++ b/svx/source/engine3d/dragmt3d.cxx @@ -58,11 +58,11 @@ E3dDragMethod::E3dDragMethod ( SdrDragView &_rView, const SdrMarkList& rMark, E3dDragConstraint eConstr, - BOOL bFull) + sal_Bool bFull) : SdrDragMethod(_rView), meConstraint(eConstr), mbMoveFull(bFull), - mbMovedAtAll(FALSE) + mbMovedAtAll(sal_False) { // Fuer alle in der selektion befindlichen 3D-Objekte // eine Unit anlegen @@ -176,7 +176,7 @@ bool E3dDragMethod::BeginSdrDrag() Show(); } - return TRUE; + return sal_True; } /************************************************************************* @@ -219,7 +219,7 @@ bool E3dDragMethod::EndSdrDrag(bool /*bCopy*/) getSdrDragView().EndUndo(); } - return TRUE; + return sal_True; } /************************************************************************* @@ -322,7 +322,7 @@ TYPEINIT1(E3dDragRotate, E3dDragMethod); E3dDragRotate::E3dDragRotate(SdrDragView &_rView, const SdrMarkList& rMark, E3dDragConstraint eConstr, - BOOL bFull) + sal_Bool bFull) : E3dDragMethod(_rView, rMark, eConstr, bFull) { // Zentrum aller selektierten Objekte in Augkoordinaten holen @@ -422,7 +422,7 @@ void E3dDragRotate::MoveSdrDrag(const Point& rPnt) } long nSnap = 0; - if(!getSdrDragView().IsRotateAllowed(FALSE)) + if(!getSdrDragView().IsRotateAllowed(sal_False)) nSnap = 90; if(nSnap != 0) @@ -515,7 +515,7 @@ E3dDragMove::E3dDragMove(SdrDragView &_rView, const SdrMarkList& rMark, SdrHdlKind eDrgHdl, E3dDragConstraint eConstr, - BOOL bFull) + sal_Bool bFull) : E3dDragMethod(_rView, rMark, eConstr, bFull), meWhatDragHdl(eDrgHdl) { diff --git a/svx/source/engine3d/e3dsceneupdater.cxx b/svx/source/engine3d/e3dsceneupdater.cxx index d2fb1a691f31..d2fb1a691f31 100644..100755 --- a/svx/source/engine3d/e3dsceneupdater.cxx +++ b/svx/source/engine3d/e3dsceneupdater.cxx diff --git a/svx/source/engine3d/e3dundo.cxx b/svx/source/engine3d/e3dundo.cxx index 23c527bbca04..51ce68346940 100644..100755 --- a/svx/source/engine3d/e3dundo.cxx +++ b/svx/source/engine3d/e3dundo.cxx @@ -53,9 +53,9 @@ E3dUndoAction::~E3dUndoAction () |* Repeat gibt es nicht |* \************************************************************************/ -BOOL E3dUndoAction::CanRepeat(SfxRepeatTarget&) const +sal_Bool E3dUndoAction::CanRepeat(SfxRepeatTarget&) const { - return FALSE; + return sal_False; } /************************************************************************/ @@ -117,7 +117,7 @@ E3dAttributesUndoAction::E3dAttributesUndoAction( SdrModel &rModel, E3dObject* pInObject, const SfxItemSet& rNewSet, const SfxItemSet& rOldSet, - BOOL bUseSubObj) + sal_Bool bUseSubObj) : SdrUndoAction( rModel ), pObject ( pInObject ), pView ( p3dView ), @@ -165,9 +165,9 @@ void E3dAttributesUndoAction::Redo() |* Mehrfaches Undo nicht moeglich |* \************************************************************************/ -BOOL E3dAttributesUndoAction::CanRepeat(SfxRepeatTarget& /*rView*/) const +sal_Bool E3dAttributesUndoAction::CanRepeat(SfxRepeatTarget& /*rView*/) const { - return FALSE; + return sal_False; } /************************************************************************* diff --git a/svx/source/engine3d/extrud3d.cxx b/svx/source/engine3d/extrud3d.cxx index 2d976588e52b..ae96716a8099 100644..100755 --- a/svx/source/engine3d/extrud3d.cxx +++ b/svx/source/engine3d/extrud3d.cxx @@ -29,10 +29,10 @@ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" -#include "svdstr.hrc" -#include "svdglob.hxx" +#include "svx/svdstr.hrc" +#include "svx/svdglob.hxx" #include <svx/svdpage.hxx> -#include "globl3d.hxx" +#include "svx/globl3d.hxx" #include <svx/extrud3d.hxx> #include <svx/scene3d.hxx> @@ -117,7 +117,7 @@ void E3dExtrudeObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault) |* \************************************************************************/ -UINT16 E3dExtrudeObj::GetObjIdentifier() const +sal_uInt16 E3dExtrudeObj::GetObjIdentifier() const { return E3D_EXTRUDEOBJ_ID; } @@ -191,9 +191,9 @@ void E3dExtrudeObj::TakeObjNamePlural(XubString& rName) const |* \************************************************************************/ -BOOL E3dExtrudeObj::IsBreakObjPossible() +sal_Bool E3dExtrudeObj::IsBreakObjPossible() { - return TRUE; + return sal_True; } SdrAttrObj* E3dExtrudeObj::GetBreakObj() diff --git a/svx/source/engine3d/float3d.cxx b/svx/source/engine3d/float3d.cxx index 78026754464a..5bc04ebfe233 100644..100755 --- a/svx/source/engine3d/float3d.cxx +++ b/svx/source/engine3d/float3d.cxx @@ -38,7 +38,7 @@ #include <tools/shl.hxx> #include <svx/xflclit.hxx> #include <svx/svdmodel.hxx> -#include <globl3d.hxx> +#include <svx/globl3d.hxx> #include <svx/view3d.hxx> #include <svx/obj3d.hxx> #include <svx/sphere3d.hxx> @@ -49,9 +49,9 @@ #include <svx/polysc3d.hxx> #include <editeng/eeitem.hxx> #include <svl/style.hxx> -#include <dlgutil.hxx> +#include <svx/dlgutil.hxx> -#include <dlgutil.hxx> +#include <svx/dlgutil.hxx> #include <svx/dialmgr.hxx> #include <svx/viewpt3d.hxx> // ProjectionType @@ -61,7 +61,7 @@ #include <editeng/colritem.hxx> #include <svx/e3ditem.hxx> -#include <gallery.hxx> +#include <svx/gallery.hxx> #define GALLERY_THEME "3D" #include <svl/whiter.hxx> @@ -111,6 +111,7 @@ Svx3DWin::Svx3DWin( SfxBindings* pInBindings, aBtnMaterial ( this, SVX_RES( BTN_MATERIAL ) ), aBtnUpdate ( this, SVX_RES( BTN_UPDATE ) ), aBtnAssign ( this, SVX_RES( BTN_ASSIGN ) ), + aFLGeometrie ( this, SVX_RES( FL_GEOMETRIE ) ), // Geometrie aFtPercentDiagonal ( this, SVX_RES( FT_PERCENT_DIAGONAL ) ), @@ -121,36 +122,36 @@ Svx3DWin::Svx3DWin( SfxBindings* pInBindings, aMtrEndAngle ( this, SVX_RES( MTR_END_ANGLE ) ), aFtDepth ( this, SVX_RES( FT_DEPTH ) ), aMtrDepth ( this, SVX_RES( MTR_DEPTH ) ), - aFLGeometrie ( this, SVX_RES( FL_GEOMETRIE ) ), + aFLSegments ( this, SVX_RES( FL_SEGMENTS ) ), aFtHorizontal ( this, SVX_RES( FT_HORIZONTAL ) ), aNumHorizontal ( this, SVX_RES( NUM_HORIZONTAL ) ), aFtVertical ( this, SVX_RES( FT_VERTICAL ) ), aNumVertical ( this, SVX_RES( NUM_VERTICAL ) ), - aFLSegments ( this, SVX_RES( FL_SEGMENTS ) ), + aFLNormals ( this, SVX_RES( FL_NORMALS ) ), aBtnNormalsObj ( this, SVX_RES( BTN_NORMALS_OBJ ) ), aBtnNormalsFlat ( this, SVX_RES( BTN_NORMALS_FLAT ) ), aBtnNormalsSphere ( this, SVX_RES( BTN_NORMALS_SPHERE ) ), aBtnNormalsInvert ( this, SVX_RES( BTN_NORMALS_INVERT ) ), aBtnTwoSidedLighting( this, SVX_RES( BTN_TWO_SIDED_LIGHTING ) ), - aFLNormals ( this, SVX_RES( FL_NORMALS ) ), aBtnDoubleSided ( this, SVX_RES( BTN_DOUBLE_SIDED ) ), // Darstellung + aFLRepresentation ( this, SVX_RES( FL_REPRESENTATION ) ), aFtShademode ( this, SVX_RES( FT_SHADEMODE ) ), aLbShademode ( this, SVX_RES( LB_SHADEMODE ) ), + aFLShadow ( this, SVX_RES( FL_SHADOW ) ), aBtnShadow3d ( this, SVX_RES( BTN_SHADOW_3D ) ), aFtSlant ( this, SVX_RES( FT_SLANT ) ), aMtrSlant ( this, SVX_RES( MTR_SLANT ) ), - aFLShadow ( this, SVX_RES( FL_SHADOW ) ), aFtDistance ( this, SVX_RES( FT_DISTANCE ) ), aMtrDistance ( this, SVX_RES( MTR_DISTANCE ) ), aFtFocalLeng ( this, SVX_RES( FT_FOCAL_LENGTH ) ), aMtrFocalLength ( this, SVX_RES( MTR_FOCAL_LENGTH ) ), - aFLCamera ( this, SVX_RES( FL_CAMERA ) ), - aFLRepresentation ( this, SVX_RES( FL_REPRESENTATION ) ), + aFLCamera ( this, SVX_RES( FL_CAMERA ) ), + aFLLight ( this, SVX_RES( FL_LIGHT ) ), // Beleuchtung aBtnLight1 ( this, SVX_RES( BTN_LIGHT_1 ) ), @@ -161,6 +162,7 @@ Svx3DWin::Svx3DWin( SfxBindings* pInBindings, aBtnLight6 ( this, SVX_RES( BTN_LIGHT_6 ) ), aBtnLight7 ( this, SVX_RES( BTN_LIGHT_7 ) ), aBtnLight8 ( this, SVX_RES( BTN_LIGHT_8 ) ), + aFTLightsource ( this, SVX_RES( FT_LIGHTSOURCE ) ), aLbLight1 ( this, SVX_RES( LB_LIGHT_1 ) ), aLbLight2 ( this, SVX_RES( LB_LIGHT_2 ) ), aLbLight3 ( this, SVX_RES( LB_LIGHT_3 ) ), @@ -171,15 +173,13 @@ Svx3DWin::Svx3DWin( SfxBindings* pInBindings, aLbLight8 ( this, SVX_RES( LB_LIGHT_8 ) ), aBtnLightColor ( this, SVX_RES( BTN_LIGHT_COLOR ) ), - aFTLightsource ( this, SVX_RES( FT_LIGHTSOURCE ) ), // #99694# Keyboard shortcuts activate the next control, so the // order needed to be changed here aFTAmbientlight ( this, SVX_RES( FT_AMBIENTLIGHT ) ), // Text label aLbAmbientlight ( this, SVX_RES( LB_AMBIENTLIGHT ) ), // ListBox aBtnAmbientColor ( this, SVX_RES( BTN_AMBIENT_COLOR ) ), // color button - - aFLLight ( this, SVX_RES( FL_LIGHT ) ), + aFLTexture ( this, SVX_RES( FL_TEXTURE ) ), // Textures aFtTexKind ( this, SVX_RES( FT_TEX_KIND ) ), @@ -199,7 +199,7 @@ Svx3DWin::Svx3DWin( SfxBindings* pInBindings, aBtnTexCircleY ( this, SVX_RES( BTN_TEX_CIRCLE_Y ) ), aFtTexFilter ( this, SVX_RES( FT_TEX_FILTER ) ), aBtnTexFilter ( this, SVX_RES( BTN_TEX_FILTER ) ), - aFLTexture ( this, SVX_RES( FL_TEXTURE ) ), + aFLMaterial ( this, SVX_RES( FL_MATERIAL ) ), // Material aFtMatFavorites ( this, SVX_RES( FT_MAT_FAVORITES ) ), @@ -210,25 +210,24 @@ Svx3DWin::Svx3DWin( SfxBindings* pInBindings, aFtMatEmission ( this, SVX_RES( FT_MAT_EMISSION ) ), aLbMatEmission ( this, SVX_RES( LB_MAT_EMISSION ) ), aBtnEmissionColor ( this, SVX_RES( BTN_EMISSION_COLOR ) ), + aFLMatSpecular ( this, SVX_RES( FL_MAT_SPECULAR ) ), aFtMatSpecular ( this, SVX_RES( FT_MAT_SPECULAR ) ), aLbMatSpecular ( this, SVX_RES( LB_MAT_SPECULAR ) ), aBtnSpecularColor ( this, SVX_RES( BTN_SPECULAR_COLOR ) ), aFtMatSpecularIntensity( this, SVX_RES( FT_MAT_SPECULAR_INTENSITY ) ), aMtrMatSpecularIntensity( this, SVX_RES( MTR_MAT_SPECULAR_INTENSITY ) ), - aFLMatSpecular ( this, SVX_RES( FL_MAT_SPECULAR ) ), - aFLMaterial ( this, SVX_RES( FL_MATERIAL ) ), + aCtlPreview ( this, SVX_RES( CTL_PREVIEW ) ), + aCtlLightPreview ( this, SVX_RES( CTL_LIGHT_PREVIEW ) ), // Unterer Bereich aBtnConvertTo3D ( this, SVX_RES( BTN_CHANGE_TO_3D ) ), aBtnLatheObject ( this, SVX_RES( BTN_LATHE_OBJ ) ), aBtnPerspective ( this, SVX_RES( BTN_PERSPECTIVE ) ), - aCtlPreview ( this, SVX_RES( CTL_PREVIEW ) ), - aCtlLightPreview ( this, SVX_RES( CTL_LIGHT_PREVIEW ) ), aImgLightOn ( SVX_RES( RID_SVXIMAGE_LIGHT_ON ) ), aImgLightOff ( SVX_RES( RID_SVXIMAGE_LIGHT_OFF ) ), - bUpdate ( FALSE ), + bUpdate ( sal_False ), eViewType ( VIEWTYPE_GEO ), pModel ( NULL ), @@ -244,8 +243,13 @@ Svx3DWin::Svx3DWin( SfxBindings* pInBindings, pConvertTo3DLatheItem(0L), mpImpl ( new Svx3DWinImpl() ), mpRemember2DAttributes(NULL), - bOnly3DChanged ( FALSE ) + bOnly3DChanged ( sal_False ) { + String accname(SVX_RES(STR_COLOR_LIGHT_PRE)); + aCtlLightPreview.SetAccessibleName(accname); + aCtlPreview.SetAccessibleName(accname); + aLbAmbientlight.SetAccessibleName(aFTAmbientlight.GetDisplayText()); + mpImpl->pPool = NULL; FreeResource(); @@ -356,12 +360,92 @@ Svx3DWin::Svx3DWin( SfxBindings* pInBindings, SfxDispatcher* pDispatcher = LocalGetDispatcher(pBindings); if (pDispatcher != NULL) { - SfxBoolItem aItem( SID_3D_INIT, TRUE ); + SfxBoolItem aItem( SID_3D_INIT, sal_True ); pDispatcher->Execute( SID_3D_INIT, SFX_CALLMODE_ASYNCHRON | SFX_CALLMODE_RECORD, &aItem, 0L ); } Reset(); + + aBtnNormalsObj.SetAccessibleRelationMemberOf( &aFLNormals ); + aBtnNormalsFlat.SetAccessibleRelationMemberOf( &aFLNormals ); + aBtnNormalsSphere.SetAccessibleRelationMemberOf( &aFLNormals ); + aBtnNormalsInvert.SetAccessibleRelationMemberOf( &aFLNormals ); + aBtnTwoSidedLighting.SetAccessibleRelationMemberOf( &aFLNormals ); + aBtnDoubleSided.SetAccessibleRelationMemberOf( &aFLNormals ); + + aBtnLight1.SetAccessibleRelationMemberOf( &aFLLight ); + aBtnLight2.SetAccessibleRelationMemberOf( &aFLLight ); + aBtnLight3.SetAccessibleRelationMemberOf( &aFLLight ); + aBtnLight4.SetAccessibleRelationMemberOf( &aFLLight ); + aBtnLight5.SetAccessibleRelationMemberOf( &aFLLight ); + aBtnLight6.SetAccessibleRelationMemberOf( &aFLLight ); + aBtnLight7.SetAccessibleRelationMemberOf( &aFLLight ); + aBtnLight8.SetAccessibleRelationMemberOf( &aFLLight ); + + aBtnLight1.SetAccessibleRelationLabeledBy( &aFTLightsource ); + aBtnLight2.SetAccessibleRelationLabeledBy( &aFTLightsource ); + aBtnLight3.SetAccessibleRelationLabeledBy( &aFTLightsource ); + aBtnLight4.SetAccessibleRelationLabeledBy( &aFTLightsource ); + aBtnLight5.SetAccessibleRelationLabeledBy( &aFTLightsource ); + aBtnLight6.SetAccessibleRelationLabeledBy( &aFTLightsource ); + aBtnLight7.SetAccessibleRelationLabeledBy( &aFTLightsource ); + aBtnLight8.SetAccessibleRelationLabeledBy( &aFTLightsource ); + aBtnLightColor.SetAccessibleRelationMemberOf( &aFLLight ); + aBtnLightColor.SetAccessibleRelationLabeledBy( &aFTLightsource ); + aBtnAmbientColor.SetAccessibleRelationMemberOf( &aFLLight ); + aBtnAmbientColor.SetAccessibleRelationLabeledBy( &aFTAmbientlight ); + + aBtnSpecularColor.SetAccessibleRelationLabeledBy( &aFtMatSpecular ); + aBtnMatColor.SetAccessibleRelationLabeledBy( &aFtMatColor ); + aBtnEmissionColor.SetAccessibleRelationLabeledBy( &aFtMatEmission ); + aBtnTexLuminance.SetAccessibleRelationLabeledBy( &aFtTexKind ); + aBtnTexColor.SetAccessibleRelationLabeledBy( &aFtTexKind ); + aBtnTexReplace.SetAccessibleRelationLabeledBy( &aFtTexMode ); + aBtnTexModulate.SetAccessibleRelationLabeledBy( &aFtTexMode ); + aBtnTexBlend.SetAccessibleRelationLabeledBy( &aFtTexMode ); + aBtnTexObjectX.SetAccessibleRelationLabeledBy( &aFtTexProjectionX ); + aBtnTexParallelX.SetAccessibleRelationLabeledBy( &aFtTexProjectionX ); + aBtnTexCircleX.SetAccessibleRelationLabeledBy( &aFtTexProjectionX ); + aBtnTexObjectY.SetAccessibleRelationLabeledBy( &aFtTexProjectionY ); + aBtnTexParallelY.SetAccessibleRelationLabeledBy( &aFtTexProjectionY ); + aBtnTexCircleY.SetAccessibleRelationLabeledBy( &aFtTexProjectionY ); + aBtnTexFilter.SetAccessibleRelationLabeledBy( &aFtTexFilter ); + aCtlLightPreview.SetAccessibleRelationLabeledBy( &aCtlLightPreview ); + aBtnNormalsObj.SetAccessibleRelationMemberOf(&aFLNormals); + aBtnNormalsFlat.SetAccessibleRelationMemberOf(&aFLNormals); + aBtnNormalsSphere.SetAccessibleRelationMemberOf(&aFLNormals); + aBtnNormalsInvert.SetAccessibleRelationMemberOf(&aFLNormals); + aBtnTwoSidedLighting.SetAccessibleRelationMemberOf(&aFLNormals); + + aBtnShadow3d.SetAccessibleRelationMemberOf(&aFLShadow); + + aBtnLight1.SetAccessibleRelationMemberOf(&aFLLight); + aBtnLight2.SetAccessibleRelationMemberOf(&aFLLight); + aBtnLight3.SetAccessibleRelationMemberOf(&aFLLight); + aBtnLight4.SetAccessibleRelationMemberOf(&aFLLight); + aBtnLight5.SetAccessibleRelationMemberOf(&aFLLight); + aBtnLight6.SetAccessibleRelationMemberOf(&aFLLight); + aBtnLight7.SetAccessibleRelationMemberOf(&aFLLight); + aBtnLight8.SetAccessibleRelationMemberOf(&aFLLight); + + aBtnTexLuminance.SetAccessibleRelationMemberOf(&aFLTexture); + aBtnTexColor.SetAccessibleRelationMemberOf(&aFLTexture); + aBtnTexReplace.SetAccessibleRelationMemberOf(&aFLTexture); + aBtnTexModulate.SetAccessibleRelationMemberOf(&aFLTexture); + aBtnTexBlend.SetAccessibleRelationMemberOf(&aFLTexture); + aBtnTexObjectX.SetAccessibleRelationMemberOf(&aFLTexture); + aBtnTexParallelX.SetAccessibleRelationMemberOf(&aFLTexture); + aBtnTexCircleX.SetAccessibleRelationMemberOf(&aFLTexture); + aBtnTexObjectY.SetAccessibleRelationMemberOf(&aFLTexture); + aBtnTexParallelY.SetAccessibleRelationMemberOf(&aFLTexture); + aBtnTexCircleY.SetAccessibleRelationMemberOf(&aFLTexture); + aBtnTexFilter.SetAccessibleRelationMemberOf(&aFLTexture); + + aBtnMatColor.SetAccessibleRelationMemberOf(&aFLMaterial); + aBtnEmissionColor.SetAccessibleRelationMemberOf(&aFLMaterial); + + aBtnSpecularColor.SetAccessibleRelationMemberOf(&aFLMatSpecular); } // ----------------------------------------------------------------------- @@ -432,11 +516,11 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) while(nWhich) { - SfxItemState eState = rAttrs.GetItemState(nWhich, FALSE); + SfxItemState eState = rAttrs.GetItemState(nWhich, sal_False); if(SFX_ITEM_DONTCARE == eState) mpRemember2DAttributes->InvalidateItem(nWhich); else if(SFX_ITEM_SET == eState) - mpRemember2DAttributes->Put(rAttrs.Get(nWhich, FALSE)); + mpRemember2DAttributes->Put(rAttrs.Get(nWhich, sal_False)); nWhich = aIter.NextWhich(); } @@ -455,16 +539,16 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) // Segmentanzahl aenderbar ? und andere Stati - SfxItemState eState = rAttrs.GetItemState( SID_ATTR_3D_INTERN, FALSE, &pItem ); + SfxItemState eState = rAttrs.GetItemState( SID_ATTR_3D_INTERN, sal_False, &pItem ); if( SFX_ITEM_SET == eState ) { - UINT32 nState = ( ( const SfxUInt32Item* )pItem )->GetValue(); - //BOOL bLathe = (BOOL) ( nState & 1 ); - BOOL bExtrude = (BOOL) ( nState & 2 ); - BOOL bSphere = (BOOL) ( nState & 4 ); - BOOL bCube = (BOOL) ( nState & 8 ); + sal_uInt32 nState = ( ( const SfxUInt32Item* )pItem )->GetValue(); + //sal_Bool bLathe = (sal_Bool) ( nState & 1 ); + sal_Bool bExtrude = (sal_Bool) ( nState & 2 ); + sal_Bool bSphere = (sal_Bool) ( nState & 4 ); + sal_Bool bCube = (sal_Bool) ( nState & 8 ); - BOOL bChart = (BOOL) ( nState & 32 ); // Chart + sal_Bool bChart = (sal_Bool) ( nState & 32 ); // Chart if( !bChart ) { @@ -502,41 +586,41 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) else { // Geometrie - aFtHorizontal.Enable( FALSE ); - aNumHorizontal.Enable( FALSE ); + aFtHorizontal.Enable( sal_False ); + aNumHorizontal.Enable( sal_False ); aNumHorizontal.SetEmptyFieldValue(); - aFtVertical.Enable( FALSE ); - aNumVertical.Enable( FALSE ); + aFtVertical.Enable( sal_False ); + aNumVertical.Enable( sal_False ); aNumVertical.SetEmptyFieldValue(); - aFLSegments.Enable( FALSE ); - aFtEndAngle.Enable( FALSE ); - aMtrEndAngle.Enable( FALSE ); + aFLSegments.Enable( sal_False ); + aFtEndAngle.Enable( sal_False ); + aMtrEndAngle.Enable( sal_False ); aMtrEndAngle.SetEmptyFieldValue(); - aFtDepth.Enable( FALSE ); - aMtrDepth.Enable( FALSE ); + aFtDepth.Enable( sal_False ); + aMtrDepth.Enable( sal_False ); aMtrDepth.SetEmptyFieldValue(); // Darstellung - aBtnShadow3d.Enable( FALSE ); - aFtSlant.Enable( FALSE ); - aMtrSlant.Enable( FALSE ); - aFLShadow.Enable( FALSE ); + aBtnShadow3d.Enable( sal_False ); + aFtSlant.Enable( sal_False ); + aMtrSlant.Enable( sal_False ); + aFLShadow.Enable( sal_False ); - aFtDistance.Enable( FALSE ); - aMtrDistance.Enable( FALSE ); + aFtDistance.Enable( sal_False ); + aMtrDistance.Enable( sal_False ); aMtrDistance.SetEmptyFieldValue(); - aFtFocalLeng.Enable( FALSE ); - aMtrFocalLength.Enable( FALSE ); + aFtFocalLeng.Enable( sal_False ); + aMtrFocalLength.Enable( sal_False ); aMtrFocalLength.SetEmptyFieldValue(); - aFLCamera.Enable( FALSE ); + aFLCamera.Enable( sal_False ); // Unterer Bereich - aBtnConvertTo3D.Enable( FALSE ); - aBtnLatheObject.Enable( FALSE ); + aBtnConvertTo3D.Enable( sal_False ); + aBtnLatheObject.Enable( sal_False ); } } // Bitmapfuellung ? -> Status - BOOL bBitmap(FALSE); + sal_Bool bBitmap(sal_False); eState = rAttrs.GetItemState(XATTR_FILLSTYLE); if(eState != SFX_ITEM_DONTCARE) { @@ -576,8 +660,8 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) { aNumHorizontal.SetValue( nValue ); // evtl. am Ende... - // aCtlLightPreview.GetSvx3DLightControl().SetHorizontalSegments( (UINT16)nValue ); - bUpdate = TRUE; + // aCtlLightPreview.GetSvx3DLightControl().SetHorizontalSegments( (sal_uInt16)nValue ); + bUpdate = sal_True; } else if( aNumHorizontal.IsEmptyFieldValue() ) aNumHorizontal.SetValue( nValue ); @@ -587,7 +671,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( !aNumHorizontal.IsEmptyFieldValue() ) { aNumHorizontal.SetEmptyFieldValue(); - bUpdate = TRUE; + bUpdate = sal_True; } } } @@ -598,13 +682,13 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DOBJ_VERT_SEGS); if( eState != SFX_ITEM_DONTCARE ) { - UINT32 nValue = ((const Svx3DVerticalSegmentsItem&)rAttrs.Get(SDRATTR_3DOBJ_VERT_SEGS)).GetValue(); - if( nValue != (UINT32) aNumVertical.GetValue() ) + sal_uInt32 nValue = ((const Svx3DVerticalSegmentsItem&)rAttrs.Get(SDRATTR_3DOBJ_VERT_SEGS)).GetValue(); + if( nValue != (sal_uInt32) aNumVertical.GetValue() ) { aNumVertical.SetValue( nValue ); // evtl. am Ende... - //aCtlLightPreview.GetSvx3DLightControl().SetVerticalSegments( (UINT16)nValue ); - bUpdate = TRUE; + //aCtlLightPreview.GetSvx3DLightControl().SetVerticalSegments( (sal_uInt16)nValue ); + bUpdate = sal_True; } else if( aNumVertical.IsEmptyFieldValue() ) aNumVertical.SetValue( nValue ); @@ -614,7 +698,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( !aNumVertical.IsEmptyFieldValue() ) { aNumVertical.SetEmptyFieldValue(); - bUpdate = TRUE; + bUpdate = sal_True; } } } @@ -625,15 +709,15 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DOBJ_DEPTH); if( eState != SFX_ITEM_DONTCARE ) { - UINT32 nValue = ((const Svx3DDepthItem&)rAttrs.Get(SDRATTR_3DOBJ_DEPTH)).GetValue(); - UINT32 nValue2 = GetCoreValue( aMtrDepth, ePoolUnit ); + sal_uInt32 nValue = ((const Svx3DDepthItem&)rAttrs.Get(SDRATTR_3DOBJ_DEPTH)).GetValue(); + sal_uInt32 nValue2 = GetCoreValue( aMtrDepth, ePoolUnit ); if( nValue != nValue2 ) { if( eFUnit != aMtrDepth.GetUnit() ) SetFieldUnit( aMtrDepth, eFUnit ); SetMetricValue( aMtrDepth, nValue, ePoolUnit ); - bUpdate = TRUE; + bUpdate = sal_True; } else if( aMtrDepth.IsEmptyFieldValue() ) aMtrDepth.SetValue( aMtrDepth.GetValue() ); @@ -643,7 +727,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( !aMtrDepth.IsEmptyFieldValue() ) { aMtrDepth.SetEmptyFieldValue(); - bUpdate = TRUE; + bUpdate = sal_True; } } } @@ -652,11 +736,11 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DOBJ_DOUBLE_SIDED); if( eState != SFX_ITEM_DONTCARE ) { - BOOL bValue = ((const Svx3DDoubleSidedItem&)rAttrs.Get(SDRATTR_3DOBJ_DOUBLE_SIDED)).GetValue(); + sal_Bool bValue = ((const Svx3DDoubleSidedItem&)rAttrs.Get(SDRATTR_3DOBJ_DOUBLE_SIDED)).GetValue(); if( bValue != aBtnDoubleSided.IsChecked() ) { aBtnDoubleSided.Check( bValue ); - bUpdate = TRUE; + bUpdate = sal_True; } else if( aBtnDoubleSided.GetState() == STATE_DONTKNOW ) aBtnDoubleSided.Check( bValue ); @@ -666,7 +750,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aBtnDoubleSided.GetState() != STATE_DONTKNOW ) { aBtnDoubleSided.SetState( STATE_DONTKNOW ); - bUpdate = TRUE; + bUpdate = sal_True; } } @@ -676,11 +760,11 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DOBJ_PERCENT_DIAGONAL); if( eState != SFX_ITEM_DONTCARE ) { - UINT16 nValue = ((const Svx3DPercentDiagonalItem&)rAttrs.Get(SDRATTR_3DOBJ_PERCENT_DIAGONAL)).GetValue(); + sal_uInt16 nValue = ((const Svx3DPercentDiagonalItem&)rAttrs.Get(SDRATTR_3DOBJ_PERCENT_DIAGONAL)).GetValue(); if( nValue != aMtrPercentDiagonal.GetValue() ) { aMtrPercentDiagonal.SetValue( nValue ); - bUpdate = TRUE; + bUpdate = sal_True; } else if( aMtrPercentDiagonal.IsEmptyFieldValue() ) aMtrPercentDiagonal.SetValue( nValue ); @@ -690,7 +774,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( !aMtrPercentDiagonal.IsEmptyFieldValue() ) { aMtrPercentDiagonal.SetEmptyFieldValue(); - bUpdate = TRUE; + bUpdate = sal_True; } } } @@ -701,11 +785,11 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DOBJ_BACKSCALE); if( eState != SFX_ITEM_DONTCARE ) { - UINT16 nValue = ((const Svx3DBackscaleItem&)rAttrs.Get(SDRATTR_3DOBJ_BACKSCALE)).GetValue(); + sal_uInt16 nValue = ((const Svx3DBackscaleItem&)rAttrs.Get(SDRATTR_3DOBJ_BACKSCALE)).GetValue(); if( nValue != aMtrBackscale.GetValue() ) { aMtrBackscale.SetValue( nValue ); - bUpdate = TRUE; + bUpdate = sal_True; } else if( aMtrBackscale.IsEmptyFieldValue() ) aMtrBackscale.SetValue( nValue ); @@ -715,7 +799,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( !aMtrBackscale.IsEmptyFieldValue() ) { aMtrBackscale.SetEmptyFieldValue(); - bUpdate = TRUE; + bUpdate = sal_True; } } } @@ -726,11 +810,11 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DOBJ_END_ANGLE); if( eState != SFX_ITEM_DONTCARE ) { - INT32 nValue = ((const Svx3DEndAngleItem&)rAttrs.Get(SDRATTR_3DOBJ_END_ANGLE)).GetValue(); + sal_Int32 nValue = ((const Svx3DEndAngleItem&)rAttrs.Get(SDRATTR_3DOBJ_END_ANGLE)).GetValue(); if( nValue != aMtrEndAngle.GetValue() ) { aMtrEndAngle.SetValue( nValue ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -738,7 +822,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( !aMtrEndAngle.IsEmptyFieldValue() ) { aMtrEndAngle.SetEmptyFieldValue(); - bUpdate = TRUE; + bUpdate = sal_True; } } } @@ -747,7 +831,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DOBJ_NORMALS_KIND); if( eState != SFX_ITEM_DONTCARE ) { - UINT16 nValue = ((const Svx3DNormalsKindItem&)rAttrs.Get(SDRATTR_3DOBJ_NORMALS_KIND)).GetValue(); + sal_uInt16 nValue = ((const Svx3DNormalsKindItem&)rAttrs.Get(SDRATTR_3DOBJ_NORMALS_KIND)).GetValue(); if( ( !aBtnNormalsObj.IsChecked() && nValue == 0 ) || ( !aBtnNormalsFlat.IsChecked() && nValue == 1 ) || @@ -756,7 +840,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) aBtnNormalsObj.Check( nValue == 0 ); aBtnNormalsFlat.Check( nValue == 1 ); aBtnNormalsSphere.Check( nValue == 2 ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -765,10 +849,10 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) aBtnNormalsFlat.IsChecked() || aBtnNormalsSphere.IsChecked() ) { - aBtnNormalsObj.Check( FALSE ); - aBtnNormalsFlat.Check( FALSE ); - aBtnNormalsSphere.Check( FALSE ); - bUpdate = TRUE; + aBtnNormalsObj.Check( sal_False ); + aBtnNormalsFlat.Check( sal_False ); + aBtnNormalsSphere.Check( sal_False ); + bUpdate = sal_True; } } @@ -776,11 +860,11 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DOBJ_NORMALS_INVERT); if( eState != SFX_ITEM_DONTCARE ) { - BOOL bValue = ((const Svx3DNormalsInvertItem&)rAttrs.Get(SDRATTR_3DOBJ_NORMALS_INVERT)).GetValue(); + sal_Bool bValue = ((const Svx3DNormalsInvertItem&)rAttrs.Get(SDRATTR_3DOBJ_NORMALS_INVERT)).GetValue(); if( bValue != aBtnNormalsInvert.IsChecked() ) { aBtnNormalsInvert.Check( bValue ); - bUpdate = TRUE; + bUpdate = sal_True; } else if( aBtnNormalsInvert.GetState() == STATE_DONTKNOW ) aBtnNormalsInvert.Check( bValue ); @@ -790,7 +874,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aBtnNormalsInvert.GetState() != STATE_DONTKNOW ) { aBtnNormalsInvert.SetState( STATE_DONTKNOW ); - bUpdate = TRUE; + bUpdate = sal_True; } } @@ -798,11 +882,11 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING); if( eState != SFX_ITEM_DONTCARE ) { - BOOL bValue = ((const Svx3DTwoSidedLightingItem&)rAttrs.Get(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING)).GetValue(); + sal_Bool bValue = ((const Svx3DTwoSidedLightingItem&)rAttrs.Get(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING)).GetValue(); if( bValue != aBtnTwoSidedLighting.IsChecked() ) { aBtnTwoSidedLighting.Check( bValue ); - bUpdate = TRUE; + bUpdate = sal_True; } else if( aBtnTwoSidedLighting.GetState() == STATE_DONTKNOW ) aBtnTwoSidedLighting.Check( bValue ); @@ -812,7 +896,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aBtnTwoSidedLighting.GetState() != STATE_DONTKNOW ) { aBtnTwoSidedLighting.SetState( STATE_DONTKNOW ); - bUpdate = TRUE; + bUpdate = sal_True; } } @@ -821,11 +905,11 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DSCENE_SHADE_MODE); if( eState != SFX_ITEM_DONTCARE ) { - UINT16 nValue = ((const Svx3DShadeModeItem&)rAttrs.Get(SDRATTR_3DSCENE_SHADE_MODE)).GetValue(); + sal_uInt16 nValue = ((const Svx3DShadeModeItem&)rAttrs.Get(SDRATTR_3DSCENE_SHADE_MODE)).GetValue(); if( nValue != aLbShademode.GetSelectEntryPos() ) { aLbShademode.SelectEntryPos( nValue ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -833,7 +917,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aLbShademode.GetSelectEntryCount() != 0 ) { aLbShademode.SetNoSelection(); - bUpdate = TRUE; + bUpdate = sal_True; } } @@ -841,13 +925,13 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DOBJ_SHADOW_3D); if( eState != SFX_ITEM_DONTCARE ) { - BOOL bValue = ((const Svx3DShadow3DItem&)rAttrs.Get(SDRATTR_3DOBJ_SHADOW_3D)).GetValue(); + sal_Bool bValue = ((const Svx3DShadow3DItem&)rAttrs.Get(SDRATTR_3DOBJ_SHADOW_3D)).GetValue(); if( bValue != aBtnShadow3d.IsChecked() ) { aBtnShadow3d.Check( bValue ); aFtSlant.Enable( bValue ); aMtrSlant.Enable( bValue ); - bUpdate = TRUE; + bUpdate = sal_True; } else if( aBtnShadow3d.GetState() == STATE_DONTKNOW ) aBtnShadow3d.Check( bValue ); @@ -857,7 +941,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aBtnShadow3d.GetState() != STATE_DONTKNOW ) { aBtnShadow3d.SetState( STATE_DONTKNOW ); - bUpdate = TRUE; + bUpdate = sal_True; } } @@ -865,11 +949,11 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DSCENE_SHADOW_SLANT); if( eState != SFX_ITEM_DONTCARE ) { - UINT16 nValue = ((const Svx3DShadowSlantItem&)rAttrs.Get(SDRATTR_3DSCENE_SHADOW_SLANT)).GetValue(); + sal_uInt16 nValue = ((const Svx3DShadowSlantItem&)rAttrs.Get(SDRATTR_3DSCENE_SHADOW_SLANT)).GetValue(); if( nValue != aMtrSlant.GetValue() ) { aMtrSlant.SetValue( nValue ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -877,7 +961,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( !aMtrSlant.IsEmptyFieldValue() ) { aMtrSlant.SetEmptyFieldValue(); - bUpdate = TRUE; + bUpdate = sal_True; } } @@ -885,15 +969,15 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DSCENE_DISTANCE); if( eState != SFX_ITEM_DONTCARE ) { - UINT32 nValue = ((const Svx3DDistanceItem&)rAttrs.Get(SDRATTR_3DSCENE_DISTANCE)).GetValue(); - UINT32 nValue2 = GetCoreValue( aMtrDistance, ePoolUnit ); + sal_uInt32 nValue = ((const Svx3DDistanceItem&)rAttrs.Get(SDRATTR_3DSCENE_DISTANCE)).GetValue(); + sal_uInt32 nValue2 = GetCoreValue( aMtrDistance, ePoolUnit ); if( nValue != nValue2 ) { if( eFUnit != aMtrDistance.GetUnit() ) SetFieldUnit( aMtrDistance, eFUnit ); SetMetricValue( aMtrDistance, nValue, ePoolUnit ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -901,7 +985,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( !aMtrDepth.IsEmptyFieldValue() ) { aMtrDepth.SetEmptyFieldValue(); - bUpdate = TRUE; + bUpdate = sal_True; } } @@ -909,15 +993,15 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DSCENE_FOCAL_LENGTH); if( eState != SFX_ITEM_DONTCARE ) { - UINT32 nValue = ((const Svx3DFocalLengthItem&)rAttrs.Get(SDRATTR_3DSCENE_FOCAL_LENGTH)).GetValue(); - UINT32 nValue2 = GetCoreValue( aMtrFocalLength, ePoolUnit ); + sal_uInt32 nValue = ((const Svx3DFocalLengthItem&)rAttrs.Get(SDRATTR_3DSCENE_FOCAL_LENGTH)).GetValue(); + sal_uInt32 nValue2 = GetCoreValue( aMtrFocalLength, ePoolUnit ); if( nValue != nValue2 ) { if( eFUnit != aMtrFocalLength.GetUnit() ) SetFieldUnit( aMtrFocalLength, eFUnit ); SetMetricValue( aMtrFocalLength, nValue, ePoolUnit ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -925,7 +1009,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( !aMtrFocalLength.IsEmptyFieldValue() ) { aMtrFocalLength.SetEmptyFieldValue(); - bUpdate = TRUE; + bUpdate = sal_True; } } @@ -941,7 +1025,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aColor != pLb->GetSelectEntryColor() ) { LBSelectColor( pLb, aColor ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -949,7 +1033,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aLbLight1.GetSelectEntryCount() != 0 ) { aLbLight1.SetNoSelection(); - bUpdate = TRUE; + bUpdate = sal_True; } } // Licht 1 (an/aus) @@ -961,7 +1045,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) ( !bOn && GetUILightState( aBtnLight1 )) ) { SetUILightState( aBtnLight1, bOn ); - bUpdate = TRUE; + bUpdate = sal_True; } if( aBtnLight1.GetState() == STATE_DONTKNOW ) aBtnLight1.Check( aBtnLight1.IsChecked() ); @@ -971,14 +1055,14 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aBtnLight1.GetState() != STATE_DONTKNOW ) { aBtnLight1.SetState( STATE_DONTKNOW ); - bUpdate = TRUE; + bUpdate = sal_True; } } // Licht 1 (Richtung) eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_1); if( eState != SFX_ITEM_DONTCARE ) { - bUpdate = TRUE; + bUpdate = sal_True; } // Licht 2 (Farbe) @@ -990,7 +1074,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aColor != pLb->GetSelectEntryColor() ) { LBSelectColor( pLb, aColor ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -998,7 +1082,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aLbLight2.GetSelectEntryCount() != 0 ) { aLbLight2.SetNoSelection(); - bUpdate = TRUE; + bUpdate = sal_True; } } // Licht 2 (an/aus) @@ -1010,7 +1094,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) ( !bOn && GetUILightState( aBtnLight2 )) ) { SetUILightState( aBtnLight2, bOn ); - bUpdate = TRUE; + bUpdate = sal_True; } if( aBtnLight2.GetState() == STATE_DONTKNOW ) aBtnLight2.Check( aBtnLight2.IsChecked() ); @@ -1020,14 +1104,14 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aBtnLight2.GetState() != STATE_DONTKNOW ) { aBtnLight2.SetState( STATE_DONTKNOW ); - bUpdate = TRUE; + bUpdate = sal_True; } } // Licht 2 (Richtung) eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_2); if( eState != SFX_ITEM_DONTCARE ) { - bUpdate = TRUE; + bUpdate = sal_True; } // Licht 3 (Farbe) @@ -1039,7 +1123,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aColor != pLb->GetSelectEntryColor() ) { LBSelectColor( pLb, aColor ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -1047,7 +1131,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aLbLight3.GetSelectEntryCount() != 0 ) { aLbLight3.SetNoSelection(); - bUpdate = TRUE; + bUpdate = sal_True; } } // Licht 3 (an/aus) @@ -1059,7 +1143,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) ( !bOn && GetUILightState( aBtnLight3)) ) { SetUILightState( aBtnLight3, bOn ); - bUpdate = TRUE; + bUpdate = sal_True; } if( aBtnLight3.GetState() == STATE_DONTKNOW ) aBtnLight3.Check( aBtnLight3.IsChecked() ); @@ -1069,14 +1153,14 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aBtnLight3.GetState() != STATE_DONTKNOW ) { aBtnLight3.SetState( STATE_DONTKNOW ); - bUpdate = TRUE; + bUpdate = sal_True; } } // Licht 3 (Richtung) eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_3); if( eState != SFX_ITEM_DONTCARE ) { - bUpdate = TRUE; + bUpdate = sal_True; } // Licht 4 (Farbe) @@ -1088,7 +1172,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aColor != pLb->GetSelectEntryColor() ) { LBSelectColor( pLb, aColor ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -1096,7 +1180,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aLbLight4.GetSelectEntryCount() != 0 ) { aLbLight4.SetNoSelection(); - bUpdate = TRUE; + bUpdate = sal_True; } } // Licht 4 (an/aus) @@ -1108,7 +1192,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) ( !bOn && GetUILightState( aBtnLight4 )) ) { SetUILightState( aBtnLight4, bOn ); - bUpdate = TRUE; + bUpdate = sal_True; } if( aBtnLight4.GetState() == STATE_DONTKNOW ) aBtnLight4.Check( aBtnLight4.IsChecked() ); @@ -1118,14 +1202,14 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aBtnLight4.GetState() != STATE_DONTKNOW ) { aBtnLight4.SetState( STATE_DONTKNOW ); - bUpdate = TRUE; + bUpdate = sal_True; } } // Licht 4 (Richtung) eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_4); if( eState != SFX_ITEM_DONTCARE ) { - bUpdate = TRUE; + bUpdate = sal_True; } // Licht 5 (Farbe) @@ -1137,7 +1221,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aColor != pLb->GetSelectEntryColor() ) { LBSelectColor( pLb, aColor ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -1145,7 +1229,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aLbLight5.GetSelectEntryCount() != 0 ) { aLbLight5.SetNoSelection(); - bUpdate = TRUE; + bUpdate = sal_True; } } // Licht 5 (an/aus) @@ -1157,7 +1241,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) ( !bOn && GetUILightState( aBtnLight5 )) ) { SetUILightState( aBtnLight5, bOn ); - bUpdate = TRUE; + bUpdate = sal_True; } if( aBtnLight5.GetState() == STATE_DONTKNOW ) aBtnLight5.Check( aBtnLight5.IsChecked() ); @@ -1167,14 +1251,14 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aBtnLight5.GetState() != STATE_DONTKNOW ) { aBtnLight5.SetState( STATE_DONTKNOW ); - bUpdate = TRUE; + bUpdate = sal_True; } } // Licht 5 (Richtung) eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_5); if( eState != SFX_ITEM_DONTCARE ) { - bUpdate = TRUE; + bUpdate = sal_True; } // Licht 6 (Farbe) @@ -1186,7 +1270,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aColor != pLb->GetSelectEntryColor() ) { LBSelectColor( pLb, aColor ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -1194,7 +1278,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aLbLight6.GetSelectEntryCount() != 0 ) { aLbLight6.SetNoSelection(); - bUpdate = TRUE; + bUpdate = sal_True; } } // Licht 6 (an/aus) @@ -1206,7 +1290,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) ( !bOn && GetUILightState( aBtnLight6 )) ) { SetUILightState( aBtnLight6, bOn ); - bUpdate = TRUE; + bUpdate = sal_True; } if( aBtnLight6.GetState() == STATE_DONTKNOW ) aBtnLight6.Check( aBtnLight6.IsChecked() ); @@ -1216,14 +1300,14 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aBtnLight6.GetState() != STATE_DONTKNOW ) { aBtnLight6.SetState( STATE_DONTKNOW ); - bUpdate = TRUE; + bUpdate = sal_True; } } // Licht 6 (Richtung) eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_6); if( eState != SFX_ITEM_DONTCARE ) { - bUpdate = TRUE; + bUpdate = sal_True; } // Licht 7 (Farbe) @@ -1235,7 +1319,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aColor != pLb->GetSelectEntryColor() ) { LBSelectColor( pLb, aColor ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -1243,7 +1327,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aLbLight7.GetSelectEntryCount() != 0 ) { aLbLight7.SetNoSelection(); - bUpdate = TRUE; + bUpdate = sal_True; } } // Licht 7 (an/aus) @@ -1255,7 +1339,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) ( !bOn && GetUILightState( aBtnLight7 )) ) { SetUILightState( aBtnLight7 , bOn ); - bUpdate = TRUE; + bUpdate = sal_True; } if( aBtnLight7.GetState() == STATE_DONTKNOW ) aBtnLight7.Check( aBtnLight7.IsChecked() ); @@ -1265,14 +1349,14 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aBtnLight7.GetState() != STATE_DONTKNOW ) { aBtnLight7.SetState( STATE_DONTKNOW ); - bUpdate = TRUE; + bUpdate = sal_True; } } // Licht 7 (Richtung) eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_7); if( eState != SFX_ITEM_DONTCARE ) { - bUpdate = TRUE; + bUpdate = sal_True; } // Licht 8 (Farbe) @@ -1284,7 +1368,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aColor != pLb->GetSelectEntryColor() ) { LBSelectColor( pLb, aColor ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -1292,7 +1376,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aLbLight8.GetSelectEntryCount() != 0 ) { aLbLight8.SetNoSelection(); - bUpdate = TRUE; + bUpdate = sal_True; } } // Licht 8 (an/aus) @@ -1304,7 +1388,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) ( !bOn && GetUILightState( aBtnLight8 )) ) { SetUILightState( aBtnLight8, bOn ); - bUpdate = TRUE; + bUpdate = sal_True; } if( aBtnLight8.GetState() == STATE_DONTKNOW ) aBtnLight8.Check( aBtnLight8.IsChecked() ); @@ -1314,14 +1398,14 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aBtnLight8.GetState() != STATE_DONTKNOW ) { aBtnLight8.SetState( STATE_DONTKNOW ); - bUpdate = TRUE; + bUpdate = sal_True; } } // Licht 8 (Richtung) eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_8); if( eState != SFX_ITEM_DONTCARE ) { - bUpdate = TRUE; + bUpdate = sal_True; } // Umgebungslicht @@ -1333,7 +1417,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aColor != pLb->GetSelectEntryColor() ) { LBSelectColor( pLb, aColor ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -1341,7 +1425,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aLbAmbientlight.GetSelectEntryCount() != 0 ) { aLbAmbientlight.SetNoSelection(); - bUpdate = TRUE; + bUpdate = sal_True; } } @@ -1353,14 +1437,14 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DOBJ_TEXTURE_KIND); if( eState != SFX_ITEM_DONTCARE ) { - UINT16 nValue = ((const Svx3DTextureKindItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_KIND)).GetValue(); + sal_uInt16 nValue = ((const Svx3DTextureKindItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_KIND)).GetValue(); if( ( !aBtnTexLuminance.IsChecked() && nValue == 1 ) || ( !aBtnTexColor.IsChecked() && nValue == 3 ) ) { aBtnTexLuminance.Check( nValue == 1 ); aBtnTexColor.Check( nValue == 3 ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -1368,9 +1452,9 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aBtnTexLuminance.IsChecked() || aBtnTexColor.IsChecked() ) { - aBtnTexLuminance.Check( FALSE ); - aBtnTexColor.Check( FALSE ); - bUpdate = TRUE; + aBtnTexLuminance.Check( sal_False ); + aBtnTexColor.Check( sal_False ); + bUpdate = sal_True; } } @@ -1378,7 +1462,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DOBJ_TEXTURE_MODE); if( eState != SFX_ITEM_DONTCARE ) { - UINT16 nValue = ((const Svx3DTextureModeItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_MODE)).GetValue(); + sal_uInt16 nValue = ((const Svx3DTextureModeItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_MODE)).GetValue(); if( ( !aBtnTexReplace.IsChecked() && nValue == 1 ) || ( !aBtnTexModulate.IsChecked() && nValue == 2 ) ) @@ -1386,7 +1470,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) aBtnTexReplace.Check( nValue == 1 ); aBtnTexModulate.Check( nValue == 2 ); //aBtnTexBlend.Check( nValue == 2 ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -1394,10 +1478,10 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aBtnTexReplace.IsChecked() || aBtnTexModulate.IsChecked() ) { - aBtnTexReplace.Check( FALSE ); - aBtnTexModulate.Check( FALSE ); - //aBtnTexBlend.Check( FALSE ); - bUpdate = TRUE; + aBtnTexReplace.Check( sal_False ); + aBtnTexModulate.Check( sal_False ); + //aBtnTexBlend.Check( sal_False ); + bUpdate = sal_True; } } @@ -1405,7 +1489,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DOBJ_TEXTURE_PROJ_X); if( eState != SFX_ITEM_DONTCARE ) { - UINT16 nValue = ((const Svx3DTextureProjectionXItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_PROJ_X)).GetValue(); + sal_uInt16 nValue = ((const Svx3DTextureProjectionXItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_PROJ_X)).GetValue(); if( ( !aBtnTexObjectX.IsChecked() && nValue == 0 ) || ( !aBtnTexParallelX.IsChecked() && nValue == 1 ) || @@ -1414,7 +1498,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) aBtnTexObjectX.Check( nValue == 0 ); aBtnTexParallelX.Check( nValue == 1 ); aBtnTexCircleX.Check( nValue == 2 ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -1423,10 +1507,10 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) aBtnTexParallelX.IsChecked() || aBtnTexCircleX.IsChecked() ) { - aBtnTexObjectX.Check( FALSE ); - aBtnTexParallelX.Check( FALSE ); - aBtnTexCircleX.Check( FALSE ); - bUpdate = TRUE; + aBtnTexObjectX.Check( sal_False ); + aBtnTexParallelX.Check( sal_False ); + aBtnTexCircleX.Check( sal_False ); + bUpdate = sal_True; } } @@ -1434,7 +1518,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DOBJ_TEXTURE_PROJ_Y); if( eState != SFX_ITEM_DONTCARE ) { - UINT16 nValue = ((const Svx3DTextureProjectionYItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_PROJ_Y)).GetValue(); + sal_uInt16 nValue = ((const Svx3DTextureProjectionYItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_PROJ_Y)).GetValue(); if( ( !aBtnTexObjectY.IsChecked() && nValue == 0 ) || ( !aBtnTexParallelY.IsChecked() && nValue == 1 ) || @@ -1443,7 +1527,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) aBtnTexObjectY.Check( nValue == 0 ); aBtnTexParallelY.Check( nValue == 1 ); aBtnTexCircleY.Check( nValue == 2 ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -1452,10 +1536,10 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) aBtnTexParallelY.IsChecked() || aBtnTexCircleY.IsChecked() ) { - aBtnTexObjectY.Check( FALSE ); - aBtnTexParallelY.Check( FALSE ); - aBtnTexCircleY.Check( FALSE ); - bUpdate = TRUE; + aBtnTexObjectY.Check( sal_False ); + aBtnTexParallelY.Check( sal_False ); + aBtnTexCircleY.Check( sal_False ); + bUpdate = sal_True; } } @@ -1463,11 +1547,11 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DOBJ_TEXTURE_FILTER); if( eState != SFX_ITEM_DONTCARE ) { - BOOL bValue = ((const Svx3DTextureFilterItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_FILTER)).GetValue(); + sal_Bool bValue = ((const Svx3DTextureFilterItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_FILTER)).GetValue(); if( bValue != aBtnTexFilter.IsChecked() ) { aBtnTexFilter.Check( bValue ); - bUpdate = TRUE; + bUpdate = sal_True; } if( aBtnTexFilter.GetState() == STATE_DONTKNOW ) aBtnTexFilter.Check( bValue ); @@ -1477,7 +1561,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aBtnTexFilter.GetState() != STATE_DONTKNOW ) { aBtnTexFilter.SetState( STATE_DONTKNOW ); - bUpdate = TRUE; + bUpdate = sal_True; } } } @@ -1495,7 +1579,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aColor != pLb->GetSelectEntryColor() ) { LBSelectColor( pLb, aColor ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -1503,7 +1587,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aLbMatColor.GetSelectEntryCount() != 0 ) { aLbMatColor.SetNoSelection(); - bUpdate = TRUE; + bUpdate = sal_True; } } @@ -1516,7 +1600,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aColor != pLb->GetSelectEntryColor() ) { LBSelectColor( pLb, aColor ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -1524,7 +1608,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aLbMatEmission.GetSelectEntryCount() != 0 ) { aLbMatEmission.SetNoSelection(); - bUpdate = TRUE; + bUpdate = sal_True; } } @@ -1537,7 +1621,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aColor != pLb->GetSelectEntryColor() ) { LBSelectColor( pLb, aColor ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -1545,7 +1629,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aLbMatSpecular.GetSelectEntryCount() != 0 ) { aLbMatSpecular.SetNoSelection(); - bUpdate = TRUE; + bUpdate = sal_True; } } @@ -1553,11 +1637,11 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) eState = rAttrs.GetItemState(SDRATTR_3DOBJ_MAT_SPECULAR_INTENSITY); if( eState != SFX_ITEM_DONTCARE ) { - UINT16 nValue = ((const Svx3DMaterialSpecularIntensityItem&)rAttrs.Get(SDRATTR_3DOBJ_MAT_SPECULAR_INTENSITY)).GetValue(); + sal_uInt16 nValue = ((const Svx3DMaterialSpecularIntensityItem&)rAttrs.Get(SDRATTR_3DOBJ_MAT_SPECULAR_INTENSITY)).GetValue(); if( nValue != aMtrMatSpecularIntensity.GetValue() ) { aMtrMatSpecularIntensity.SetValue( nValue ); - bUpdate = TRUE; + bUpdate = sal_True; } } else @@ -1565,7 +1649,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( !aMtrMatSpecularIntensity.IsEmptyFieldValue() ) { aMtrMatSpecularIntensity.SetEmptyFieldValue(); - bUpdate = TRUE; + bUpdate = sal_True; } } @@ -1580,7 +1664,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) ( aBtnPerspective.IsChecked() && ePT == PR_PARALLEL ) ) { aBtnPerspective.Check( ePT == PR_PERSPECTIVE ); - bUpdate = TRUE; + bUpdate = sal_True; } if( aBtnPerspective.GetState() == STATE_DONTKNOW ) aBtnPerspective.Check( ePT == PR_PERSPECTIVE ); @@ -1590,7 +1674,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) if( aBtnPerspective.GetState() != STATE_DONTKNOW ) { aBtnPerspective.SetState( STATE_DONTKNOW ); - bUpdate = TRUE; + bUpdate = sal_True; } } @@ -1600,7 +1684,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) // diese und entscheide - bUpdate = TRUE; + bUpdate = sal_True; } if( bUpdate || bOnly3DChanged ) @@ -1610,12 +1694,12 @@ void Svx3DWin::Update( SfxItemSet& rAttrs ) // set LineStyle hard to XLINE_NONE when it's not set so that // the default (XLINE_SOLID) is not used for 3d preview - if(SFX_ITEM_SET != aSet.GetItemState(XATTR_LINESTYLE, FALSE)) + if(SFX_ITEM_SET != aSet.GetItemState(XATTR_LINESTYLE, sal_False)) aSet.Put(XLineStyleItem(XLINE_NONE)); // set FillColor hard to WHITE when it's SFX_ITEM_DONTCARE so that // the default (Blue7) is not used for 3d preview - if(SFX_ITEM_DONTCARE == aSet.GetItemState(XATTR_FILLCOLOR, FALSE)) + if(SFX_ITEM_DONTCARE == aSet.GetItemState(XATTR_FILLCOLOR, sal_False)) aSet.Put(XFillColorItem(String(), Color(COL_WHITE))); aCtlPreview.Set3DAttributes(aSet); @@ -1663,11 +1747,11 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) while(nWhich) { - SfxItemState eState = mpRemember2DAttributes->GetItemState(nWhich, FALSE); + SfxItemState eState = mpRemember2DAttributes->GetItemState(nWhich, sal_False); if(SFX_ITEM_DONTCARE == eState) rAttrs.InvalidateItem(nWhich); else if(SFX_ITEM_SET == eState) - rAttrs.Put(mpRemember2DAttributes->Get(nWhich, FALSE)); + rAttrs.Put(mpRemember2DAttributes->Get(nWhich, sal_False)); nWhich = aIter.NextWhich(); } @@ -1677,7 +1761,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) // Perspektive if( aBtnPerspective.GetState() != STATE_DONTKNOW ) { - UINT16 nValue; + sal_uInt16 nValue; if( aBtnPerspective.IsChecked() ) nValue = PR_PERSPECTIVE; else @@ -1711,7 +1795,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) // Anzahl Segmente (vertikal) if( !aNumVertical.IsEmptyFieldValue() ) { - UINT32 nValue = static_cast<UINT32>(aNumVertical.GetValue()); + sal_uInt32 nValue = static_cast<sal_uInt32>(aNumVertical.GetValue()); rAttrs.Put(Svx3DVerticalSegmentsItem(nValue)); } else @@ -1720,7 +1804,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) // Tiefe if( !aMtrDepth.IsEmptyFieldValue() ) { - UINT32 nValue = GetCoreValue( aMtrDepth, ePoolUnit ); + sal_uInt32 nValue = GetCoreValue( aMtrDepth, ePoolUnit ); rAttrs.Put(Svx3DDepthItem(nValue)); } else @@ -1730,7 +1814,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) TriState eState = aBtnDoubleSided.GetState(); if( eState != STATE_DONTKNOW ) { - BOOL bValue = STATE_CHECK == eState; + sal_Bool bValue = STATE_CHECK == eState; rAttrs.Put(Svx3DDoubleSidedItem(bValue)); } else @@ -1739,7 +1823,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) // Kantenrundung if( !aMtrPercentDiagonal.IsEmptyFieldValue() ) { - UINT16 nValue = (UINT16) aMtrPercentDiagonal.GetValue(); + sal_uInt16 nValue = (sal_uInt16) aMtrPercentDiagonal.GetValue(); rAttrs.Put(Svx3DPercentDiagonalItem(nValue)); } else @@ -1748,7 +1832,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) // Tiefenskalierung if( !aMtrBackscale.IsEmptyFieldValue() ) { - UINT16 nValue = (UINT16)aMtrBackscale.GetValue(); + sal_uInt16 nValue = (sal_uInt16)aMtrBackscale.GetValue(); rAttrs.Put(Svx3DBackscaleItem(nValue)); } else @@ -1757,14 +1841,14 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) // Endwinkel if( !aMtrEndAngle.IsEmptyFieldValue() ) { - UINT16 nValue = (UINT16)aMtrEndAngle.GetValue(); + sal_uInt16 nValue = (sal_uInt16)aMtrEndAngle.GetValue(); rAttrs.Put(Svx3DEndAngleItem(nValue)); } else rAttrs.InvalidateItem(SDRATTR_3DOBJ_END_ANGLE); // Normalentyp - UINT16 nValue = 99; + sal_uInt16 nValue = 99; if( aBtnNormalsObj.IsChecked() ) nValue = 0; else if( aBtnNormalsFlat.IsChecked() ) @@ -1781,7 +1865,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) eState = aBtnNormalsInvert.GetState(); if( eState != STATE_DONTKNOW ) { - BOOL bValue = STATE_CHECK == eState; + sal_Bool bValue = STATE_CHECK == eState; rAttrs.Put(Svx3DNormalsInvertItem(bValue)); } else @@ -1791,7 +1875,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) eState = aBtnTwoSidedLighting.GetState(); if( eState != STATE_DONTKNOW ) { - BOOL bValue = STATE_CHECK == eState; + sal_Bool bValue = STATE_CHECK == eState; rAttrs.Put(Svx3DTwoSidedLightingItem(bValue)); } else @@ -1811,7 +1895,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) eState = aBtnShadow3d.GetState(); if( eState != STATE_DONTKNOW ) { - BOOL bValue = STATE_CHECK == eState; + sal_Bool bValue = STATE_CHECK == eState; rAttrs.Put(Svx3DShadow3DItem(bValue)); rAttrs.Put(SdrShadowItem(bValue)); } @@ -1824,7 +1908,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) // Neigung (Schatten) if( !aMtrSlant.IsEmptyFieldValue() ) { - UINT16 nValue2 = (UINT16) aMtrSlant.GetValue(); + sal_uInt16 nValue2 = (sal_uInt16) aMtrSlant.GetValue(); rAttrs.Put(Svx3DShadowSlantItem(nValue2)); } else @@ -1833,7 +1917,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) // Distanz if( !aMtrDistance.IsEmptyFieldValue() ) { - UINT32 nValue2 = GetCoreValue( aMtrDistance, ePoolUnit ); + sal_uInt32 nValue2 = GetCoreValue( aMtrDistance, ePoolUnit ); rAttrs.Put(Svx3DDistanceItem(nValue2)); } else @@ -1842,7 +1926,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) // Brennweite if( !aMtrFocalLength.IsEmptyFieldValue() ) { - UINT32 nValue2 = GetCoreValue( aMtrFocalLength, ePoolUnit ); + sal_uInt32 nValue2 = GetCoreValue( aMtrFocalLength, ePoolUnit ); rAttrs.Put(Svx3DFocalLengthItem(nValue2)); } else @@ -1866,7 +1950,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) eState = aBtnLight1.GetState(); if( eState != STATE_DONTKNOW ) { - BOOL bValue = GetUILightState( aBtnLight1 ); + sal_Bool bValue = GetUILightState( aBtnLight1 ); rAttrs.Put(Svx3DLightOnOff1Item(bValue)); // Licht 1 (Richtung) @@ -1891,7 +1975,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) eState = aBtnLight2.GetState(); if( eState != STATE_DONTKNOW ) { - BOOL bValue = GetUILightState( aBtnLight2 ); + sal_Bool bValue = GetUILightState( aBtnLight2 ); rAttrs.Put(Svx3DLightOnOff2Item(bValue)); // Licht 2 (Richtung) @@ -1915,7 +1999,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) eState = aBtnLight3.GetState(); if( eState != STATE_DONTKNOW ) { - BOOL bValue = GetUILightState( aBtnLight3 ); + sal_Bool bValue = GetUILightState( aBtnLight3 ); rAttrs.Put(Svx3DLightOnOff3Item(bValue)); // Licht 3 (Richtung) @@ -1939,7 +2023,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) eState = aBtnLight4.GetState(); if( eState != STATE_DONTKNOW ) { - BOOL bValue = GetUILightState( aBtnLight4 ); + sal_Bool bValue = GetUILightState( aBtnLight4 ); rAttrs.Put(Svx3DLightOnOff4Item(bValue)); // Licht 4 (Richtung) @@ -1963,7 +2047,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) eState = aBtnLight5.GetState(); if( eState != STATE_DONTKNOW ) { - BOOL bValue = GetUILightState( aBtnLight5 ); + sal_Bool bValue = GetUILightState( aBtnLight5 ); rAttrs.Put(Svx3DLightOnOff5Item(bValue)); // Licht 5 (Richtung) @@ -1987,7 +2071,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) eState = aBtnLight6.GetState(); if( eState != STATE_DONTKNOW ) { - BOOL bValue = GetUILightState( aBtnLight6 ); + sal_Bool bValue = GetUILightState( aBtnLight6 ); rAttrs.Put(Svx3DLightOnOff6Item(bValue)); // Licht 6 (Richtung) @@ -2011,7 +2095,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) eState = aBtnLight7.GetState(); if( eState != STATE_DONTKNOW ) { - BOOL bValue = GetUILightState( aBtnLight7 ); + sal_Bool bValue = GetUILightState( aBtnLight7 ); rAttrs.Put(Svx3DLightOnOff7Item(bValue)); // Licht 7 (Richtung) @@ -2035,7 +2119,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) eState = aBtnLight8.GetState(); if( eState != STATE_DONTKNOW ) { - BOOL bValue = GetUILightState( aBtnLight8 ); + sal_Bool bValue = GetUILightState( aBtnLight8 ); rAttrs.Put(Svx3DLightOnOff8Item(bValue)); // Licht 8 (Richtung) @@ -2117,7 +2201,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) eState = aBtnTexFilter.GetState(); if( eState != STATE_DONTKNOW ) { - BOOL bValue = STATE_CHECK == eState; + sal_Bool bValue = STATE_CHECK == eState; rAttrs.Put(Svx3DTextureFilterItem(bValue)); } else @@ -2157,7 +2241,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) // Glanzpunkt Intensitaet if( !aMtrMatSpecularIntensity.IsEmptyFieldValue() ) { - UINT16 nValue2 = (UINT16) aMtrMatSpecularIntensity.GetValue(); + sal_uInt16 nValue2 = (sal_uInt16) aMtrMatSpecularIntensity.GetValue(); rAttrs.Put(Svx3DMaterialSpecularIntensityItem(nValue2)); } else @@ -2268,7 +2352,7 @@ IMPL_LINK( Svx3DWin, ClickUpdateHdl, void *, EMPTYARG ) SfxDispatcher* pDispatcher = LocalGetDispatcher(pBindings); if (pDispatcher != NULL) { - SfxBoolItem aItem( SID_3D_STATE, TRUE ); + SfxBoolItem aItem( SID_3D_STATE, sal_True ); pDispatcher->Execute( SID_3D_STATE, SFX_CALLMODE_ASYNCHRON | SFX_CALLMODE_RECORD, &aItem, 0L ); } @@ -2287,7 +2371,7 @@ IMPL_LINK( Svx3DWin, ClickAssignHdl, void *, EMPTYARG ) SfxDispatcher* pDispatcher = LocalGetDispatcher(pBindings); if (pDispatcher != NULL) { - SfxBoolItem aItem( SID_3D_ASSIGN, TRUE ); + SfxBoolItem aItem( SID_3D_ASSIGN, sal_True ); pDispatcher->Execute( SID_3D_ASSIGN, SFX_CALLMODE_ASYNCHRON | SFX_CALLMODE_RECORD, &aItem, 0L ); } @@ -2303,7 +2387,7 @@ IMPL_LINK( Svx3DWin, ClickViewTypeHdl, void *, pBtn ) if( pBtn ) { // Da das permanente Updaten der Preview zu teuer waere - BOOL bUpdatePreview = aBtnLight.IsChecked(); + sal_Bool bUpdatePreview = aBtnLight.IsChecked(); aBtnGeo.Check( &aBtnGeo == pBtn ); aBtnRepresentation.Check( &aBtnRepresentation == pBtn ); @@ -2567,11 +2651,11 @@ IMPL_LINK( Svx3DWin, ClickViewTypeHdl, void *, pBtn ) // ----------------------------------------------------------------------- IMPL_LINK( Svx3DWin, ClickHdl, PushButton *, pBtn ) { - BOOL bUpdatePreview = FALSE; + sal_Bool bUpdatePreview = sal_False; if( pBtn ) { - USHORT nSId = 0; + sal_uInt16 nSId = 0; if( pBtn == &aBtnConvertTo3D ) { @@ -2589,7 +2673,7 @@ IMPL_LINK( Svx3DWin, ClickHdl, PushButton *, pBtn ) aBtnNormalsObj.Check( pBtn == &aBtnNormalsObj ); aBtnNormalsFlat.Check( pBtn == &aBtnNormalsFlat ); aBtnNormalsSphere.Check( pBtn == &aBtnNormalsSphere ); - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; } else if( pBtn == &aBtnLight1 || pBtn == &aBtnLight2 || @@ -2614,51 +2698,51 @@ IMPL_LINK( Svx3DWin, ClickHdl, PushButton *, pBtn ) if( pBtn != &aBtnLight1 && aBtnLight1.IsChecked() ) { - aBtnLight1.Check( FALSE ); + aBtnLight1.Check( sal_False ); aLbLight1.Hide(); } if( pBtn != &aBtnLight2 && aBtnLight2.IsChecked() ) { - aBtnLight2.Check( FALSE ); + aBtnLight2.Check( sal_False ); aLbLight2.Hide(); } if( pBtn != &aBtnLight3 && aBtnLight3.IsChecked() ) { - aBtnLight3.Check( FALSE ); + aBtnLight3.Check( sal_False ); aLbLight3.Hide(); } if( pBtn != &aBtnLight4 && aBtnLight4.IsChecked() ) { - aBtnLight4.Check( FALSE ); + aBtnLight4.Check( sal_False ); aLbLight4.Hide(); } if( pBtn != &aBtnLight5 && aBtnLight5.IsChecked() ) { - aBtnLight5.Check( FALSE ); + aBtnLight5.Check( sal_False ); aLbLight5.Hide(); } if( pBtn != &aBtnLight6 && aBtnLight6.IsChecked() ) { - aBtnLight6.Check( FALSE ); + aBtnLight6.Check( sal_False ); aLbLight6.Hide(); } if( pBtn != &aBtnLight7 && aBtnLight7.IsChecked() ) { - aBtnLight7.Check( FALSE ); + aBtnLight7.Check( sal_False ); aLbLight7.Hide(); } if( pBtn != &aBtnLight8 && aBtnLight8.IsChecked() ) { - aBtnLight8.Check( FALSE ); + aBtnLight8.Check( sal_False ); aLbLight8.Hide(); } } - BOOL bEnable = GetUILightState( *(ImageButton*)pBtn ); + sal_Bool bEnable = GetUILightState( *(ImageButton*)pBtn ); aBtnLightColor.Enable( bEnable ); pLb->Enable( bEnable ); ClickLightHdl( pBtn ); - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; } // Textures else if( pBtn == &aBtnTexLuminance || @@ -2666,7 +2750,7 @@ IMPL_LINK( Svx3DWin, ClickHdl, PushButton *, pBtn ) { aBtnTexLuminance.Check( pBtn == &aBtnTexLuminance ); aBtnTexColor.Check( pBtn == &aBtnTexColor ); - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; } else if( pBtn == &aBtnTexReplace || pBtn == &aBtnTexModulate )// || @@ -2675,7 +2759,7 @@ IMPL_LINK( Svx3DWin, ClickHdl, PushButton *, pBtn ) aBtnTexReplace.Check( pBtn == &aBtnTexReplace ); aBtnTexModulate.Check( pBtn == &aBtnTexModulate ); //aBtnTexBlend.Check( pBtn == &aBtnTexBlend ); - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; } else if( pBtn == &aBtnTexParallelX || pBtn == &aBtnTexCircleX || @@ -2684,7 +2768,7 @@ IMPL_LINK( Svx3DWin, ClickHdl, PushButton *, pBtn ) aBtnTexParallelX.Check( pBtn == &aBtnTexParallelX ); aBtnTexCircleX.Check( pBtn == &aBtnTexCircleX ); aBtnTexObjectX.Check( pBtn == &aBtnTexObjectX ); - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; } else if( pBtn == &aBtnTexParallelY || pBtn == &aBtnTexCircleY || @@ -2693,20 +2777,20 @@ IMPL_LINK( Svx3DWin, ClickHdl, PushButton *, pBtn ) aBtnTexParallelY.Check( pBtn == &aBtnTexParallelY ); aBtnTexCircleY.Check( pBtn == &aBtnTexCircleY ); aBtnTexObjectY.Check( pBtn == &aBtnTexObjectY ); - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; } else if( pBtn == &aBtnShadow3d ) { pBtn->Check( !pBtn->IsChecked() ); aFtSlant.Enable( pBtn->IsChecked() ); aMtrSlant.Enable( pBtn->IsChecked() ); - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; } // Sonstige (keine Gruppen) else if( pBtn != NULL ) { pBtn->Check( !pBtn->IsChecked() ); - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; } if( nSId > 0 ) @@ -2714,12 +2798,12 @@ IMPL_LINK( Svx3DWin, ClickHdl, PushButton *, pBtn ) SfxDispatcher* pDispatcher = LocalGetDispatcher(pBindings); if (pDispatcher != NULL) { - SfxBoolItem aItem( nSId, TRUE ); + SfxBoolItem aItem( nSId, sal_True ); pDispatcher->Execute( nSId, SFX_CALLMODE_ASYNCHRON | SFX_CALLMODE_RECORD, &aItem, 0L ); } } - else if( bUpdatePreview == TRUE ) + else if( bUpdatePreview == sal_True ) UpdatePreview(); } return( 0L ); @@ -2761,7 +2845,7 @@ IMPL_LINK( Svx3DWin, SelectHdl, void *, p ) if( p ) { Color aColor; - BOOL bUpdatePreview = FALSE; + sal_Bool bUpdatePreview = sal_False; // Material if( p == &aLbMatFavorites ) @@ -2769,9 +2853,9 @@ IMPL_LINK( Svx3DWin, SelectHdl, void *, p ) Color aColObj( COL_WHITE ); Color aColEmis( COL_BLACK ); Color aColSpec( COL_WHITE ); - USHORT nSpecIntens = 20; + sal_uInt16 nSpecIntens = 20; - USHORT nPos = aLbMatFavorites.GetSelectEntryPos(); + sal_uInt16 nPos = aLbMatFavorites.GetSelectEntryPos(); switch( nPos ) { case 1: // Metall @@ -2824,19 +2908,19 @@ IMPL_LINK( Svx3DWin, SelectHdl, void *, p ) LBSelectColor( &aLbMatSpecular, aColSpec ); aMtrMatSpecularIntensity.SetValue( nSpecIntens ); - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; } else if( p == &aLbMatColor || p == &aLbMatEmission || p == &aLbMatSpecular ) { aLbMatFavorites.SelectEntryPos( 0 ); - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; } // Beleuchtung else if( p == &aLbAmbientlight ) { - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; } else if( p == &aLbLight1 || p == &aLbLight2 || @@ -2847,12 +2931,12 @@ IMPL_LINK( Svx3DWin, SelectHdl, void *, p ) p == &aLbLight7 || p == &aLbLight8 ) { - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; } else if( p == &aLbShademode ) - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; - if( bUpdatePreview == TRUE ) + if( bUpdatePreview == sal_True ) UpdatePreview(); } return( 0L ); @@ -2863,27 +2947,27 @@ IMPL_LINK( Svx3DWin, ModifyHdl, void*, pField ) { if( pField ) { - BOOL bUpdatePreview = FALSE; + sal_Bool bUpdatePreview = sal_False; // Material if( pField == &aMtrMatSpecularIntensity ) { - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; } else if( pField == &aNumHorizontal ) { - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; } else if( pField == &aNumVertical ) { - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; } else if( pField == &aMtrSlant ) { - bUpdatePreview = TRUE; + bUpdatePreview = sal_True; } - if( bUpdatePreview == TRUE ) + if( bUpdatePreview == sal_True ) UpdatePreview(); } return( 0L ); @@ -2896,7 +2980,7 @@ IMPL_LINK( Svx3DWin, ClickLightHdl, PushButton*, pBtn ) if( pBtn ) { - USHORT nLightSource = GetLightSource( pBtn ); + sal_uInt16 nLightSource = GetLightSource( pBtn ); ColorLB* pLb = GetLbByButton( pBtn ); Color aColor( pLb->GetSelectEntryColor() ); SfxItemSet aLightItemSet(aCtlLightPreview.GetSvx3DLightControl().Get3DAttributes()); @@ -2926,7 +3010,7 @@ IMPL_LINK( Svx3DWin, ClickLightHdl, PushButton*, pBtn ) // ----------------------------------------------------------------------- IMPL_LINK( Svx3DWin, DoubleClickHdl, void*, EMPTYARG ) { - //USHORT nItemId = aCtlFavorites.GetSelectItemId(); + //sal_uInt16 nItemId = aCtlFavorites.GetSelectItemId(); //SfxItemSet* pSet = (SfxItemSet*) pFavorSetList->GetObject( nItemId - 1 ); //Update( *pSet ); @@ -2972,45 +3056,45 @@ IMPL_LINK( Svx3DWin, ChangeSelectionCallbackHdl, void*, EMPTYARG ) // Zustand: Keine Lampe selektiert if( aBtnLight1.IsChecked() ) { - aBtnLight1.Check( FALSE ); - aLbLight1.Enable( FALSE ); + aBtnLight1.Check( sal_False ); + aLbLight1.Enable( sal_False ); } else if( aBtnLight2.IsChecked() ) { - aBtnLight2.Check( FALSE ); - aLbLight2.Enable( FALSE ); + aBtnLight2.Check( sal_False ); + aLbLight2.Enable( sal_False ); } else if( aBtnLight3.IsChecked() ) { - aBtnLight3.Check( FALSE ); - aLbLight3.Enable( FALSE ); + aBtnLight3.Check( sal_False ); + aLbLight3.Enable( sal_False ); } else if( aBtnLight4.IsChecked() ) { - aBtnLight4.Check( FALSE ); - aLbLight4.Enable( FALSE ); + aBtnLight4.Check( sal_False ); + aLbLight4.Enable( sal_False ); } else if( aBtnLight5.IsChecked() ) { - aBtnLight5.Check( FALSE ); - aLbLight5.Enable( FALSE ); + aBtnLight5.Check( sal_False ); + aLbLight5.Enable( sal_False ); } else if( aBtnLight6.IsChecked() ) { - aBtnLight6.Check( FALSE ); - aLbLight6.Enable( FALSE ); + aBtnLight6.Check( sal_False ); + aLbLight6.Enable( sal_False ); } else if( aBtnLight7.IsChecked() ) { - aBtnLight7.Check( FALSE ); - aLbLight7.Enable( FALSE ); + aBtnLight7.Check( sal_False ); + aLbLight7.Enable( sal_False ); } else if( aBtnLight8.IsChecked() ) { - aBtnLight8.Check( FALSE ); - aLbLight8.Enable( FALSE ); + aBtnLight8.Check( sal_False ); + aLbLight8.Enable( sal_False ); } - aBtnLightColor.Enable( FALSE ); + aBtnLightColor.Enable( sal_False ); } return( 0L ); @@ -3018,11 +3102,11 @@ IMPL_LINK( Svx3DWin, ChangeSelectionCallbackHdl, void*, EMPTYARG ) // ----------------------------------------------------------------------- // Methode um sicherzustellen, dass die LB auch mit einer Farbe gesetzt ist -// Liefert TRUE zurueck, falls Farbe hinzugefuegt wurde +// Liefert sal_True zurueck, falls Farbe hinzugefuegt wurde // ----------------------------------------------------------------------- -BOOL Svx3DWin::LBSelectColor( ColorLB* pLb, const Color& rColor ) +sal_Bool Svx3DWin::LBSelectColor( ColorLB* pLb, const Color& rColor ) { - BOOL bRet = FALSE; + sal_Bool bRet = sal_False; pLb->SetNoSelection(); pLb->SelectEntry( rColor ); @@ -3030,17 +3114,17 @@ BOOL Svx3DWin::LBSelectColor( ColorLB* pLb, const Color& rColor ) { String aStr(SVX_RES(RID_SVXFLOAT3D_FIX_R)); - aStr += String::CreateFromInt32((INT32)rColor.GetRed()); + aStr += String::CreateFromInt32((sal_Int32)rColor.GetRed()); aStr += sal_Unicode(' '); aStr += String(SVX_RES(RID_SVXFLOAT3D_FIX_G)); - aStr += String::CreateFromInt32((INT32)rColor.GetGreen()); + aStr += String::CreateFromInt32((sal_Int32)rColor.GetGreen()); aStr += sal_Unicode(' '); aStr += String(SVX_RES(RID_SVXFLOAT3D_FIX_B)); - aStr += String::CreateFromInt32((INT32)rColor.GetBlue()); + aStr += String::CreateFromInt32((sal_Int32)rColor.GetBlue()); - USHORT nPos = pLb->InsertEntry( rColor, aStr ); + sal_uInt16 nPos = pLb->InsertEntry( rColor, aStr ); pLb->SelectEntryPos( nPos ); - bRet = TRUE; + bRet = sal_True; } return( bRet ); } @@ -3057,12 +3141,12 @@ void Svx3DWin::UpdatePreview() SfxDispatcher* pDispatcher = LocalGetDispatcher(pBindings); if (pDispatcher != NULL) { - SfxBoolItem aItem( SID_3D_STATE, TRUE ); + SfxBoolItem aItem( SID_3D_STATE, sal_True ); pDispatcher->Execute( SID_3D_STATE, SFX_CALLMODE_SYNCHRON | SFX_CALLMODE_RECORD, &aItem, 0L ); } // Flag zuruecksetzen - bOnly3DChanged = FALSE; + bOnly3DChanged = sal_False; } // ItemSet besorgen @@ -3117,9 +3201,9 @@ void Svx3DWin::InitColorLB( const SdrModel* pDoc ) } // ----------------------------------------------------------------------- -USHORT Svx3DWin::GetLightSource( const PushButton* pBtn ) +sal_uInt16 Svx3DWin::GetLightSource( const PushButton* pBtn ) { - USHORT nLight = 8; + sal_uInt16 nLight = 8; if( pBtn == NULL ) { @@ -3214,7 +3298,7 @@ ColorLB* Svx3DWin::GetLbByButton( const PushButton* pBtn ) |* \************************************************************************/ Svx3DChildWindow::Svx3DChildWindow( Window* _pParent, - USHORT nId, + sal_uInt16 nId, SfxBindings* pBindings, SfxChildWinInfo* pInfo ) : SfxChildWindow( _pParent, nId ) @@ -3232,7 +3316,7 @@ Svx3DChildWindow::Svx3DChildWindow( Window* _pParent, |* ControllerItem fuer 3DStatus |* \************************************************************************/ -Svx3DCtrlItem::Svx3DCtrlItem( USHORT _nId, +Svx3DCtrlItem::Svx3DCtrlItem( sal_uInt16 _nId, Svx3DWin* pWin, SfxBindings* _pBindings) : SfxControllerItem( _nId, *_pBindings ), @@ -3241,7 +3325,7 @@ Svx3DCtrlItem::Svx3DCtrlItem( USHORT _nId, } // ----------------------------------------------------------------------- -void Svx3DCtrlItem::StateChanged( USHORT /*nSId*/, +void Svx3DCtrlItem::StateChanged( sal_uInt16 /*nSId*/, SfxItemState /*eState*/, const SfxPoolItem* /*pItem*/ ) { } @@ -3252,22 +3336,22 @@ void Svx3DCtrlItem::StateChanged( USHORT /*nSId*/, |* \************************************************************************/ -SvxConvertTo3DItem::SvxConvertTo3DItem(UINT16 _nId, SfxBindings* _pBindings) +SvxConvertTo3DItem::SvxConvertTo3DItem(sal_uInt16 _nId, SfxBindings* _pBindings) : SfxControllerItem(_nId, *_pBindings), - bState(FALSE) + bState(sal_False) { } -void SvxConvertTo3DItem::StateChanged(UINT16 /*_nId*/, SfxItemState eState, const SfxPoolItem* /*pState*/) +void SvxConvertTo3DItem::StateChanged(sal_uInt16 /*_nId*/, SfxItemState eState, const SfxPoolItem* /*pState*/) { - BOOL bNewState = (eState != SFX_ITEM_DISABLED); + sal_Bool bNewState = (eState != SFX_ITEM_DISABLED); if(bNewState != bState) { bState = bNewState; SfxDispatcher* pDispatcher = LocalGetDispatcher(&GetBindings()); if (pDispatcher != NULL) { - SfxBoolItem aItem( SID_3D_STATE, TRUE ); + SfxBoolItem aItem( SID_3D_STATE, sal_True ); pDispatcher->Execute( SID_3D_STATE, SFX_CALLMODE_ASYNCHRON|SFX_CALLMODE_RECORD, &aItem, 0L); } diff --git a/svx/source/engine3d/float3d.src b/svx/source/engine3d/float3d.src index 4fd50929dba1..0952761153f3 100644..100755 --- a/svx/source/engine3d/float3d.src +++ b/svx/source/engine3d/float3d.src @@ -27,6 +27,8 @@ #include <svx/dialogs.hrc> #include "float3d.hrc" +#include <svx/svxcommands.h> + #define WIDTH 158 #define HEIGHT 209 #define BORDER 3 @@ -64,7 +66,7 @@ DockingWindow RID_SVXFLOAT_3D { - HelpID = SID_3D_WIN ; + HelpID = CMD_SID_3D_WIN ; Border = TRUE ; Hide = TRUE ; SVLook = TRUE ; @@ -81,6 +83,7 @@ DockingWindow RID_SVXFLOAT_3D ImageButton BTN_GEO { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_GEO"; Pos = MAP_APPFONT ( 4 , BORDER ) ; Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ; TabStop = TRUE ; @@ -93,6 +96,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_REPRESENTATION { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_REPRESENTATION"; Pos = MAP_APPFONT ( 22 , BORDER ) ; Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ; TabStop = TRUE ; @@ -105,6 +109,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_LIGHT { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT"; Pos = MAP_APPFONT ( 40 , BORDER ) ; Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ; TabStop = TRUE ; @@ -117,6 +122,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_TEXTURE { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEXTURE"; Pos = MAP_APPFONT ( 58 , BORDER ) ; Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ; ButtonImage = Image @@ -129,6 +135,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_MATERIAL { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_MATERIAL"; Pos = MAP_APPFONT ( 76 , BORDER ) ; Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ; TabStop = TRUE ; @@ -142,6 +149,7 @@ DockingWindow RID_SVXFLOAT_3D ImageButton BTN_UPDATE { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_UPDATE"; Pos = MAP_APPFONT ( WIDTH - BORDER - BUTTON_WIDTH * 2 , BORDER ) ; Size = IMG_BUTTON_SIZE; TabStop = TRUE ; @@ -154,6 +162,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_ASSIGN { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_ASSIGN"; Pos = MAP_APPFONT ( WIDTH - BORDER - BUTTON_WIDTH , BORDER ) ; Size = IMG_BUTTON_SIZE; TabStop = TRUE ; @@ -167,6 +176,7 @@ DockingWindow RID_SVXFLOAT_3D // Unterer Teil ImageButton BTN_CHANGE_TO_3D { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_CHANGE_TO_3D"; Pos = MAP_APPFONT ( 9 , 200 - BUTTON_HEIGHT ) ; Size = IMG_BUTTON_SIZE; TabStop = TRUE ; @@ -180,6 +190,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_LATHE_OBJ { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LATHE_OBJ"; Pos = MAP_APPFONT ( 9 + BUTTON_WIDTH + 1 , 200 - BUTTON_HEIGHT ) ; Size = IMG_BUTTON_SIZE; TabStop = TRUE ; @@ -193,6 +204,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_PERSPECTIVE { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_PERSPECTIVE"; Pos = MAP_APPFONT ( 9 + ( BUTTON_WIDTH + 1 ) * 2 , 200 - BUTTON_HEIGHT ) ; Size = IMG_BUTTON_SIZE; TabStop = TRUE ; @@ -232,6 +244,7 @@ DockingWindow RID_SVXFLOAT_3D }; MetricField MTR_PERCENT_DIAGONAL { + HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_PERCENT_DIAGONAL"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1 , FIRST_FT_START_Y - 2 ) ; Size = MAP_APPFONT ( 50 , 12 ) ; @@ -252,6 +265,7 @@ DockingWindow RID_SVXFLOAT_3D }; MetricField MTR_BACKSCALE { + HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_BACKSCALE"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1, FIRST_FT_START_Y + FT_OFFSET_NEXT - 2 ) ; @@ -273,6 +287,7 @@ DockingWindow RID_SVXFLOAT_3D }; MetricField MTR_END_ANGLE { + HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_END_ANGLE"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1, FIRST_FT_START_Y + 2*FT_OFFSET_NEXT - 2 ) ; @@ -295,6 +310,7 @@ DockingWindow RID_SVXFLOAT_3D }; MetricField MTR_DEPTH { + HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_DEPTH"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1, FIRST_FT_START_Y + 3*FT_OFFSET_NEXT - 2 ) ; @@ -326,6 +342,7 @@ DockingWindow RID_SVXFLOAT_3D }; NumericField NUM_HORIZONTAL { + HelpID = "svx:NumericField:RID_SVXFLOAT_3D:NUM_HORIZONTAL"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + 42, SEGMENTS_START_Y+13-2 ) ; Size = MAP_APPFONT ( 22 , 12 ) ; @@ -345,6 +362,7 @@ DockingWindow RID_SVXFLOAT_3D }; NumericField NUM_VERTICAL { + HelpID = "svx:NumericField:RID_SVXFLOAT_3D:NUM_VERTICAL"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + 114+2 , SEGMENTS_START_Y+13-2 ) ; Size = MAP_APPFONT ( 22 , 12 ) ; @@ -365,6 +383,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_NORMALS_OBJ { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_OBJ"; Pos = MAP_APPFONT ( FT_INDENT , NORMALS_BT_START_Y ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image @@ -377,6 +396,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_NORMALS_FLAT { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_FLAT"; Pos = MAP_APPFONT ( FT_INDENT + (1+BUTTON_WIDTH) , NORMALS_BT_START_Y ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image @@ -389,6 +409,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_NORMALS_SPHERE { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_SPHERE"; Pos = MAP_APPFONT ( FT_INDENT + (1+BUTTON_WIDTH) * 2 , NORMALS_BT_START_Y ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image @@ -401,6 +422,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_NORMALS_INVERT { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_INVERT"; Pos = MAP_APPFONT ( FT_INDENT , NORMALS_BT_START_Y + IMG_BUTTON_NEXT ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image @@ -413,6 +435,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_TWO_SIDED_LIGHTING { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TWO_SIDED_LIGHTING"; Pos = MAP_APPFONT ( FT_INDENT + (1+BUTTON_WIDTH) * 2 , NORMALS_BT_START_Y + IMG_BUTTON_NEXT ) ; Size = IMG_BUTTON_SIZE; @@ -426,6 +449,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_DOUBLE_SIDED { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_DOUBLE_SIDED"; Pos = MAP_APPFONT ( FT_INDENT , NORMALS_BT_START_Y + 2*IMG_BUTTON_NEXT ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image @@ -446,6 +470,7 @@ DockingWindow RID_SVXFLOAT_3D }; ListBox LB_SHADEMODE { + HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_SHADEMODE"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , 30 ) ; Size = MAP_APPFONT ( 83 , 100 ) ; @@ -466,6 +491,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_SHADOW_3D { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_SHADOW_3D"; Pos = MAP_APPFONT ( FT_INDENT , SHADOW_START_Y + 11 ) ; Size = IMG_BUTTON_SIZE; TabStop = TRUE ; @@ -486,6 +512,7 @@ DockingWindow RID_SVXFLOAT_3D }; MetricField MTR_SLANT { + HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_SLANT"; Border = TRUE ; Pos = MAP_APPFONT ( 99 , SHADOW_START_Y + 11 ) ; Size = MAP_APPFONT ( 50 , 12 ) ; @@ -513,6 +540,7 @@ DockingWindow RID_SVXFLOAT_3D }; MetricField MTR_DISTANCE { + HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_DISTANCE"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1 , CAMERA_START_Y + 11 - 2 ) ; @@ -537,6 +565,7 @@ DockingWindow RID_SVXFLOAT_3D }; MetricField MTR_FOCAL_LENGTH { + HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_FOCAL_LENGTH"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1 , CAMERA_START_Y + 11 + FT_OFFSET_NEXT - 2 ) ; @@ -568,6 +597,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_LIGHT_1 { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_1"; Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image @@ -580,6 +610,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_LIGHT_2 { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_2"; Pos = MAP_APPFONT ( FT_INDENT + 13 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image @@ -592,6 +623,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_LIGHT_3 { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_3"; Pos = MAP_APPFONT ( FT_INDENT + 2*13 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image @@ -604,6 +636,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_LIGHT_4 { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_4"; Pos = MAP_APPFONT ( FT_INDENT + 3*13 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image @@ -616,6 +649,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_LIGHT_5 { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_5"; Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 26 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image @@ -628,6 +662,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_LIGHT_6 { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_6"; Pos = MAP_APPFONT ( FT_INDENT + 13, FIRST_FT_START_Y + 26 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image @@ -640,6 +675,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_LIGHT_7 { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_7"; Pos = MAP_APPFONT ( FT_INDENT + 2*13, FIRST_FT_START_Y + 26 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image @@ -652,6 +688,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_LIGHT_8 { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_8"; Pos = MAP_APPFONT ( FT_INDENT +3*13 , FIRST_FT_START_Y + 26 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image @@ -664,6 +701,7 @@ DockingWindow RID_SVXFLOAT_3D }; ListBox LB_LIGHT_1 { + HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_1"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; @@ -672,6 +710,7 @@ DockingWindow RID_SVXFLOAT_3D }; ListBox LB_LIGHT_2 { + HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_2"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; @@ -680,6 +719,7 @@ DockingWindow RID_SVXFLOAT_3D }; ListBox LB_LIGHT_3 { + HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_3"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; @@ -688,6 +728,7 @@ DockingWindow RID_SVXFLOAT_3D }; ListBox LB_LIGHT_4 { + HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_4"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; @@ -696,6 +737,7 @@ DockingWindow RID_SVXFLOAT_3D }; ListBox LB_LIGHT_5 { + HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_5"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; @@ -704,6 +746,7 @@ DockingWindow RID_SVXFLOAT_3D }; ListBox LB_LIGHT_6 { + HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_6"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; @@ -712,6 +755,7 @@ DockingWindow RID_SVXFLOAT_3D }; ListBox LB_LIGHT_7 { + HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_7"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; @@ -720,6 +764,7 @@ DockingWindow RID_SVXFLOAT_3D }; ListBox LB_LIGHT_8 { + HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_8"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; @@ -728,6 +773,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_LIGHT_COLOR { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_COLOR"; Pos = MAP_APPFONT ( 137 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image @@ -746,6 +792,7 @@ DockingWindow RID_SVXFLOAT_3D }; ListBox LB_AMBIENTLIGHT { + HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_AMBIENTLIGHT"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 , FIRST_FT_START_Y + 53 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; @@ -754,6 +801,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_AMBIENT_COLOR { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_AMBIENT_COLOR"; Pos = MAP_APPFONT ( 137 , FIRST_FT_START_Y + 53 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image @@ -780,6 +828,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_TEX_LUMINANCE { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_LUMINANCE"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1, FIRST_FT_START_Y - 2 ) ; Size = IMG_BUTTON_SIZE; @@ -793,6 +842,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_TEX_COLOR { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_COLOR"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + BUTTON_WIDTH, FIRST_FT_START_Y - 2 ) ; Size = IMG_BUTTON_SIZE; @@ -812,6 +862,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_TEX_REPLACE { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_REPLACE"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1, FIRST_FT_START_Y + IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; @@ -825,6 +876,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_TEX_MODULATE { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_MODULATE"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + BUTTON_WIDTH, FIRST_FT_START_Y + IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; @@ -838,6 +890,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_TEX_BLEND { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_BLEND"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + 2*BUTTON_WIDTH, FIRST_FT_START_Y + IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; @@ -857,6 +910,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_TEX_OBJECT_X { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_X"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1, FIRST_FT_START_Y + 2*IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; @@ -870,6 +924,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_TEX_PARALLEL_X { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_X"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + BUTTON_WIDTH, FIRST_FT_START_Y + 2*IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; @@ -883,6 +938,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_TEX_CIRCLE_X { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_X"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + 2*BUTTON_WIDTH, FIRST_FT_START_Y + 2*IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; @@ -902,6 +958,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_TEX_OBJECT_Y { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_Y"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1, FIRST_FT_START_Y + 3*IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; @@ -915,6 +972,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_TEX_PARALLEL_Y { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_Y"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + BUTTON_WIDTH, FIRST_FT_START_Y + 3*IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; @@ -928,6 +986,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_TEX_CIRCLE_Y { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_Y"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + 2*BUTTON_WIDTH, FIRST_FT_START_Y + 3*IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; @@ -947,6 +1006,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_TEX_FILTER { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_FILTER"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1, FIRST_FT_START_Y + 4*IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; @@ -974,6 +1034,7 @@ DockingWindow RID_SVXFLOAT_3D }; ListBox LB_MAT_FAVORITES { + HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_FAVORITES"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1, FIRST_FT_START_Y - 2 ) ; @@ -998,6 +1059,7 @@ DockingWindow RID_SVXFLOAT_3D }; ListBox LB_MAT_COLOR { + HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_COLOR"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 , FIRST_FT_START_Y + FT_OFFSET_NEXT - 2 ) ; @@ -1007,6 +1069,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_MAT_COLOR { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_MAT_COLOR"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 72 , FIRST_FT_START_Y + FT_OFFSET_NEXT - 2 ) ; Size = MAP_APPFONT ( 12, 14 ) ; @@ -1026,6 +1089,7 @@ DockingWindow RID_SVXFLOAT_3D }; ListBox LB_MAT_EMISSION { + HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_EMISSION"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 , FIRST_FT_START_Y + 2*FT_OFFSET_NEXT - 2 ) ; @@ -1035,6 +1099,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_EMISSION_COLOR { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_EMISSION_COLOR"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 72 , FIRST_FT_START_Y + 2*FT_OFFSET_NEXT - 2 ) ; Size = MAP_APPFONT ( 12, 14 ) ; @@ -1061,6 +1126,7 @@ DockingWindow RID_SVXFLOAT_3D }; ListBox LB_MAT_SPECULAR { + HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_SPECULAR"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1, SPECULAR_START_Y + 13 - 2 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; @@ -1069,6 +1135,7 @@ DockingWindow RID_SVXFLOAT_3D }; ImageButton BTN_SPECULAR_COLOR { + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_SPECULAR_COLOR"; Pos = MAP_APPFONT ( 137 , SPECULAR_START_Y + 13 - 2 ) ; Size = MAP_APPFONT ( 12, 14 ) ; ButtonImage = Image @@ -1087,6 +1154,7 @@ DockingWindow RID_SVXFLOAT_3D }; MetricField MTR_MAT_SPECULAR_INTENSITY { + HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_MAT_SPECULAR_INTENSITY"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 , SPECULAR_START_Y + 13 + FT_OFFSET_NEXT ) ; @@ -1102,6 +1170,8 @@ DockingWindow RID_SVXFLOAT_3D Last = 100 ; SpinSize = 1 ; }; + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_MAT_FAVORITES"; + HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_MAT_EDITOR"; FixedLine FL_MATERIAL { Pos = TOP_FIXED_LINE_POS; @@ -1163,3 +1233,8 @@ String RID_SVXFLOAT3D_FIX_B { Text [ en-US ] = "B:"; }; +String STR_COLOR_LIGHT_PRE +{ + Text [ en-US ] = "Color Light Preview"; +}; + diff --git a/svx/source/engine3d/helperhittest3d.cxx b/svx/source/engine3d/helperhittest3d.cxx index c3bf9c512463..e526061175c0 100644..100755 --- a/svx/source/engine3d/helperhittest3d.cxx +++ b/svx/source/engine3d/helperhittest3d.cxx @@ -33,7 +33,7 @@ #include <basegfx/point/b2dpoint.hxx> #include <svx/svdpage.hxx> #include <svx/scene3d.hxx> -#include <svditer.hxx> +#include <svx/svditer.hxx> #include <drawinglayer/processor3d/cutfindprocessor3d.hxx> #include <svx/sdr/contact/viewcontactofe3d.hxx> #include <svx/sdr/contact/viewcontactofe3dscene.hxx> diff --git a/svx/source/engine3d/helperminimaldepth3d.cxx b/svx/source/engine3d/helperminimaldepth3d.cxx index 1ad7a6cf743b..1ad7a6cf743b 100644..100755 --- a/svx/source/engine3d/helperminimaldepth3d.cxx +++ b/svx/source/engine3d/helperminimaldepth3d.cxx diff --git