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authorArmin Le Grand <Armin.Le.Grand@cib.de>2018-10-25 10:06:05 +0200
committerArmin Le Grand <Armin.Le.Grand@cib.de>2018-10-25 12:43:55 +0200
commit313392119522c21a6ecd14403d6f92c948149df7 (patch)
treefbd1a112a41f83d34c6bb6ea79eeccf73dba3e7b /svx
parent8dec85a3b3f4cbd46b03f707458347a25cc22c15 (diff)
Reorganize FrameBorderPrimitive creation (II)
Step5: Move the view-dependent decomposition from BorderLinePrimitive2D to SdrFrameBorderPrimitive2D. It is now possible to use discrete sizes before the line and edge matching is done what will look much better. When it was done at BorderLinePrimitive2D and the matching was already done, that match was 'displaced' with the adapted forced scale to discrete units. The space and size used when zooming out for a single discrete unit (pixel) can heavily vary - it just covers a much larger logical area than the 'real' line/poly would do. All this needs to be handled (also for bound ranges) and can only be in a good way using primitives. Adapted to no longer do view-dependent changes in BorderLinePrimitive2D. Adapted to do these now at SdrFrameBorderPrimitive2D. Currently used to force the existing border partial lines (up to three) to not get taller than one logical unit. Adapted to no longer switch off AntiAliased rendering in VclPixelProcessor2D for processBorderLinePrimitive2D, this is problematic with various renderers on various systems (e.g. vcl still falls back to render multiple one-pixel-lines when taller than 3.5 pixels which looks horrible combined with other parts like filled polygons) All this needs fine balancing on - all systems - all renderers - all apps (which all have their own table implementation) - all render targets (pixel/PDF/print/slideshow/...) Done as thorough as possible, but may need additional finetuning. May also be a motivation to move away from vcl and implement these urgetly needed system-dependent primitive renderers... Adapted UnitTest testDoublePixelProcessing with the needed comments. Change-Id: Ie88bb76c2474b6ab3764d45a9cd1669264492acd Reviewed-on: https://gerrit.libreoffice.org/62344 Tested-by: Jenkins Reviewed-by: Armin Le Grand <Armin.Le.Grand@cib.de>
Diffstat (limited to 'svx')
-rw-r--r--svx/source/dialog/framelinkarray.cxx3
-rw-r--r--svx/source/sdr/primitive2d/sdrframeborderprimitive2d.cxx215
2 files changed, 191 insertions, 27 deletions
diff --git a/svx/source/dialog/framelinkarray.cxx b/svx/source/dialog/framelinkarray.cxx
index d369da07f34f..0281c0300bfd 100644
--- a/svx/source/dialog/framelinkarray.cxx
+++ b/svx/source/dialog/framelinkarray.cxx
@@ -1233,7 +1233,8 @@ drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveRange(
drawinglayer::primitive2d::Primitive2DReference(
new drawinglayer::primitive2d::SdrFrameBorderPrimitive2D(
aData,
- true)));
+ true, // try to merge results to have less primitivbes
+ true))); // force visualization to minimal one discrete unit (pixel)
}
return aSequence;
diff --git a/svx/source/sdr/primitive2d/sdrframeborderprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrframeborderprimitive2d.cxx
index f67a24ac4137..072fec2498c3 100644
--- a/svx/source/sdr/primitive2d/sdrframeborderprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrframeborderprimitive2d.cxx
@@ -19,12 +19,25 @@
#include <svx/sdr/primitive2d/sdrframeborderprimitive2d.hxx>
#include <drawinglayer/primitive2d/borderlineprimitive2d.hxx>
+#include <drawinglayer/geometry/viewinformation2d.hxx>
#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <svtools/borderhelper.hxx>
namespace
{
+ double snapToDiscreteUnit(
+ double fValue,
+ double fMinimalDiscreteUnit)
+ {
+ if(0.0 != fValue)
+ {
+ fValue = std::max(fValue, fMinimalDiscreteUnit);
+ }
+
+ return fValue;
+ }
+
class StyleVectorCombination
{
private:
@@ -52,7 +65,8 @@ namespace
const basegfx::B2DVector& rB2DVector,
double fAngle,
bool bMirrored,
- const Color* pForceColor)
+ const Color* pForceColor,
+ double fMinimalDiscreteUnit)
: mfRefModeOffset(0.0),
maB2DVector(rB2DVector),
mfAngle(fAngle),
@@ -63,9 +77,18 @@ namespace
svx::frame::RefMode aRefMode(rStyle.GetRefMode());
Color aPrim(rStyle.GetColorPrim());
Color aSecn(rStyle.GetColorSecn());
- double fPrim(rStyle.Prim());
- double fSecn(rStyle.Secn());
- const bool bSecnUsed(0.0 != fSecn);
+ const bool bSecnUsed(0.0 != rStyle.Secn());
+
+ // Get the single segment line widths. This is the point where the
+ // minimal discrete unit wil be used if given (fMinimalDiscreteUnit). If
+ // not given it's 0.0 and thus will have no influence.
