diff options
author | Vladimir Glazounov <vg@openoffice.org> | 2008-08-19 22:07:53 +0000 |
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committer | Vladimir Glazounov <vg@openoffice.org> | 2008-08-19 22:07:53 +0000 |
commit | 04e0a447459dad58ff9a0fce37132b2dfd5584a1 (patch) | |
tree | dc9de1477b57ec320a573149a611868a192cbfe1 /svx/source/sdr | |
parent | dbf1bd0a72dbfd52709a690b80021872087f0517 (diff) |
INTEGRATION: CWS aw033 (1.1.2); FILE ADDED
2008/08/19 16:46:28 cl 1.1.2.11: fixed license files
2008/05/27 14:49:58 aw 1.1.2.10: #i39532# changes DEV300 m12 resync corrections
2008/04/04 06:07:48 aw 1.1.2.9: #i39532# added primitive support for tables
2008/01/22 12:29:30 aw 1.1.2.8: adaptions and 1st stripping
2007/08/13 15:34:33 aw 1.1.2.7: #i39532# changes after resync
2007/07/06 13:43:07 aw 1.1.2.6: #i39532# moved from Primitive2DReference to Primitive2DSequence where possible to avoid extra-group primitive creations and deeper hierarchies as necessary
2007/01/23 10:46:30 aw 1.1.2.5: changes after resync
2006/10/19 10:59:14 aw 1.1.2.4: #i39532# primitive
2006/08/09 17:12:24 aw 1.1.2.3: #i39532#
2006/06/02 14:17:49 aw 1.1.2.2: #i39532# adaptions to new primitives, error corrections
2006/05/12 12:39:41 aw 1.1.2.1: code for primitive support
Diffstat (limited to 'svx/source/sdr')
-rw-r--r-- | svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx | 199 |
1 files changed, 199 insertions, 0 deletions
diff --git a/svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx b/svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx new file mode 100644 index 000000000000..309e554b0329 --- /dev/null +++ b/svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx @@ -0,0 +1,199 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2008 by Sun Microsystems, Inc. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * $RCSfile: viewcontactofsdrcaptionobj.cxx,v $ + * + * $Revision: 1.2 $ + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +// MARKER(update_precomp.py): autogen include statement, do not remove +#include "precompiled_svx.hxx" + +#include <svx/sdr/contact/viewcontactofsdrcaptionobj.hxx> +#include <svx/svdocapt.hxx> +#include <svx/sdr/primitive2d/sdrattributecreator.hxx> +#include <svx/sdr/attribute/sdrallattribute.hxx> +#include <svx/sdr/primitive2d/sdrcaptionprimitive2d.hxx> + +////////////////////////////////////////////////////////////////////////////// +// includes for special text box shadow (SC) + +#include <svtools/itemset.hxx> +#include <svx/xhatch.hxx> +#include <svx/xflhtit.hxx> +#include <svx/xflclit.hxx> +#include <svx/xfltrit.hxx> +#include <basegfx/polygon/b2dpolygontools.hxx> +#include <svx/sdr/primitive2d/sdrdecompositiontools.hxx> + +////////////////////////////////////////////////////////////////////////////// + +namespace sdr +{ + namespace contact + { + ViewContactOfSdrCaptionObj::ViewContactOfSdrCaptionObj(SdrCaptionObj& rCaptionObj) + : ViewContactOfSdrRectObj(rCaptionObj) + { + } + + ViewContactOfSdrCaptionObj::~ViewContactOfSdrCaptionObj() + { + } + + drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrCaptionObj::createViewIndependentPrimitive2DSequence() const + { + drawinglayer::primitive2d::Primitive2DSequence xRetval; + const SdrCaptionObj& rCaptionObj(GetCaptionObj()); + const SfxItemSet& rItemSet = rCaptionObj.GetMergedItemSet(); + SdrText* pSdrText = rCaptionObj.getText(0); + + if(pSdrText) + { + drawinglayer::attribute::SdrLineFillShadowTextAttribute* pAttribute = drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(rItemSet, *pSdrText); + + if(pAttribute) + { + if(pAttribute->isVisible()) + { + // take unrotated snap rect (direct model data) for position and size + const Rectangle& rRectangle = rCaptionObj.GetGeoRect(); + const ::basegfx::B2DRange aObjectRange(rRectangle.Left(), rRectangle.Top(), rRectangle.Right(), rRectangle.Bottom()); + const