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author | Andrea Gelmini <andrea.gelmini@gelma.net> | 2019-04-01 20:14:06 +0000 |
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committer | Julien Nabet <serval2412@yahoo.fr> | 2019-04-02 08:50:40 +0200 |
commit | 671912cc941620551ef85f00a679df884e0cfaab (patch) | |
tree | 74c009bd97da2cf2155c863f676211b56ae3254e /svx/source/sdr | |
parent | d3d5b7cfb7668b3191196e4cb0ccc019f5abd0e8 (diff) |
Fix typo
Change-Id: I253b4582f2d22d2fa39ff469810c54c75a079e38
Reviewed-on: https://gerrit.libreoffice.org/70100
Tested-by: Jenkins
Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
Diffstat (limited to 'svx/source/sdr')
-rw-r--r-- | svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx index 371ce7d538bd..fb3018f7ff88 100644 --- a/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx +++ b/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx @@ -61,7 +61,7 @@ namespace drawinglayer // visualisation objects and be visualized by the 3d renderer // as a single shadow. - // The shadow for AutoShapes could be handled uniformely by not setting any + // The shadow for AutoShapes could be handled uniformly by not setting any // shadow items at the helper model objects and only adding shadow here for // 2D and 3D (and it works, too), but this would lead to two 3D scenes for // the 3D object; one for the shadow and one for the content. The one for the |