+ double fPrim(snapToDiscreteUnit(rStyle.Prim(), fMinimalDiscreteUnit));
+ const double fDist(snapToDiscreteUnit(rStyle.Dist(), fMinimalDiscreteUnit));
+ double fSecn(snapToDiscreteUnit(rStyle.Secn(), fMinimalDiscreteUnit));
+
+ // Of course also do not use svx::frame::Style::GetWidth() for obvious
+ // reasons.
+ const double fStyleWidth(fPrim + fDist + fSecn);
if(bMirrored)
{
@@ -85,7 +108,7 @@ namespace
if (svx::frame::RefMode::Centered != aRefMode)
{
- const double fHalfWidth(rStyle.GetWidth() * 0.5);
+ const double fHalfWidth(fStyleWidth * 0.5);
if (svx::frame::RefMode::Begin == aRefMode)
{
@@ -108,9 +131,9 @@ namespace
if(!bPrimTransparent || !bDistTransparent || !bSecnTransparent)
{
- const double a(mfRefModeOffset - (rStyle.GetWidth() * 0.5));
+ const double a(mfRefModeOffset - (fStyleWidth * 0.5));
const double b(a + fPrim);
- const double c(b + rStyle.Dist());
+ const double c(b + fDist);
const double d(c + fSecn);
maOffsets.push_back(
@@ -122,7 +145,7 @@ namespace
maOffsets.push_back(
OffsetAndHalfWidthAndColor(
(b + c) * 0.5,
- rStyle.Dist() * 0.5,
+ fDist * 0.5,
rStyle.UseGapColor()
? (nullptr != pForceColor ? *pForceColor : rStyle.GetColorGap())
: COL_TRANSPARENT));
@@ -181,14 +204,21 @@ namespace
const svx::frame::Style& rStyle,
const basegfx::B2DVector& rMyVector,
const basegfx::B2DVector& rOtherVector,
- bool bMirrored)
+ bool bMirrored,
+ double fMinimalDiscreteUnit)
{
if(rStyle.IsUsed() && !basegfx::areParallel(rMyVector, rOtherVector))
{
// create angle between both. angle() needs vectors pointing away from the same point,
// so take the mirrored one. Add F_PI to get from -pi..+pi to [0..F_PI2] for sorting
const double fAngle(basegfx::B2DVector(-rMyVector.getX(), -rMyVector.getY()).angle(rOtherVector) + F_PI);
- maEntries.emplace_back(rStyle, rOtherVector, fAngle, bMirrored, nullptr);
+ maEntries.emplace_back(
+ rStyle,
+ rOtherVector,
+ fAngle,
+ bMirrored,
+ nullptr,
+ fMinimalDiscreteUnit);
}
}
@@ -491,10 +521,17 @@ namespace
const svx::frame::Style& rBorder, /// Style of borderline
const StyleVectorTable& rStartStyleVectorTable, /// Styles and vectors (pointing away) at borderline start, ccw
const StyleVectorTable& rEndStyleVectorTable, /// Styles and vectors (pointing away) at borderline end, cw
- const Color* pForceColor) /// If specified, overrides frame border color.