a/svx/source/engine3d/helperminimaldepth3d.hxx b/svx/source/engine3d/helperminimaldepth3d.hxx index 28fb9a3fb10e..28fb9a3fb10e 100644..100755 --- a/svx/source/engine3d/helperminimaldepth3d.hxx +++ b/svx/source/engine3d/helperminimaldepth3d.hxx diff --git a/svx/source/engine3d/lathe3d.cxx b/svx/source/engine3d/lathe3d.cxx index 37011c17b7b4..8297510e0c83 100644..100755 --- a/svx/source/engine3d/lathe3d.cxx +++ b/svx/source/engine3d/lathe3d.cxx @@ -29,11 +29,11 @@ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" -#include "svdstr.hrc" -#include "svdglob.hxx" +#include "svx/svdstr.hrc" +#include "svx/svdglob.hxx" #include <tools/poly.hxx> #include <svx/svdpage.hxx> -#include "globl3d.hxx" +#include "svx/globl3d.hxx" #include <svx/lathe3d.hxx> #include <svx/xpoly.hxx> #include <svx/svxids.hrc> @@ -131,7 +131,7 @@ void E3dLatheObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault) |* \************************************************************************/ -UINT16 E3dLatheObj::GetObjIdentifier() const +sal_uInt16 E3dLatheObj::GetObjIdentifier() const { return E3D_LATHEOBJ_ID; } @@ -159,7 +159,7 @@ void E3dLatheObj::operator=(const SdrObject& rObj) |* \************************************************************************/ -SdrObject *E3dLatheObj::DoConvertToPolyObj(BOOL /*bBezier*/) const +SdrObject *E3dLatheObj::DoConvertToPolyObj(sal_Bool /*bBezier*/) const { return NULL; } @@ -249,9 +249,9 @@ void E3dLatheObj::TakeObjNamePlural(XubString& rName) const |* \************************************************************************/ -BOOL E3dLatheObj::IsBreakObjPossible() +sal_Bool E3dLatheObj::IsBreakObjPossible() { - return TRUE; + return sal_True; } SdrAttrObj* E3dLatheObj::GetBreakObj() diff --git a/svx/source/engine3d/makefile.mk b/svx/source/engine3d/makefile.mk deleted file mode 100644 index 71916df4a83c..000000000000 --- a/svx/source/engine3d/makefile.mk +++ /dev/null @@ -1,76 +0,0 @@ -#************************************************************************* -# -# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. -# -# Copyright 2000, 2010 Oracle and/or its affiliates. -# -# OpenOffice.org - a multi-platform office productivity suite -# -# This file is part of OpenOffice.org. -# -# OpenOffice.org is free software: you can redistribute it and/or modify -# it under the terms of the GNU Lesser General Public License version 3 -# only, as published by the Free Software Foundation. -# -# OpenOffice.org is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Lesser General Public License version 3 for more details -# (a copy is included in the LICENSE file that accompanied this code). -# -# You should have received a copy of the GNU Lesser General Public License -# version 3 along with OpenOffice.org. If not, see -# <http://www.openoffice.org/license.html> -# for a copy of the LGPLv3 License. -# -#************************************************************************* - -PRJ=..$/.. - -PRJNAME=svx -TARGET=engine3d -LIBTARGET=NO -ENABLE_EXCEPTIONS=TRUE - -# --- Settings ----------------------------------------------------- - -.INCLUDE : settings.mk -.INCLUDE : $(PRJ)$/util$/makefile.pmk - -# --- Files -------------------------------------------------------- - -LIB1TARGET= $(SLB)$/$(TARGET)-core.lib -LIB1OBJFILES= \ - $(SLO)$/e3dsceneupdater.obj \ - $(SLO)$/helperminimaldepth3d.obj \ - $(SLO)$/helperhittest3d.obj \ - $(SLO)$/obj3d.obj \ - $(SLO)$/scene3d.obj \ - $(SLO)$/polysc3d.obj \ - $(SLO)$/cube3d.obj \ - $(SLO)$/sphere3d.obj \ - $(SLO)$/extrud3d.obj \ - $(SLO)$/lathe3d.obj \ - $(SLO)$/polygn3d.obj \ - $(SLO)$/svx3ditems.obj \ - $(SLO)$/deflt3d.obj \ - $(SLO)$/e3dundo.obj \ - $(SLO)$/viewpt3d2.obj \ - $(SLO)$/camera3d.obj \ - $(SLO)$/objfac3d.obj \ - $(SLO)$/dragmt3d.obj \ - $(SLO)$/view3d.obj \ - $(SLO)$/view3d1.obj - -LIB2TARGET= $(SLB)$/$(TARGET).lib -LIB2OBJFILES= \ - $(SLO)$/float3d.obj - -SLOFILES = $(LIB1OBJFILES) $(LIB2OBJFILES) - -SRS1NAME=engine3d -SRC1FILES=\ - string3d.src \ - float3d.src - -.INCLUDE : target.mk diff --git a/svx/source/engine3d/obj3d.cxx b/svx/source/engine3d/obj3d.cxx index e3a34767fba8..314745f1f0e6 100644..100755 --- a/svx/source/engine3d/obj3d.cxx +++ b/svx/source/engine3d/obj3d.cxx @@ -29,14 +29,14 @@ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" -#include "svdstr.hrc" -#include "svdglob.hxx" +#include "svx/svdstr.hrc" +#include "svx/svdglob.hxx" #include <svx/svdview.hxx> #include <svx/svdattr.hxx> #include <svx/svdpage.hxx> #include <svx/svdmodel.hxx> -#include "svditer.hxx" -#include "globl3d.hxx" +#include "svx/svditer.hxx" +#include "svx/globl3d.hxx" #include <svx/camera3d.hxx> #include <svx/scene3d.hxx> #include <svx/polysc3d.hxx> @@ -118,7 +118,7 @@ E3dObjList::~E3dObjList() { } -void E3dObjList::NbcInsertObject(SdrObject* pObj, ULONG nPos, const SdrInsertReason* pReason) +void E3dObjList::NbcInsertObject(SdrObject* pObj, sal_uIntPtr nPos, const SdrInsertReason* pReason) { // Owner holen DBG_ASSERT(GetOwnerObj()->ISA(E3dObject), "AW: Einfuegen 3DObject in Parent != 3DObject"); @@ -137,7 +137,7 @@ void E3dObjList::NbcInsertObject(SdrObject* pObj, ULONG nPos, const SdrInsertRea } } -void E3dObjList::InsertObject(SdrObject* pObj, ULONG nPos, const SdrInsertReason* pReason) +void E3dObjList::InsertObject(SdrObject* pObj, sal_uIntPtr nPos, const SdrInsertReason* pReason) { OSL_ENSURE(GetOwnerObj()->ISA(E3dObject), "Insert 3DObject in non-3D Parent"); //E3DModifySceneSnapRectUpdater aUpdater(GetOwnerObj()); @@ -152,7 +152,7 @@ void E3dObjList::InsertObject(SdrObject* pObj, ULONG nPos, const SdrInsertReason } } -SdrObject* E3dObjList::NbcRemoveObject(ULONG nObjNum) +SdrObject* E3dObjList::NbcRemoveObject(sal_uIntPtr nObjNum) { DBG_ASSERT(GetOwnerObj()->ISA(E3dObject), "AW: Entfernen 3DObject aus Parent != 3DObject"); //E3DModifySceneSnapRectUpdater aUpdater(GetOwnerObj()); @@ -169,7 +169,7 @@ SdrObject* E3dObjList::NbcRemoveObject(ULONG nObjNum) return pRetval; } -SdrObject* E3dObjList::RemoveObject(ULONG nObjNum) +SdrObject* E3dObjList::RemoveObject(sal_uIntPtr nObjNum) { OSL_ENSURE(GetOwnerObj()->ISA(E3dObject), "3DObject is removed from non-3D Parent"); //E3DModifySceneSnapRectUpdater aUpdater(GetOwnerObj()); @@ -257,9 +257,9 @@ void E3dObject::SetSelected(bool bNew) |* \************************************************************************/ -BOOL E3dObject::IsBreakObjPossible() +sal_Bool E3dObject::IsBreakObjPossible() { - return FALSE; + return sal_False; } SdrAttrObj* E3dObject::GetBreakObj() @@ -295,7 +295,7 @@ void E3dObject::SetRectsDirty(sal_Bool bNotMyself) |* \************************************************************************/ -UINT32 E3dObject::GetObjInventor() const +sal_uInt32 E3dObject::GetObjInventor() const { return E3dInventor; } @@ -306,7 +306,7 @@ UINT32 E3dObject::GetObjInventor() const |* \************************************************************************/ -UINT16 E3dObject::GetObjIdentifier() const +sal_uInt16 E3dObject::GetObjIdentifier() const { return E3D_OBJECT_ID; } @@ -319,19 +319,19 @@ UINT16 E3dObject::GetObjIdentifier() const void E3dObject::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const { - rInfo.bResizeFreeAllowed = TRUE; - rInfo.bResizePropAllowed = TRUE; - rInfo.bRotateFreeAllowed = TRUE; - rInfo.bRotate90Allowed = TRUE; - rInfo.bMirrorFreeAllowed = FALSE; - rInfo.bMirror45Allowed = FALSE; - rInfo.bMirror90Allowed = FALSE; - rInfo.bShearAllowed = FALSE; - rInfo.bEdgeRadiusAllowed = FALSE; - rInfo.bCanConvToPath = FALSE; + rInfo.bResizeFreeAllowed = sal_True; + rInfo.bResizePropAllowed = sal_True; + rInfo.bRotateFreeAllowed = sal_True; + rInfo.bRotate90Allowed = sal_True; + rInfo.bMirrorFreeAllowed = sal_False; + rInfo.bMirror45Allowed = sal_False; + rInfo.bMirror90Allowed = sal_False; + rInfo.bShearAllowed = sal_False; + rInfo.bEdgeRadiusAllowed = sal_False; + rInfo.bCanConvToPath = sal_False; // no transparence for 3d objects - rInfo.bTransparenceAllowed = FALSE; + rInfo.bTransparenceAllowed = sal_False; // gradient depends on fillstyle // BM *** check if SetItem is NULL *** @@ -345,10 +345,10 @@ void E3dObject::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const // also bei Durchdringugnen auch gegeneinander geschnitten werden // muessten. Auch die Texturkoorinaten waeren ein ungeloestes // Problem. - rInfo.bCanConvToPoly = FALSE; - rInfo.bCanConvToContour = FALSE; - rInfo.bCanConvToPathLineToArea = FALSE; - rInfo.bCanConvToPolyLineToArea = FALSE; + rInfo.bCanConvToPoly = sal_False; + rInfo.bCanConvToContour = sal_False; + rInfo.bCanConvToPathLineToArea = sal_False; + rInfo.bCanConvToPolyLineToArea = sal_False; } /************************************************************************* @@ -952,7 +952,7 @@ void E3dObject::NbcRotate(const Point& rRef, long nWink, double sn, double cs) // Also derzeit sind die Klebepunkte relativ zum aOutRect der Szene definiert. Vor dem Drehen // werden die Klebepunkte relativ zur Seite definiert. Sie nehmen an der Drehung der Szene noch nicht Teil // dafuer gibt es den - SetGlueReallyAbsolute(TRUE); + SetGlueReallyAbsolute(sal_True); // SendRepaintBroadcast(); double fWinkelInRad = nWink/100 * F_PI180; @@ -964,7 +964,7 @@ void E3dObject::NbcRotate(const Point& rRef, long nWink, double sn, double cs) SetRectsDirty(); // Veranlasst eine Neuberechnung aller BoundRects NbcRotateGluePoints(rRef,nWink,sn,cs); // Rotiert die Klebepunkte (die haben noch Koordinaten relativ // zum Urpsung des Blattes - SetGlueReallyAbsolute(FALSE); // ab jetzt sind sie wieder relativ zum BoundRect (also dem aOutRect definiert) + SetGlueReallyAbsolute(sal_False); // ab jetzt sind sie wieder relativ zum BoundRect (also dem aOutRect definiert) } /*************************************************************************/ @@ -1128,7 +1128,7 @@ void E3dCompoundObject::AddToHdlList(SdrHdlList& rHdlList) const |* \************************************************************************/ -UINT16 E3dCompoundObject::GetObjIdentifier() const +sal_uInt16 E3dCompoundObject::GetObjIdentifier() const { return E3D_COMPOUNDOBJ_ID; } @@ -1208,7 +1208,7 @@ void E3dCompoundObject::operator=(const SdrObject& rObj) |* \************************************************************************/ -void E3dCompoundObject::SetCreateNormals(BOOL bNew) +void E3dCompoundObject::SetCreateNormals(sal_Bool bNew) { if(bCreateNormals != bNew) { @@ -1217,7 +1217,7 @@ void E3dCompoundObject::SetCreateNormals(BOOL bNew) } } -void E3dCompoundObject::SetCreateTexture(BOOL bNew) +void E3dCompoundObject::SetCreateTexture(sal_Bool bNew) { if(bCreateTexture != bNew) { diff --git a/svx/source/engine3d/objfac3d.cxx b/svx/source/engine3d/objfac3d.cxx index c98546cc653f..8e29358c14f9 100644..100755 --- a/svx/source/engine3d/objfac3d.cxx +++ b/svx/source/engine3d/objfac3d.cxx @@ -29,14 +29,14 @@ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" #include <svx/svdpage.hxx> -#include "globl3d.hxx" +#include "svx/globl3d.hxx" #include <svx/polysc3d.hxx> #include <svx/cube3d.hxx> #include <svx/sphere3d.hxx> #include <svx/extrud3d.hxx> #include <svx/lathe3d.hxx> #include <svx/polygn3d.hxx> -#include "objfac3d.hxx" +#include "svx/objfac3d.hxx" #include <svx/svdobj.hxx> /************************************************************************* @@ -45,14 +45,14 @@ |* \************************************************************************/ -static BOOL bInit = FALSE; +static sal_Bool bInit = sal_False; E3dObjFactory::E3dObjFactory() { if ( !bInit ) { SdrObjFactory::InsertMakeObjectHdl(LINK(this, E3dObjFactory, MakeObject)); - bInit = TRUE; + bInit = sal_True; } } diff --git a/svx/source/engine3d/polygn3d.cxx b/svx/source/engine3d/polygn3d.cxx index 8b1a4c1c554d..30bc7111f7bc 100644..100755 --- a/svx/source/engine3d/polygn3d.cxx +++ b/svx/source/engine3d/polygn3d.cxx @@ -30,7 +30,7 @@ #include "precompiled_svx.hxx" #include <svx/polygn3d.hxx> #include <svx/svdpage.hxx> -#include "globl3d.hxx" +#include "svx/globl3d.hxx" #include <basegfx/point/b3dpoint.hxx> #include <svx/sdr/contact/viewcontactofe3dpolygon.hxx> #include <basegfx/polygon/b3dpolygon.hxx> @@ -55,7 +55,7 @@ sdr::contact::ViewContact* E3dPolygonObj::CreateObjectSpecificViewContact() E3dPolygonObj::E3dPolygonObj( E3dDefaultAttributes& rDefault, const basegfx::B3DPolyPolygon& rPolyPoly3D, - BOOL bLinOnly) + sal_Bool bLinOnly) : E3dCompoundObject(rDefault), bLineOnly(bLinOnly) { @@ -79,7 +79,7 @@ E3dPolygonObj::E3dPolygonObj( E3dDefaultAttributes& rDefault, const basegfx::B3DPolyPolygon& rPolyPoly3D, const basegfx::B3DPolyPolygon& rPolyNormals3D, - BOOL bLinOnly) + sal_Bool bLinOnly) : E3dCompoundObject(rDefault), bLineOnly(bLinOnly) { @@ -102,7 +102,7 @@ E3dPolygonObj::E3dPolygonObj( const basegfx::B3DPolyPolygon& rPolyPoly3D, const basegfx::B3DPolyPolygon& rPolyNormals3D, const basegfx::B2DPolyPolygon& rPolyTexture2D, - BOOL bLinOnly) + sal_Bool bLinOnly) : E3dCompoundObject(rDefault), bLineOnly(bLinOnly) { @@ -189,7 +189,7 @@ void E3dPolygonObj::CreateDefaultTexture() // Entscheiden, welche Koordinaten als Source fuer das // Mapping benutzt werden sollen - UINT16 nSourceMode = 0; + sal_uInt16 nSourceMode = 0; // Groessten Freiheitsgrad ermitteln if(!(aNormal.getX() > aNormal.getY() && aNormal.getX() > aNormal.getZ())) @@ -266,7 +266,7 @@ E3dPolygonObj::~E3dPolygonObj() |* \************************************************************************/ -UINT16 E3dPolygonObj::GetObjIdentifier() const +sal_uInt16 E3dPolygonObj::GetObjIdentifier() const { return E3D_POLYGONOBJ_ID; } @@ -319,7 +319,7 @@ void E3dPolygonObj::SetPolyTexture2D(const basegfx::B2DPolyPolygon& rNewPolyText |* \************************************************************************/ -SdrObject *E3dPolygonObj::DoConvertToPolyObj(BOOL /*bBezier*/) const +SdrObject *E3dPolygonObj::DoConvertToPolyObj(sal_Bool /*bBezier*/) const { return NULL; } @@ -350,7 +350,7 @@ void E3dPolygonObj::operator=(const SdrObject& rObj) |* \************************************************************************/ -void E3dPolygonObj::SetLineOnly(BOOL bNew) +void E3dPolygonObj::SetLineOnly(sal_Bool bNew) { if(bNew != bLineOnly) { diff --git a/svx/source/engine3d/polysc3d.cxx b/svx/source/engine3d/polysc3d.cxx index 2f6c90b72274..c3139d955c64 100644..100755 --- a/svx/source/engine3d/polysc3d.cxx +++ b/svx/source/engine3d/polysc3d.cxx @@ -31,14 +31,14 @@ #include <svx/xfillit.hxx> #include <svx/svdopath.hxx> #include <svx/svdogrp.hxx> -#include "svditer.hxx" +#include "svx/svditer.hxx" #include <svx/svdetc.hxx> #include <vcl/virdev.hxx> #include <vcl/svapp.hxx> #include <svx/svdpage.hxx> #include <svx/svdpool.hxx> #include <svl/style.hxx> -#include "globl3d.hxx" +#include "svx/globl3d.hxx" #include <svx/polysc3d.hxx> #include <svx/xlnclit.hxx> #include <svl/metitem.hxx> @@ -67,7 +67,7 @@ E3dPolyScene::E3dPolyScene(E3dDefaultAttributes& rDefault) |* \************************************************************************/ -UINT16 E3dPolyScene::GetObjIdentifier() const +sal_uInt16 E3dPolyScene::GetObjIdentifier() const { return E3D_POLYSCENE_ID; } diff --git a/svx/source/engine3d/scene3d.cxx b/svx/source/engine3d/scene3d.cxx index 57bfd47afd00..d6458afb0c8a 100644..100755 --- a/svx/source/engine3d/scene3d.cxx +++ b/svx/source/engine3d/scene3d.cxx @@ -29,14 +29,14 @@ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" -#include "svdstr.hrc" -#include "svdglob.hxx" -#include "svditer.hxx" +#include "svx/svdstr.hrc" +#include "svx/svdglob.hxx" +#include "svx/svditer.hxx" #if defined( UNX ) || defined( ICC ) #include <stdlib.h> #endif -#include "globl3d.hxx" +#include "svx/globl3d.hxx" #include <svx/svdpage.hxx> #include <svl/style.hxx> #include <svx/scene3d.hxx> @@ -242,7 +242,7 @@ void E3dScene::SetDefaultAttributes(E3dDefaultAttributes& /*rDefault*/) #endif // Fuer WIN95/NT die FP-Exceptions abschalten -#if defined(WNT) || defined(WIN) +#if defined(WNT) #define SC_FPEXCEPTIONS_ON() _control87( _MCW_EM, 0 ) #define SC_FPEXCEPTIONS_OFF() _control87( _MCW_EM, _MCW_EM ) SC_FPEXCEPTIONS_OFF(); @@ -331,7 +331,7 @@ sal_uInt32 E3dScene::RemapOrdNum(sal_uInt32 nNewOrdNum) const |* \************************************************************************/ -UINT16 E3dScene::GetObjIdentifier() const +sal_uInt16 E3dScene::GetObjIdentifier() const { return E3D_SCENE_ID; } @@ -753,7 +753,7 @@ void E3dScene::NbcRotate(const Point& rRef, long nWink, double sn, double cs) // Also derzeit sind die Klebepunkte relativ zum aOutRect der Szene definiert. Vor dem Drehen // werden die Klebepunkte relativ zur Seite definiert. Sie nehmen an der Drehung der Szene noch nicht Teil // dafuer gibt es den - SetGlueReallyAbsolute(TRUE); + SetGlueReallyAbsolute(sal_True); // So dass war die Szene, ab jetzt kommen die Objekte in der Szene // 3D-Objekte gibt es nur ein einziges das kann zwar mehrere Flaechen haben aber die Flaechen @@ -772,7 +772,7 @@ void E3dScene::NbcRotate(const Point& rRef, long nWink, double sn, double cs) SetRectsDirty(); // Veranlasst eine Neuberechnung aller BoundRects NbcRotateGluePoints(rRef,nWink,sn,cs); // Rotiert die Klebepunkte (die haben noch Koordinaten relativ // zum Urpsung des Blattes - SetGlueReallyAbsolute(FALSE); // ab jetzt sind sie wieder relativ zum BoundRect (also dem aOutRect definiert) + SetGlueReallyAbsolute(sal_False); // ab jetzt sind sie wieder relativ zum BoundRect (also dem aOutRect definiert) SetRectsDirty(); } @@ -807,7 +807,7 @@ void E3dScene::RecalcSnapRect() |* \************************************************************************/ -BOOL E3dScene::IsBreakObjPossible() +sal_Bool E3dScene::IsBreakObjPossible() { // Szene ist aufzubrechen, wenn alle Mitglieder aufzubrechen sind SdrObjListIter a3DIterator(maSubList, IM_DEEPWITHGROUPS); @@ -817,10 +817,10 @@ BOOL E3dScene::IsBreakObjPossible() E3dObject* pObj = (E3dObject*) a3DIterator.Next(); DBG_ASSERT(pObj->ISA(E3dObject), "AW: In Szenen sind nur 3D-Objekte erlaubt!"); if(!pObj->IsBreakObjPossible()) - return FALSE; + return sal_False; } - return TRUE; + return sal_True; } basegfx::B3DVector E3dScene::GetShadowPlaneDirection() const @@ -833,7 +833,7 @@ basegfx::B3DVector E3dScene::GetShadowPlaneDirection() const void E3dScene::SetShadowPlaneDirection(const basegfx::B3DVector& rVec) { - UINT16 nSceneShadowSlant = (UINT16)((atan2(rVec.getY(), rVec.getZ()) / F_PI180) + 0.5); + sal_uInt16 nSceneShadowSlant = (sal_uInt16)((atan2(rVec.getY(), rVec.getZ()) / F_PI180) + 0.5); GetProperties().SetObjectItemDirect(Svx3DShadowSlantItem(nSceneShadowSlant)); } @@ -849,7 +849,7 @@ bool E3dScene::BegCreate(SdrDragStat& rStat) aRect1.Justify(); rStat.SetActionRect(aRect1); NbcSetSnapRect(aRect1); - return TRUE; + return sal_True; } bool E3dScene::MovCreate(SdrDragStat& rStat) @@ -860,8 +860,8 @@ bool E3dScene::MovCreate(SdrDragStat& rStat) rStat.SetActionRect(aRect1); NbcSetSnapRect(aRect1); SetBoundRectDirty(); - bSnapRectDirty=TRUE; - return TRUE; + bSnapRectDirty=sal_True; + return sal_True; } bool E3dScene::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd) @@ -876,7 +876,7 @@ bool E3dScene::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd) bool E3dScene::BckCreate(SdrDragStat& /*rStat*/) { - return FALSE; + return sal_False; } void E3dScene::BrkCreate(SdrDragStat& /*rStat*/) diff --git a/svx/source/engine3d/sphere3d.cxx b/svx/source/engine3d/sphere3d.cxx index 5bbcb75c9f25..cd5a3df551dd 100644..100755 --- a/svx/source/engine3d/sphere3d.cxx +++ b/svx/source/engine3d/sphere3d.cxx @@ -29,11 +29,11 @@ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" -#include "svdstr.hrc" -#include "svdglob.hxx" +#include "svx/svdstr.hrc" +#include "svx/svdglob.hxx" #include <svx/svdmodel.hxx> #include <svx/svdpage.hxx> -#include "globl3d.hxx" +#include "svx/globl3d.hxx" #include <svx/sphere3d.hxx> #include <svx/svxids.hrc> @@ -118,7 +118,7 @@ void E3dSphereObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault) |* \************************************************************************/ -UINT16 E3dSphereObj::GetObjIdentifier() const +sal_uInt16 E3dSphereObj::GetObjIdentifier() const { return E3D_SPHEREOBJ_ID; } @@ -129,7 +129,7 @@ UINT16 E3dSphereObj::GetObjIdentifier() const |* \************************************************************************/ -SdrObject *E3dSphereObj::DoConvertToPolyObj(BOOL /*bBezier*/) const +SdrObject *E3dSphereObj::DoConvertToPolyObj(sal_Bool /*bBezier*/) const { return NULL; } diff --git a/svx/source/engine3d/string3d.src b/svx/source/engine3d/string3d.src index fd5e662305f3..fd5e662305f3 100644..100755 --- a/svx/source/engine3d/string3d.src +++ b/svx/source/engine3d/string3d.src diff --git a/svx/source/engine3d/svx3ditems.cxx b/svx/source/engine3d/svx3ditems.cxx index 0967a419bfcf..8ba64b7afbd2 100644..100755 --- a/svx/source/engine3d/svx3ditems.cxx +++ b/svx/source/engine3d/svx3ditems.cxx @@ -67,7 +67,7 @@ Svx3DEndAngleItem::Svx3DEndAngleItem(sal_uInt32 nVal) : SfxUInt32Item(SDRATTR_3DOBJ_END_ANGLE, nVal) {} -Svx3DDoubleSidedItem::Svx3DDoubleSidedItem(BOOL bVal) +Svx3DDoubleSidedItem::Svx3DDoubleSidedItem(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DOBJ_DOUBLE_SIDED, bVal) {} @@ -75,7 +75,7 @@ Svx3DDoubleSidedItem::Svx3DDoubleSidedItem(BOOL bVal) // #i28528# // Added extra Item (Bool) for chart2 to be able to show reduced line geometry -Svx3DReducedLineGeometryItem::Svx3DReducedLineGeometryItem(BOOL bVal) +Svx3DReducedLineGeometryItem::Svx3DReducedLineGeometryItem(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DOBJ_REDUCED_LINE_GEOMETRY, bVal) {} @@ -103,7 +103,7 @@ Svx3DNormalsKindItem::Svx3DNormalsKindItem(sal_uInt16 nVal) : SfxUInt16Item(SDRATTR_3DOBJ_NORMALS_KIND, nVal) {} -Svx3DNormalsInvertItem::Svx3DNormalsInvertItem(BOOL bVal) +Svx3DNormalsInvertItem::Svx3DNormalsInvertItem(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DOBJ_NORMALS_INVERT, bVal) {} @@ -115,7 +115,7 @@ Svx3DTextureProjectionYItem::Svx3DTextureProjectionYItem(sal_uInt16 nVal) : SfxUInt16Item(SDRATTR_3DOBJ_TEXTURE_PROJ_Y, nVal) {} -Svx3DShadow3DItem::Svx3DShadow3DItem(BOOL bVal) +Svx3DShadow3DItem::Svx3DShadow3DItem(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DOBJ_SHADOW_3D, bVal) {} @@ -143,7 +143,7 @@ Svx3DTextureModeItem::Svx3DTextureModeItem(sal_uInt16 nVal) : SfxUInt16Item(SDRATTR_3DOBJ_TEXTURE_MODE, nVal) {} -Svx3DTextureFilterItem::Svx3DTextureFilterItem(BOOL bVal) +Svx3DTextureFilterItem::Svx3DTextureFilterItem(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DOBJ_TEXTURE_FILTER, bVal) {} @@ -159,7 +159,7 @@ Svx3DFocalLengthItem::Svx3DFocalLengthItem(sal_uInt32 nVal) : SfxUInt32Item(SDRATTR_3DSCENE_FOCAL_LENGTH, nVal) {} -Svx3DTwoSidedLightingItem::Svx3DTwoSidedLightingItem(BOOL bVal) +Svx3DTwoSidedLightingItem::Svx3DTwoSidedLightingItem(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING, bVal) {} @@ -199,35 +199,35 @@ Svx3DAmbientcolorItem::Svx3DAmbientcolorItem(const Color& rCol) : SvxColorItem(rCol, SDRATTR_3DSCENE_AMBIENTCOLOR) {} -Svx3DLightOnOff1Item::Svx3DLightOnOff1Item(BOOL bVal) +Svx3DLightOnOff1Item::Svx3DLightOnOff1Item(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DSCENE_LIGHTON_1, bVal) {} -Svx3DLightOnOff2Item::Svx3DLightOnOff2Item(BOOL bVal) +Svx3DLightOnOff2Item::Svx3DLightOnOff2Item(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DSCENE_LIGHTON_2, bVal) {} -Svx3DLightOnOff3Item::Svx3DLightOnOff3Item(BOOL bVal) +Svx3DLightOnOff3Item::Svx3DLightOnOff3Item(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DSCENE_LIGHTON_3, bVal) {} -Svx3DLightOnOff4Item::Svx3DLightOnOff4Item(BOOL bVal) +Svx3DLightOnOff4Item::Svx3DLightOnOff4Item(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DSCENE_LIGHTON_4, bVal) {} -Svx3DLightOnOff5Item::Svx3DLightOnOff5Item(BOOL bVal) +Svx3DLightOnOff5Item::Svx3DLightOnOff5Item(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DSCENE_LIGHTON_5, bVal) {} -Svx3DLightOnOff6Item::Svx3DLightOnOff6Item(BOOL bVal) +Svx3DLightOnOff6Item::Svx3DLightOnOff6Item(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DSCENE_LIGHTON_6, bVal) {} -Svx3DLightOnOff7Item::Svx3DLightOnOff7Item(BOOL bVal) +Svx3DLightOnOff7Item::Svx3DLightOnOff7Item(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DSCENE_LIGHTON_7, bVal) {} -Svx3DLightOnOff8Item::Svx3DLightOnOff8Item(BOOL bVal) +Svx3DLightOnOff8Item::Svx3DLightOnOff8Item(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DSCENE_LIGHTON_8, bVal) {} @@ -274,7 +274,7 @@ Svx3DShadeModeItem::Svx3DShadeModeItem(sal_uInt16 nVal) ////////////////////////////////////////////////////////////////////////////// // #107245# -Svx3DSmoothNormalsItem::Svx3DSmoothNormalsItem(BOOL bVal) +Svx3DSmoothNormalsItem::Svx3DSmoothNormalsItem(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DOBJ_SMOOTH_NORMALS, bVal) {} @@ -299,7 +299,7 @@ SfxPoolItem* Svx3DSmoothNormalsItem::Create(SvStream& rIn, sal_uInt16 nItemVersi ////////////////////////////////////////////////////////////////////////////// // #107245# -Svx3DSmoothLidsItem::Svx3DSmoothLidsItem(BOOL bVal) +Svx3DSmoothLidsItem::Svx3DSmoothLidsItem(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DOBJ_SMOOTH_LIDS, bVal) {} @@ -324,7 +324,7 @@ SfxPoolItem* Svx3DSmoothLidsItem::Create(SvStream& rIn, sal_uInt16 nItemVersion) ////////////////////////////////////////////////////////////////////////////// // #107245# -Svx3DCharacterModeItem::Svx3DCharacterModeItem(BOOL bVal) +Svx3DCharacterModeItem::Svx3DCharacterModeItem(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DOBJ_CHARACTER_MODE, bVal) {} @@ -349,7 +349,7 @@ SfxPoolItem* Svx3DCharacterModeItem::Create(SvStream& rIn, sal_uInt16 nItemVersi ////////////////////////////////////////////////////////////////////////////// // #107245# -Svx3DCloseFrontItem::Svx3DCloseFrontItem(BOOL bVal) +Svx3DCloseFrontItem::Svx3DCloseFrontItem(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DOBJ_CLOSE_FRONT, bVal) {} @@ -374,7 +374,7 @@ SfxPoolItem* Svx3DCloseFrontItem::Create(SvStream& rIn, sal_uInt16 nItemVersion) ////////////////////////////////////////////////////////////////////////////// // #107245# -Svx3DCloseBackItem::Svx3DCloseBackItem(BOOL bVal) +Svx3DCloseBackItem::Svx3DCloseBackItem(sal_Bool bVal) : SfxBoolItem(SDRATTR_3DOBJ_CLOSE_BACK, bVal) {} @@ -399,13 +399,13 @@ SfxPoolItem* Svx3DCloseBackItem::Create(SvStream& rIn, sal_uInt16 nItemVersion) ////////////////////////////////////////////////////////////////////////////// // Svx3DNormalsKindItem: use drawing::NormalsKind -bool Svx3DNormalsKindItem::QueryValue( uno::Any& rVal, BYTE /*nMemberId*/) const +sal_Bool Svx3DNormalsKindItem::QueryValue( uno::Any& rVal, sal_uInt8 /*nMemberId*/) const { rVal <<= (drawing::NormalsKind)GetValue(); return true; } -bool Svx3DNormalsKindItem::PutValue( const uno::Any& rVal, BYTE /*nMemberId*/) +sal_Bool Svx3DNormalsKindItem::PutValue( const uno::Any& rVal, sal_uInt8 /*nMemberId*/) { drawing::NormalsKind eVar; if(!(rVal >>= eVar)) @@ -420,13 +420,13 @@ SfxPoolItem* Svx3DNormalsKindItem::Clone(SfxItemPool* /*pPool*/) const } // Svx3DTextureProjectionXItem: use drawing::TextureProjectionMode -bool Svx3DTextureProjectionXItem::QueryValue( uno::Any& rVal, BYTE /*nMemberId*/) const +sal_Bool Svx3DTextureProjectionXItem::QueryValue( uno::Any& rVal, sal_uInt8 /*nMemberId*/) const { rVal <<= (drawing::TextureProjectionMode)GetValue(); return true; } -bool Svx3DTextureProjectionXItem::PutValue( const uno::Any& rVal, BYTE /*nMemberId*/) +sal_Bool Svx3DTextureProjectionXItem::PutValue( const uno::Any& rVal, sal_uInt8 /*nMemberId*/) { drawing::TextureProjectionMode eVar; if(!(rVal >>= eVar)) @@ -441,13 +441,13 @@ SfxPoolItem* Svx3DTextureProjectionXItem::Clone(SfxItemPool* /*pPool*/) const } // Svx3DTextureProjectionYItem: use drawing::TextureProjectionMode -bool Svx3DTextureProjectionYItem::QueryValue( uno::Any& rVal, BYTE /*nMemberId*/) const +sal_Bool Svx3DTextureProjectionYItem::QueryValue( uno::Any& rVal, sal_uInt8 /*nMemberId*/) const { rVal <<= (drawing::TextureProjectionMode)GetValue(); return true; } -bool Svx3DTextureProjectionYItem::PutValue( const uno::Any& rVal, BYTE /*nMemberId*/) +sal_Bool Svx3DTextureProjectionYItem::PutValue( const uno::Any& rVal, sal_uInt8 /*nMemberId*/) { drawing::TextureProjectionMode eVar; if(!(rVal >>= eVar)) @@ -462,13 +462,13 @@ SfxPoolItem* Svx3DTextureProjectionYItem::Clone(SfxItemPool* /*pPool*/) const } // Svx3DTextureKindItem: use drawing::TextureKind -bool Svx3DTextureKindItem::QueryValue( uno::Any& rVal, BYTE /*nMemberId*/) const +sal_Bool Svx3DTextureKindItem::QueryValue( uno::Any& rVal, sal_uInt8 /*nMemberId*/) const { rVal <<= (drawing::TextureKind)GetValue(); return true; } -bool Svx3DTextureKindItem::PutValue( const uno::Any& rVal, BYTE /*nMemberId*/) +sal_Bool Svx3DTextureKindItem::PutValue( const uno::Any& rVal, sal_uInt8 /*nMemberId*/) { drawing::TextureKind eVar; if(!(rVal >>= eVar)) @@ -483,13 +483,13 @@ SfxPoolItem* Svx3DTextureKindItem::Clone(SfxItemPool* /*pPool*/) const } // Svx3DTextureModeItem: use drawing:TextureMode -bool Svx3DTextureModeItem::QueryValue( uno::Any& rVal, BYTE /*nMemberId*/) const +sal_Bool Svx3DTextureModeItem::QueryValue( uno::Any& rVal, sal_uInt8 /*nMemberId*/) const { rVal <<= (drawing::TextureMode)GetValue(); return true; } -bool Svx3DTextureModeItem::PutValue( const uno::Any& rVal, BYTE /*nMemberId*/) +sal_Bool Svx3DTextureModeItem::PutValue( const uno::Any& rVal, sal_uInt8 /*nMemberId*/) { drawing::TextureMode eVar; if(!(rVal >>= eVar)) @@ -504,13 +504,13 @@ SfxPoolItem* Svx3DTextureModeItem::Clone(SfxItemPool* /*pPool*/) const } // Svx3DPerspectiveItem: use drawing::ProjectionMode -bool Svx3DPerspectiveItem::QueryValue( uno::Any& rVal, BYTE /*nMemberId*/) const +sal_Bool Svx3DPerspectiveItem::QueryValue( uno::Any& rVal, sal_uInt8 /*nMemberId*/) const { rVal <<= (drawing::ProjectionMode)GetValue(); return true; } -bool Svx3DPerspectiveItem::PutValue( const uno::Any& rVal, BYTE /*nMemberId*/) +sal_Bool Svx3DPerspectiveItem::PutValue( const uno::Any& rVal, sal_uInt8 /*nMemberId*/) { drawing::ProjectionMode eVar; if(!(rVal >>= eVar)) @@ -525,13 +525,13 @@ SfxPoolItem* Svx3DPerspectiveItem::Clone(SfxItemPool* /*pPool*/) const } // Svx3DShadeModeItem: use drawing::ShadeMode -bool Svx3DShadeModeItem::QueryValue( uno::Any& rVal, BYTE /*nMemberId*/) const +sal_Bool Svx3DShadeModeItem::QueryValue( uno::Any& rVal, sal_uInt8 /*nMemberId*/) const { rVal <<= (drawing::ShadeMode)GetValue(); return true; } -bool Svx3DShadeModeItem::PutValue( const uno::Any& rVal, BYTE /*nMemberId*/) +sal_Bool Svx3DShadeModeItem::PutValue( const uno::Any& rVal, sal_uInt8 /*nMemberId*/) { drawing::ShadeMode eVar; if(!(rVal >>= eVar)) diff --git a/svx/source/engine3d/view3d.cxx b/svx/source/engine3d/view3d.cxx index 0024bcefc5e4..9ac90d408085 100644..100755 --- a/svx/source/engine3d/view3d.cxx +++ b/svx/source/engine3d/view3d.cxx @@ -33,7 +33,7 @@ #include <svx/svdogrp.hxx> #include <svx/svdopath.hxx> #include <tools/shl.hxx> -#include "svditer.hxx" +#include "svx/svditer.hxx" #include <svx/svdpool.hxx> #include <svx/svdorect.hxx> #include <svx/svdmodel.hxx> @@ -44,7 +44,7 @@ #include <svx/svdview.hxx> #include <svx/dialogs.hrc> #include <svx/dialmgr.hxx> -#include "globl3d.hxx" +#include "svx/globl3d.hxx" #include <svx/obj3d.hxx> #include <svx/lathe3d.hxx> #include <svx/sphere3d.hxx> @@ -65,7 +65,7 @@ #include <svx/xlnwtit.hxx> #include <svx/sdr/overlay/overlaypolypolygon.hxx> #include <svx/sdr/overlay/overlaymanager.hxx> -#include <sdrpaintwindow.hxx> +#include <svx/sdrpaintwindow.hxx> #include <svx/sdr/contact/viewcontactofe3dscene.hxx> #include <drawinglayer/geometry/viewinformation3d.hxx> #include <svx/sdrpagewindow.hxx> @@ -255,7 +255,7 @@ E3dView::E3dView(SdrModel* pModel, OutputDevice* pOut) : void E3dView::DrawMarkedObj(OutputDevice& rOut) const { // Existieren 3D-Objekte, deren Szenen nicht selektiert sind? - BOOL bSpecialHandling = FALSE; + sal_Bool bSpecialHandling = sal_False; E3dScene *pScene = NULL; long nCnt = GetMarkedObjectCount(); @@ -267,14 +267,14 @@ void E3dView::DrawMarkedObj(OutputDevice& rOut) const // zugehoerige Szene pScene = ((E3dCompoundObject*)pObj)->GetScene(); if(pScene && !IsObjMarked(pScene)) - bSpecialHandling = TRUE; + bSpecialHandling = sal_True; } // Alle SelectionFlags zuruecksetzen if(pObj && pObj->ISA(E3dObject)) { pScene = ((E3dObject*)pObj)->GetScene(); if(pScene) - pScene->SetSelected(FALSE); + pScene->SetSelected(sal_False); } } @@ -291,7 +291,7 @@ void E3dView::DrawMarkedObj(OutputDevice& rOut) const // zugehoerige Szene pScene = ((E3dCompoundObject*)pObj)->GetScene(); if(pScene) - pScene->SetSelected(FALSE); + pScene->SetSelected(sal_False); } } @@ -302,7 +302,7 @@ void E3dView::DrawMarkedObj(OutputDevice& rOut) const { // Objekt markieren E3dObject* p3DObj = (E3dObject*)pObj; - p3DObj->SetSelected(TRUE); + p3DObj->SetSelected(sal_True); pScene = p3DObj->GetScene(); } } @@ -312,9 +312,9 @@ void E3dView::DrawMarkedObj(OutputDevice& rOut) const // code from parent SortMarkedObjects(); - pScene->SetDrawOnlySelected(TRUE); + pScene->SetDrawOnlySelected(sal_True); pScene->SingleObjectPainter(rOut); // #110094#-17 - pScene->SetDrawOnlySelected(FALSE); + pScene->SetDrawOnlySelected(sal_False); } // SelectionFlag zuruecksetzen @@ -326,7 +326,7 @@ void E3dView::DrawMarkedObj(OutputDevice& rOut) const // zugehoerige Szene pScene = ((E3dCompoundObject*)pObj)->GetScene(); if(pScene) - pScene->SetSelected(FALSE); + pScene->SetSelected(sal_False); } } } @@ -421,7 +421,7 @@ SdrModel* E3dView::GetMarkedObjModel() const if(pScene && !IsObjMarked(pScene) && GetSdrPageView()) { - ((E3dView*)this)->MarkObj(pScene, GetSdrPageView(), FALSE, TRUE); + ((E3dView*)this)->MarkObj(pScene, GetSdrPageView(), sal_False, sal_True); } } } @@ -470,9 +470,9 @@ SdrModel* E3dView::GetMarkedObjModel() const |* \************************************************************************/ -BOOL E3dView::Paste(const SdrModel& rMod, const Point& rPos, SdrObjList* pLst, UINT32 nOptions) +sal_Bool E3dView::Paste(const SdrModel& rMod, const Point& rPos, SdrObjList* pLst, sal_uInt32 nOptions) { - BOOL bRetval = FALSE; + sal_Bool bRetval = sal_False; // Liste holen Point aPos(rPos); @@ -480,7 +480,7 @@ BOOL E3dView::Paste(const SdrModel& rMod, const Point& rPos, SdrObjList* pLst, U ImpGetPasteObjList(aPos, pDstList); if(!pDstList) - return FALSE; + return sal_False; // Owner der Liste holen SdrObject* pOwner = pDstList->GetOwnerObj(); @@ -523,9 +523,9 @@ BOOL E3dView::Paste(const SdrModel& rMod, const Point& rPos, SdrObjList* pLst, U } // #83403# Service routine used from local Clone() and from SdrCreateView::EndCreateObj(...) -BOOL E3dView::ImpCloneAll3DObjectsToDestScene(E3dScene* pSrcScene, E3dScene* pDstScene, Point /*aOffset*/) +sal_Bool E3dView::ImpCloneAll3DObjectsToDestScene(E3dScene* pSrcScene, E3dScene* pDstScene, Point /*aOffset*/) { - BOOL bRetval(FALSE); + sal_Bool bRetval(sal_False); if(pSrcScene && pDstScene) { @@ -620,7 +620,7 @@ BOOL E3dView::ImpCloneAll3DObjectsToDestScene(E3dScene* pSrcScene, E3dScene* pDs