GeoStat& rGeoStat(rCaptionObj.GetGeoStat()); + ::basegfx::B2DHomMatrix aObjectMatrix; + + // fill object matrix + if(!::basegfx::fTools::equalZero(aObjectRange.getWidth())) + { + aObjectMatrix.set(0, 0, aObjectRange.getWidth()); + } + + if(!::basegfx::fTools::equalZero(aObjectRange.getHeight())) + { + aObjectMatrix.set(1, 1, aObjectRange.getHeight()); + } + + if(rGeoStat.nShearWink) + { + aObjectMatrix.shearX(tan((36000 - rGeoStat.nShearWink) * F_PI18000)); + } + + if(rGeoStat.nDrehWink) + { + aObjectMatrix.rotate((36000 - rGeoStat.nDrehWink) * F_PI18000); + } + + aObjectMatrix.translate(aObjectRange.getMinX(), aObjectRange.getMinY()); + + // calculate corner radius + double fCornerRadiusX; + double fCornerRadiusY; + drawinglayer::primitive2d::calculateRelativeCornerRadius(rCaptionObj.GetEckenradius(), aObjectRange, fCornerRadiusX, fCornerRadiusY); + + // create primitive + const drawinglayer::primitive2d::Primitive2DReference xReference(new drawinglayer::primitive2d::SdrCaptionPrimitive2D( + aObjectMatrix, *pAttribute, rCaptionObj.getTailPolygon(), fCornerRadiusX, fCornerRadiusY)); + xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); + + if(rCaptionObj.GetSpecialTextBoxShadow()) + { + // for SC, the caption object may have a specialized shadow. The usual object shadow is off + // and a specialized shadow gets created here (see old paint) + const SdrShadowColorItem& rShadColItem = (SdrShadowColorItem&)(rItemSet.Get(SDRATTR_SHADOWCOLOR)); + const sal_uInt16 nTransp(((SdrShadowTransparenceItem&)(rItemSet.Get(SDRATTR_SHADOWTRANSPARENCE))).GetValue()); + const Color aShadCol(rShadColItem.GetColorValue()); + const XFillStyle eStyle = ((XFillStyleItem&)(rItemSet.Get(XATTR_FILLSTYLE))).GetValue(); + + // Create own ItemSet and modify as needed + // Always hide lines for special calc shadow + SfxItemSet aSet(rItemSet); + aSet.Put(XLineStyleItem(XLINE_NONE)); + + if(XFILL_HATCH == eStyle) + { + // #41666# Hatch color is set hard to shadow color + XHatch aHatch = ((XFillHatchItem&)(rItemSet.Get(XATTR_FILLHATCH))).GetHatchValue(); + aHatch.SetColor(aShadCol); + aSet.Put(XFillHatchItem(String(),aHatch)); + } + else + { + if(XFILL_NONE != eStyle && XFILL_SOLID != eStyle) + { + // force fill to solid (for Gradient and Bitmap) + aSet.Put(XFillStyleItem(XFILL_SOLID)); + } + + aSet.Put(XFillColorItem(String(),aShadCol)); + aSet.Put(XFillTransparenceItem(nTransp)); + } + + // crete FillAttribute from modified ItemSet + drawinglayer::attribute::SdrFillAttribute* pFill = drawinglayer::primitive2d::createNewSdrFillAttribute(aSet); + drawinglayer::primitive2d::Primitive2DReference xSpecialShadow; + + if(pFill) + { + if(pFill->isVisible()) + { + // add shadow offset to object matrix + const sal_uInt32 nXDist(((SdrShadowXDistItem&)(rItemSet.Get(SDRATTR_SHADOWXDIST))).GetValue()); + const sal_uInt32 nYDist(((SdrShadowYDistItem&)(rItemSet.Get(SDRATTR_SHADOWYDIST))).GetValue()); + aObjectMatrix.translate(nXDist, nYDist); + + // create unit outline polygon as geometry (see SdrCaptionPrimitive2D::createLocalDecomposition) + basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromRect(basegfx::B2DRange(0.0, 0.0, 1.0, 1.0), fCornerRadiusX, fCornerRadiusY)); + + // create the specialized shadow primitive + xSpecialShadow = drawinglayer::primitive2d::createPolyPolygonFillPrimitive(basegfx::B2DPolyPolygon(aUnitOutline), aObjectMatrix, *pFill); + } + + delete pFill; + } + + if(xSpecialShadow.is()) + { + // if we really got a special shadow, create a two-element retval with the shadow + // behind the standard object's geometry + xRetval.realloc(2); + + xRetval[0] = xSpecialShadow; + xRetval[1] = xReference; + } + } + } + + delete pAttribute; + } + } + + return xRetval; + } + } // end of namespace contact +} // end of namespace sdr + +////////////////////////////////////////////////////////////////////////////// +// eof |