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authorGabor Kelemen <kelemeng@ubuntu.com>2018-04-21 07:36:30 +0200
committerMiklos Vajna <vmiklos@collabora.co.uk>2018-04-25 14:29:15 +0200
commitc9d1d4092a93405028b0a22a459635607646363a (patch)
treea82d05539449a425fed651f6723522164bac2591 /svx/source/sdr
parent90c91b824c2b362b43bdd2f8d8d647867d8fe612 (diff)
tdf#42949 Remove unnecessary localization headers of svx
Found by searching for the header names and the localization functions: git grep -l -e \<svx/dialmgr.hxx\> -e \<svx/strings.hrc\> -e svdglob.hxx | xargs grep -c -e SvxResId -e SvxResLocale -e ImpGetResStr | grep :0$ | grep -v /pch Change-Id: I45c979589165086288030031e713d536005a9833 Reviewed-on: https://gerrit.libreoffice.org/53241 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Miklos Vajna <vmiklos@collabora.co.uk>
Diffstat (limited to 'svx/source/sdr')
-rw-r--r--svx/source/sdr/contact/viewcontactofgraphic.cxx2
-rw-r--r--svx/source/sdr/contact/viewcontactofsdrpage.cxx2
2 files changed, 0 insertions, 4 deletions
diff --git a/svx/source/sdr/contact/viewcontactofgraphic.cxx b/svx/source/sdr/contact/viewcontactofgraphic.cxx
index 2f449704f3fc..67161c73fe72 100644
--- a/svx/source/sdr/contact/viewcontactofgraphic.cxx
+++ b/svx/source/sdr/contact/viewcontactofgraphic.cxx
@@ -29,8 +29,6 @@
#include <svx/sdr/contact/objectcontact.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <sdr/primitive2d/sdrgrafprimitive2d.hxx>
-#include <svx/strings.hrc>
-#include <svdglob.hxx>
#include <vcl/svapp.hxx>
#include <vcl/settings.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
diff --git a/svx/source/sdr/contact/viewcontactofsdrpage.cxx b/svx/source/sdr/contact/viewcontactofsdrpage.cxx
index 286b773dcbdb..4e3cb8b2db4d 100644
--- a/svx/source/sdr/contact/viewcontactofsdrpage.cxx
+++ b/svx/source/sdr/contact/viewcontactofsdrpage.cxx
@@ -36,8 +36,6 @@
#include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
#include <vcl/lazydelete.hxx>
#include <vcl/settings.hxx>
-#include <svx/strings.hrc>
-#include <svdglob.hxx>
#include <drawinglayer/primitive2d/discreteshadowprimitive2d.hxx>
#include <drawinglayer/attribute/sdrfillattribute.hxx>
#include <bitmaps.hlst>