pNewCompoundObj->NbcSetLayer(pCompoundObj->GetLayer()); pNewCompoundObj->NbcSetStyleSheet(pCompoundObj->GetStyleSheet(), sal_True); pDstScene->Insert3DObj(pNewCompoundObj); - bRetval = TRUE; + bRetval = sal_True; // Undo anlegen if( GetModel()->IsUndoEnabled() ) @@ -639,11 +639,11 @@ BOOL E3dView::ImpCloneAll3DObjectsToDestScene(E3dScene* pSrcScene, E3dScene* pDs |* \************************************************************************/ -BOOL E3dView::IsConvertTo3DObjPossible() const +sal_Bool E3dView::IsConvertTo3DObjPossible() const { - BOOL bAny3D(FALSE); - BOOL bGroupSelected(FALSE); - BOOL bRetval(TRUE); + sal_Bool bAny3D(sal_False); + sal_Bool bGroupSelected(sal_False); + sal_Bool bRetval(sal_True); for(sal_uInt32 a=0;!bAny3D && a<GetMarkedObjectCount();a++) { @@ -656,20 +656,20 @@ BOOL E3dView::IsConvertTo3DObjPossible() const bRetval = !bAny3D && ( - IsConvertToPolyObjPossible(FALSE) - || IsConvertToPathObjPossible(FALSE) + IsConvertToPolyObjPossible(sal_False) + || IsConvertToPathObjPossible(sal_False) || IsImportMtfPossible()); return bRetval; } -void E3dView::ImpIsConvertTo3DPossible(SdrObject* pObj, BOOL& rAny3D, - BOOL& rGroupSelected) const +void E3dView::ImpIsConvertTo3DPossible(SdrObject* pObj, sal_Bool& rAny3D, + sal_Bool& rGroupSelected) const { if(pObj) { if(pObj->ISA(E3dObject)) { - rAny3D = TRUE; + rAny3D = sal_True; } else { @@ -681,7 +681,7 @@ void E3dView::ImpIsConvertTo3DPossible(SdrObject* pObj, BOOL& rAny3D, SdrObject* pNewObj = aIter.Next(); ImpIsConvertTo3DPossible(pNewObj, rAny3D, rGroupSelected); } - rGroupSelected = TRUE; + rGroupSelected = sal_True; } } } @@ -741,7 +741,7 @@ void E3dView::ImpChangeSomeAttributesFor3DConversion2(SdrObject* pObj) } } -void E3dView::ImpCreateSingle3DObjectFlat(E3dScene* pScene, SdrObject* pObj, BOOL bExtrude, double fDepth, basegfx::B2DHomMatrix& rLatheMat) +void E3dView::ImpCreateSingle3DObjectFlat(E3dScene* pScene, SdrObject* pObj, sal_Bool bExtrude, double fDepth, basegfx::B2DHomMatrix& rLatheMat) { // Einzelnes PathObject, dieses umwanden SdrPathObj* pPath = PTR_CAST(SdrPathObj, pObj); @@ -750,9 +750,9 @@ void E3dView::ImpCreateSingle3DObjectFlat(E3dScene* pScene, SdrObject* pObj, BOO { E3dDefaultAttributes aDefault = Get3DDefaultAttributes(); if(bExtrude) - aDefault.SetDefaultExtrudeCharacterMode(TRUE); + aDefault.SetDefaultExtrudeCharacterMode(sal_True); else - aDefault.SetDefaultLatheCharacterMode(TRUE); + aDefault.SetDefaultLatheCharacterMode(sal_True); // ItemSet des Ursprungsobjektes holen SfxItemSet aSet(pObj->GetMergedItemSet()); @@ -768,10 +768,10 @@ void E3dView::ImpCreateSingle3DObjectFlat(E3dScene* pScene, SdrObject* pObj, BOO // Das SdrPathObj ist nicht gefuellt, lasse die // vordere und hintere Flaeche weg. Ausserdem ist // eine beidseitige Darstellung notwendig. - aDefault.SetDefaultExtrudeCloseFront(FALSE); - aDefault.SetDefaultExtrudeCloseBack(FALSE); + aDefault.SetDefaultExtrudeCloseFront(sal_False); + aDefault.SetDefaultExtrudeCloseBack(sal_False); - aSet.Put(Svx3DDoubleSidedItem(TRUE)); + aSet.Put(Svx3DDoubleSidedItem(sal_True)); // Fuellattribut setzen aSet.Put(XFillStyleItem(XFILL_SOLID)); @@ -810,7 +810,7 @@ void E3dView::ImpCreateSingle3DObjectFlat(E3dScene* pScene, SdrObject* pObj, BOO } } -void E3dView::ImpCreate3DObject(E3dScene* pScene, SdrObject* pObj, BOOL bExtrude, double fDepth, basegfx::B2DHomMatrix& rLatheMat) +void E3dView::ImpCreate3DObject(E3dScene* pScene, SdrObject* pObj, sal_Bool bExtrude, double fDepth, basegfx::B2DHomMatrix& rLatheMat) { if(pObj) { @@ -828,7 +828,7 @@ void E3dView::ImpCreate3DObject(E3dScene* pScene, SdrObject* pObj, BOOL bExtrude ImpChangeSomeAttributesFor3DConversion(pObj); // convert completely to path objects - SdrObject* pNewObj1 = pObj->ConvertToPolyObj(FALSE, FALSE); + SdrObject* pNewObj1 = pObj->ConvertToPolyObj(sal_False, sal_False); if(pNewObj1) { @@ -846,7 +846,7 @@ void E3dView::ImpCreate3DObject(E3dScene* pScene, SdrObject* pObj, BOOL bExtrude ImpChangeSomeAttributesFor3DConversion2(pNewObj1); // convert completely to path objects - SdrObject* pNewObj2 = pObj->ConvertToContourObj(pNewObj1, TRUE); + SdrObject* pNewObj2 = pObj->ConvertToContourObj(pNewObj1, sal_True); if(pNewObj2) { @@ -881,7 +881,7 @@ void E3dView::ImpCreate3DObject(E3dScene* pScene, SdrObject* pObj, BOOL bExtrude |* \************************************************************************/ -void E3dView::ConvertMarkedObjTo3D(BOOL bExtrude, basegfx::B2DPoint aPnt1, basegfx::B2DPoint aPnt2) +void E3dView::ConvertMarkedObjTo3D(sal_Bool bExtrude, basegfx::B2DPoint aPnt1, basegfx::B2DPoint aPnt2) { if(AreObjectsMarked()) { @@ -948,7 +948,7 @@ void E3dView::ConvertMarkedObjTo3D(BOOL bExtrude, basegfx::B2DPoint aPnt1, baseg // SnapRect Ausdehnung mittels Spiegelung an der Rotationsachse // erweitern - for(UINT32 a=0;a<GetMarkedObjectCount();a++) + for(sal_uInt32 a=0;a<GetMarkedObjectCount();a++) { SdrMark* pMark = GetSdrMarkByIndex(a); SdrObject* pObj = pMark->GetMarkedSdrObj(); @@ -988,7 +988,7 @@ void E3dView::ConvertMarkedObjTo3D(BOOL bExtrude, basegfx::B2DPoint aPnt1, baseg // Ueber die Selektion gehen und in 3D wandeln, komplett mit // Umwandeln in SdrPathObject, auch Schriften - for(UINT32 a=0;a<GetMarkedObjectCount();a++) + for(sal_uInt32 a=0;a<GetMarkedObjectCount();a++) { SdrMark* pMark = GetSdrMarkByIndex(a); SdrObject* pObj = pMark->GetMarkedSdrObj(); @@ -1018,8 +1018,8 @@ void E3dView::ConvertMarkedObjTo3D(BOOL bExtrude, basegfx::B2DPoint aPnt1, baseg // und alle alten Objekte weghauen SdrObject* pRepObj = GetMarkedObjectByIndex(0); SdrPageView* pPV = GetSdrPageViewOfMarkedByIndex(0); - MarkObj(pRepObj, pPV, TRUE); - ReplaceObjectAtView(pRepObj, *pPV, pScene, FALSE); + MarkObj(pRepObj, pPV, sal_True); + ReplaceObjectAtView(pRepObj, *pPV, pScene, sal_False); DeleteMarked(); MarkObj(pScene, pPV); @@ -1106,7 +1106,7 @@ void E3dView::DoDepthArrange(E3dScene* pScene, double fDepth) SdrObjListIter aIter(*pSubList, IM_FLAT); E3dDepthLayer* pBaseLayer = NULL; E3dDepthLayer* pLayer = NULL; - INT32 nNumLayers = 0; + sal_Int32 nNumLayers = 0; while(aIter.IsMore()) { @@ -1153,12 +1153,12 @@ void E3dView::DoDepthArrange(E3dScene* pScene, double fDepth) if(aCompareColor == aLocalColor) { - bOverlap = FALSE; + bOverlap = sal_False; } } else if(eLocalFillStyle == XFILL_NONE) { - bOverlap = FALSE; + bOverlap = sal_False; } } } @@ -1243,7 +1243,7 @@ void E3dView::DoDepthArrange(E3dScene* pScene, double fDepth) |* \************************************************************************/ -BOOL E3dView::BegDragObj(const Point& rPnt, OutputDevice* pOut, +sal_Bool E3dView::BegDragObj(const Point& rPnt, OutputDevice* pOut, SdrHdl* pHdl, short nMinMov, SdrDragMethod* pForcedMeth) { @@ -1254,25 +1254,25 @@ BOOL E3dView::BegDragObj(const Point& rPnt, OutputDevice* pOut, } else { - BOOL bOwnActionNecessary; + sal_Bool bOwnActionNecessary; if (pHdl == NULL) { - bOwnActionNecessary = TRUE; + bOwnActionNecessary = sal_True; } else if (pHdl->IsVertexHdl() || pHdl->IsCornerHdl()) { - bOwnActionNecessary = TRUE; + bOwnActionNecessary = sal_True; } else { - bOwnActionNecessary = FALSE; + bOwnActionNecessary = sal_False; } if(bOwnActionNecessary && GetMarkedObjectCount() >= 1) { E3dDragConstraint eConstraint = E3DDRAG_CONSTR_XYZ; - BOOL bThereAreRootScenes = FALSE; - BOOL bThereAre3DObjects = FALSE; + sal_Bool bThereAreRootScenes = sal_False; + sal_Bool bThereAre3DObjects = sal_False; long nCnt = GetMarkedObjectCount(); for(long nObjs = 0;nObjs < nCnt;nObjs++) { @@ -1280,9 +1280,9 @@ BOOL E3dView::BegDragObj(const Point& rPnt, OutputDevice* pOut, if(pObj) { if(pObj->ISA(E3dScene) && ((E3dScene*)pObj)->GetScene() == pObj) - bThereAreRootScenes = TRUE; + bThereAreRootScenes = sal_True; if(pObj->ISA(E3dObject)) - bThereAre3DObjects = TRUE; + bThereAre3DObjects = sal_True; } } if( bThereAre3DObjects ) @@ -1358,7 +1358,7 @@ BOOL E3dView::BegDragObj(const Point& rPnt, OutputDevice* pOut, |* \************************************************************************/ -BOOL E3dView::HasMarkedScene() +sal_Bool E3dView::HasMarkedScene() { return (GetMarkedScene() != NULL); } @@ -1371,9 +1371,9 @@ BOOL E3dView::HasMarkedScene() E3dScene* E3dView::GetMarkedScene() { - ULONG nCnt = GetMarkedObjectCount(); + sal_uIntPtr nCnt = GetMarkedObjectCount(); - for ( ULONG i = 0; i < nCnt; i++ ) + for ( sal_uIntPtr i = 0; i < nCnt; i++ ) if ( GetMarkedObjectByIndex(i)->ISA(E3dScene) ) return (E3dScene*) GetMarkedObjectByIndex(i); @@ -1419,7 +1419,7 @@ void E3dView::InitScene(E3dScene* pScene, double fW, double fH, double fCamZ) { Camera3D aCam(pScene->GetCamera()); - aCam.SetAutoAdjustProjection(FALSE); + aCam.SetAutoAdjustProjection(sal_False); aCam.SetViewWindow(- fW / 2, - fH / 2, fW, fH); basegfx::B3DPoint aLookAt; @@ -1583,14 +1583,14 @@ void E3dView::MovAction(const Point& rPnt) /************************************************************************* |* |* Schluss. Objekt und evtl. Unterobjekte ueber ImpCreate3DLathe erstellen -|* [FG] Mit dem Parameterwert TRUE (SDefault: FALSE) wird einfach ein +|* [FG] Mit dem Parameterwert sal_True (SDefault: sal_False) wird einfach ein |* Rotationskoerper erzeugt, ohne den Benutzer die Lage der |* Achse fetlegen zu lassen. Es reicht dieser Aufruf, falls |* ein Objekt selektiert ist. (keine Initialisierung noetig) |* \************************************************************************/ -void E3dView::End3DCreation(BOOL bUseDefaultValuesForMirrorAxes) +void E3dView::End3DCreation(sal_Bool bUseDefaultValuesForMirrorAxes) { ResetCreationActive(); @@ -1607,7 +1607,7 @@ void E3dView::End3DCreation(BOOL bUseDefaultValuesForMirrorAxes) basegfx::B2DPoint aPnt1(aRect.Left(), -aRect.Top()); basegfx::B2DPoint aPnt2(aRect.Left(), -aRect.Bottom()); - ConvertMarkedObjTo3D(FALSE, aPnt1, aPnt2); + ConvertMarkedObjTo3D(sal_False, aPnt1, aPnt2); } else { @@ -1620,7 +1620,7 @@ void E3dView::End3DCreation(BOOL bUseDefaultValuesForMirrorAxes) basegfx::B2DPoint aPnt1(aMirrorRef1.X(), -aMirrorRef1.Y()); basegfx::B2DPoint aPnt2(aMirrorRef2.X(), -aMirrorRef2.Y()); - ConvertMarkedObjTo3D(FALSE, aPnt1, aPnt2); + ConvertMarkedObjTo3D(sal_False, aPnt1, aPnt2); } } } @@ -1672,7 +1672,7 @@ void E3dView::InitView () nVDefaultSegments = 12; aDefaultLightColor = RGB_Color(COL_WHITE); aDefaultAmbientColor = RGB_Color(COL_BLACK); - bDoubleSided = FALSE; + bDoubleSided = sal_False; mpMirrorOverlay = 0L; } @@ -1682,13 +1682,13 @@ void E3dView::InitView () |* \************************************************************************/ -BOOL E3dView::IsBreak3DObjPossible() const +sal_Bool E3dView::IsBreak3DObjPossible() const { - ULONG nCount = GetMarkedObjectCount(); + sal_uIntPtr nCount = GetMarkedObjectCount(); if (nCount > 0) { - ULONG i = 0; + sal_uIntPtr i = 0; while (i < nCount) { @@ -1697,11 +1697,11 @@ BOOL E3dView::IsBreak3DObjPossible() const if (pObj && pObj->ISA(E3dObject)) { if(!(((E3dObject*)pObj)->IsBreakObjPossible())) - return FALSE; + return sal_False; } else { - return FALSE; + return sal_False; } i++; @@ -1709,10 +1709,10 @@ BOOL E3dView::IsBreak3DObjPossible() const } else { - return FALSE; + return sal_False; } - return TRUE; + return sal_True; } /************************************************************************* @@ -1726,10 +1726,10 @@ void E3dView::Break3DObj() if(IsBreak3DObjPossible()) { // ALLE selektierten Objekte werden gewandelt - UINT32 nCount = GetMarkedObjectCount(); + sal_uInt32 nCount = GetMarkedObjectCount(); BegUndo(String(SVX_RESSTR(RID_SVX_3D_UNDO_BREAK_LATHE))); - for(UINT32 a=0;a<nCount;a++) + for(sal_uInt32 a=0;a<nCount;a++) { E3dObject* pObj = (E3dObject*)GetMarkedObjectByIndex(a); BreakSingle3DObj(pObj); @@ -1772,11 +1772,11 @@ void E3dView::BreakSingle3DObj(E3dObject* pObj) void E3dView::MergeScenes () { - ULONG nCount = GetMarkedObjectCount(); + sal_uIntPtr nCount = GetMarkedObjectCount(); if (nCount > 0) { - ULONG nObj = 0; + sal_uIntPtr nObj = 0; SdrObject *pObj = GetMarkedObjectByIndex(nObj); E3dScene *pScene = new E3dPolyScene(Get3DDefaultAttributes()); basegfx::B3DRange aBoundVol; @@ -1895,29 +1895,29 @@ void E3dView::CheckPossibilities() // Weitere Flags bewerten if(bGroupPossible || bUnGroupPossible || bGrpEnterPossible) { - INT32 nMarkCnt = GetMarkedObjectCount(); - BOOL bCoumpound = FALSE; - BOOL b3DObject = FALSE; - for(INT32 nObjs = 0L; (nObjs < nMarkCnt) && !bCoumpound; nObjs++) + sal_Int32 nMarkCnt = GetMarkedObjectCount(); + sal_Bool bCoumpound = sal_False; + sal_Bool b3DObject = sal_False; + for(sal_Int32 nObjs = 0L; (nObjs < nMarkCnt) && !bCoumpound; nObjs++) { SdrObject *pObj = GetMarkedObjectByIndex(nObjs); if(pObj && pObj->ISA(E3dCompoundObject)) - bCoumpound = TRUE; + bCoumpound = sal_True; if(pObj && pObj->ISA(E3dObject)) - b3DObject = TRUE; + b3DObject = sal_True; } // Bisher: Es sind ZWEI oder mehr beliebiger Objekte selektiert. // Nachsehen, ob CompoundObjects beteiligt sind. Falls ja, // das Gruppieren verbieten. if(bGroupPossible && bCoumpound) - bGroupPossible = FALSE; + bGroupPossible = sal_False; if(bUnGroupPossible && b3DObject) - bUnGroupPossible = FALSE; + bUnGroupPossible = sal_False; if(bGrpEnterPossible && bCoumpound) - bGrpEnterPossible = FALSE; + bGrpEnterPossible = sal_False; } } diff --git a/svx/source/engine3d/view3d1.cxx b/svx/source/engine3d/view3d1.cxx index cc8128449a71..fac79c1d2cb2 100644..100755 --- a/svx/source/engine3d/view3d1.cxx +++ b/svx/source/engine3d/view3d1.cxx @@ -30,7 +30,7 @@ #include "precompiled_svx.hxx" #include <tools/shl.hxx> -#include "svditer.hxx" +#include "svx/svditer.hxx" #include <svx/svdpool.hxx> #include <svx/svdmodel.hxx> #include <svx/svxids.hrc> @@ -38,7 +38,7 @@ #include <svx/fmview.hxx> #include <svx/dialogs.hrc> #include <svx/dialmgr.hxx> -#include "globl3d.hxx" +#include "svx/globl3d.hxx" #include <svx/obj3d.hxx> #include <svx/polysc3d.hxx> #include <svx/e3ditem.hxx> @@ -59,7 +59,7 @@ |* \************************************************************************/ -void E3dView::ConvertMarkedToPolyObj(BOOL bLineToArea) +void E3dView::ConvertMarkedToPolyObj(sal_Bool bLineToArea) { SdrObject* pNewObj = NULL; @@ -69,7 +69,7 @@ void E3dView::ConvertMarkedToPolyObj(BOOL bLineToArea) if (pObj && pObj->ISA(E3dPolyScene)) { - BOOL bBezier = FALSE; + sal_Bool bBezier = sal_False; pNewObj = ((E3dPolyScene*) pObj)->ConvertToPolyObj(bBezier, bLineToArea); if (pNewObj) @@ -119,7 +119,7 @@ void Imp_E3dView_InorderRun3DObjects(const SdrObject* pObj, sal_uInt32& rMask) } } -SfxItemSet E3dView::Get3DAttributes(E3dScene* pInScene, BOOL /*bOnly3DAttr*/) const +SfxItemSet E3dView::Get3DAttributes(E3dScene* pInScene, sal_Bool /*bOnly3DAttr*/) const { // ItemSet mit entspr. Bereich anlegen SfxItemSet aSet( @@ -138,7 +138,7 @@ SfxItemSet E3dView::Get3DAttributes(E3dScene* pInScene, BOOL /*bOnly3DAttr*/) co else { // get attributes from all selected objects - MergeAttrFromMarked(aSet, FALSE); + MergeAttrFromMarked(aSet, sal_False); // calc flags for SID_ATTR_3D_INTERN const SdrMarkList& rMarkList = GetMarkedObjectList(); @@ -180,7 +180,7 @@ SfxItemSet E3dView::Get3DAttributes(E3dScene* pInScene, BOOL /*bOnly3DAttr*/) co |* \************************************************************************/ -void E3dView::Set3DAttributes( const SfxItemSet& rAttr, E3dScene* pInScene, BOOL bReplaceAll) +void E3dView::Set3DAttributes( const SfxItemSet& rAttr, E3dScene* pInScene, sal_Bool bReplaceAll) { sal_uInt32 nSelectedItems(0L); diff --git a/svx/source/engine3d/viewpt3d2.cxx b/svx/source/engine3d/viewpt3d2.cxx index 2753c0b35ff2..b88126d45289 100644..100755 --- a/svx/source/engine3d/viewpt3d2.cxx +++ b/svx/source/engine3d/viewpt3d2.cxx @@ -186,7 +186,7 @@ void Viewport3D::MakeTransform(void) aViewTf *= aTemp; } - bTfValid = TRUE; + bTfValid = sal_True; } } @@ -314,7 +314,7 @@ basegfx::B3DPoint Viewport3D::MapToDevice(const basegfx::B3DPoint& rVec) const void Viewport3D::SetVRP(const basegfx::B3DPoint& rNewVRP) { aVRP = rNewVRP; - bTfValid = FALSE; + bTfValid = sal_False; } /************************************************************************* @@ -327,7 +327,7 @@ void Viewport3D::SetVPN(const basegfx::B3DVector& rNewVPN) { aVPN = rNewVPN; aVPN.normalize(); - bTfValid = FALSE; + bTfValid = sal_False; } /************************************************************************* @@ -339,7 +339,7 @@ void Viewport3D::SetVPN(const basegfx::B3DVector& rNewVPN) void Viewport3D::SetVUV(const basegfx::B3DVector& rNewVUV) { aVUV = rNewVUV; - bTfValid = FALSE; + bTfValid = sal_False; } /************************************************************************* @@ -353,7 +353,7 @@ void Viewport3D::SetPRP(const basegfx::B3DPoint& rNewPRP) aPRP = rNewPRP; aPRP.setX(0.0); aPRP.setY(0.0); - bTfValid = FALSE; + bTfValid = sal_False; } /************************************************************************* @@ -365,7 +365,7 @@ void Viewport3D::SetPRP(const basegfx::B3DPoint& rNewPRP) void Viewport3D::SetVPD(double fNewVPD) { fVPD = fNewVPD; - bTfValid = FALSE; + bTfValid = sal_False; } /************************************************************************* @@ -377,7 +377,7 @@ void Viewport3D::SetVPD(double fNewVPD) void Viewport3D::SetNearClipDist(double fNewNCD) { fNearClipDist = fNewNCD; - bTfValid = FALSE; + bTfValid = sal_False; } /************************************************************************* @@ -389,7 +389,7 @@ void Viewport3D::SetNearClipDist(double fNewNCD) void Viewport3D::SetFarClipDist(double fNewFCD) { fFarClipDist = fNewFCD; - bTfValid = FALSE; + bTfValid = sal_False; } // eof |