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authorNoel Grandin <noel@peralex.com>2015-12-10 12:27:50 +0200
committerNoel Grandin <noel@peralex.com>2015-12-11 10:11:23 +0200
commit58d8d8ac67aa9b907f1304a48efa0f7a473d9de4 (patch)
treea0d88f3c8a57ce9d08d97c803ea0ec83a3dd8b62 /svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx
parent44ad6aca0dee29841ec7cd15c6d0ad9b3dcaedbe (diff)
tdf#69977: uno::Sequence is expensive
when used as a mutable data-structure. Plain std::vector halves the time taken to display the chart dialog Create a class to represent the std::vector we are going to be passing around, and move some of the utility methods into it to make the code prettier. Also create an optimised append(&&) method for the common case of appending small temporaries. Change-Id: I7f5b43fb4a8a84e40e6a52fcb7e9f974091b4485
Diffstat (limited to 'svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx')
-rw-r--r--svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx8
1 files changed, 4 insertions, 4 deletions
diff --git a/svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx b/svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx
index 4e119601f823..dfc78ecf7d7d 100644
--- a/svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx
+++ b/svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx
@@ -51,9 +51,9 @@ namespace sdr
{
}
- drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrCaptionObj::createViewIndependentPrimitive2DSequence() const
+ drawinglayer::primitive2d::Primitive2DContainer ViewContactOfSdrCaptionObj::createViewIndependentPrimitive2DSequence() const
{
- drawinglayer::primitive2d::Primitive2DSequence xRetval;
+ drawinglayer::primitive2d::Primitive2DContainer xRetval;
const SdrCaptionObj& rCaptionObj(GetCaptionObj());
const SfxItemSet& rItemSet = rCaptionObj.GetMergedItemSet();
const drawinglayer::attribute::SdrLineFillShadowTextAttribute aAttribute(
@@ -102,7 +102,7 @@ namespace sdr
fCornerRadiusX,
fCornerRadiusY));
- xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
+ xRetval = drawinglayer::primitive2d::Primitive2DContainer { xReference };
if(!aAttribute.isDefault() && rCaptionObj.GetSpecialTextBoxShadow())
{
@@ -189,7 +189,7 @@ namespace sdr
{
// if we really got a special shadow, create a two-element retval with the shadow
// behind the standard object's geometry
- xRetval.realloc(2);
+ xRetval.resize(2);
xRetval[0] = xSpecialShadow;
xRetval[1] = xReference;