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authorTor Lillqvist <tml@collabora.com>2015-04-30 05:32:26 +0300
committerTor Lillqvist <tml@collabora.com>2015-04-30 06:14:12 +0300
commitd1ca0f4ed0e30394ce6759a20d4896651dd43051 (patch)
treeaf9def17a770c6399e18965c9fb9f3bb4b91b702 /svx/source/sdr/contact
parent0d341d28f73603670e3b8c639c583229d3c723a6 (diff)
Bin some pointless comments and reduce some vertical whitespace
Bin pointless '// predeclarations' or '// forward declarations' comments. If a programmer doesn't know what a forward declaration is, well, why read C++ source code? Also bin some pointless '// end of namespace foo' comments after namespace blocks just a handful of lines long, and some superfluous vertical whitespace. Change-Id: I2a31c5d73d9b4de8825fb8eb9e7559dbd7303ef9
Diffstat (limited to 'svx/source/sdr/contact')
-rw-r--r--svx/source/sdr/contact/viewobjectcontactofe3d.cxx6
1 files changed, 0 insertions, 6 deletions
diff --git a/svx/source/sdr/contact/viewobjectcontactofe3d.cxx b/svx/source/sdr/contact/viewobjectcontactofe3d.cxx
index 85bb7762322d..42368b8bbf4f 100644
--- a/svx/source/sdr/contact/viewobjectcontactofe3d.cxx
+++ b/svx/source/sdr/contact/viewobjectcontactofe3d.cxx
@@ -17,7 +17,6 @@
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
-
#include <sdr/contact/viewobjectcontactofe3d.hxx>
#include <svx/sdr/contact/viewcontactofe3d.hxx>
#include <basegfx/color/bcolor.hxx>
@@ -26,11 +25,6 @@
#include <drawinglayer/primitive2d/embedded3dprimitive2d.hxx>
#include <svx/sdr/contact/viewcontactofe3dscene.hxx>
-
-// predeclarations
-
-
-
namespace sdr
{
namespace contact