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authorNoel <noelgrandin@gmail.com>2020-10-12 09:52:12 +0200
committerNoel Grandin <noel.grandin@collabora.co.uk>2020-10-26 07:35:36 +0100
commit4fbd63860500b2db76df4d5aedbe5e3aa31fac69 (patch)
tree5fa96dc262ba651e82244b0f9e508f79e88ea2df /svx/source/unodraw/unoshap3.cxx
parent62fa5bb8c1299469eacc21cb35ee670b65120713 (diff)
switching long to a 64-bit type on 64-bit windows
(*) create a rewriting plugin to do most of the work, heavily based on the fakebool plugin (*) but there are still a number of "long"s in the codebase that will need to be done by hand (*) the plugin needs lots of handholding, due to needing to add #include and update macros Change-Id: I8184d7000ca482c0469514bb73178c3a1123b1e9 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/104203 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
Diffstat (limited to 'svx/source/unodraw/unoshap3.cxx')
-rw-r--r--svx/source/unodraw/unoshap3.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/svx/source/unodraw/unoshap3.cxx b/svx/source/unodraw/unoshap3.cxx
index e93da8576007..c7d415e38975 100644
--- a/svx/source/unodraw/unoshap3.cxx
+++ b/svx/source/unodraw/unoshap3.cxx
@@ -314,7 +314,7 @@ bool Svx3DSceneObject::setPropertyValueImpl( const OUString& rName, const SfxIte
basegfx::B3DPoint aCamPos(0.0, 0.0, fCamPosZ);
aCam.SetPosAndLookAt(aCamPos, aLookAt);
aCam.SetFocalLength(fCamFocal / 100.0);
- aCam.SetDeviceWindow(tools::Rectangle(0, 0, static_cast<long>(fW), static_cast<long>(fH)));
+ aCam.SetDeviceWindow(tools::Rectangle(0, 0, static_cast<tools::Long>(fW), static_cast<tools::Long>(fH)));
// set at scene
pScene->SetCamera(aCam);