+ const Color* pForceColor, /// If specified, overrides frame border color.
+ double fMinimalDiscreteUnit) /// minimal discrete unit to use for svx::frame::Style width values
{
// get offset color pairs for style, one per visible line
- const StyleVectorCombination aCombination(rBorder, rX, 0.0, false, pForceColor);
+ const StyleVectorCombination aCombination(
+ rBorder,
+ rX,
+ 0.0,
+ false,
+ pForceColor,
+ fMinimalDiscreteUnit);
if(aCombination.empty())
return;
@@ -515,7 +552,13 @@ namespace
if(bHasEndStyles)
{
// Create extends for line ends, create inverse point/vector and inverse offsets.
- const StyleVectorCombination aMirroredCombination(rBorder, -rX, 0.0, true, pForceColor);
+ const StyleVectorCombination aMirroredCombination(
+ rBorder,
+ -rX,
+ 0.0,
+ true,
+ pForceColor,
+ fMinimalDiscreteUnit);
getExtends(aExtendSetEnd, rOrigin + rX, aMirroredCombination, -aPerpendX, rEndStyleVectorTable.getEntries());
@@ -568,6 +611,35 @@ namespace
aBorderlines,
aStrokeAttribute)));
}
+
+ double getMinimalNonZeroValue(double fCurrent, double fNew)
+ {
+ if(0.0 != fNew)
+ {
+ if(0.0 != fCurrent)
+ {
+ fCurrent = std::min(fNew, fCurrent);
+ }
+ else
+ {
+ fCurrent = fNew;
+ }
+ }
+
+ return fCurrent;
+ }
+
+ double getMinimalNonZeroBorderWidthFromStyle(double fCurrent, const svx::frame::Style& rStyle)
+ {
+ if(rStyle.IsUsed())
+ {
+ fCurrent = getMinimalNonZeroValue(fCurrent, rStyle.Prim());
+ fCurrent = getMinimalNonZeroValue(fCurrent, rStyle.Dist());
+ fCurrent = getMinimalNonZeroValue(fCurrent, rStyle.Secn());
+ }
+
+ return fCurrent;
+ }
}
namespace drawinglayer
@@ -618,7 +690,9 @@ namespace drawinglayer
}
}
- void SdrFrameBorderData::create2DDecomposition(Primitive2DContainer& rContainer) const
+ void SdrFrameBorderData::create2DDecomposition(
+ Primitive2DContainer& rContainer,
+ double fMinimalDiscreteUnit) const
{
StyleVectorTable aStartVector;
StyleVectorTable aEndVector;
@@ -630,7 +704,8 @@ namespace drawinglayer
rStart.getStyle(),
maX,
rStart.getNormalizedPerpendicular(),
- rStart.getStyleMirrored());
+ rStart.getStyleMirrored(),
+ fMinimalDiscreteUnit);
}
for(const auto& rEnd : maEnd)
@@ -639,7 +714,8 @@ namespace drawinglayer
rEnd.getStyle(),
aAxis,
rEnd.getNormalizedPerpendicular(),
- rEnd.getStyleMirrored());
+ rEnd.getStyleMirrored(),
+ fMinimalDiscreteUnit);
}
aStartVector.sort();
@@ -652,7 +728,25 @@ namespace drawinglayer
maStyle,
aStartVector,
aEndVector,
- mbForceColor ? &maColor : nullptr);
+ mbForceColor ? &maColor : nullptr,
+ fMinimalDiscreteUnit);
+ }
+
+ double SdrFrameBorderData::getMinimalNonZeroBorderWidth() const
+ {
+ double fRetval(getMinimalNonZeroBorderWidthFromStyle(0.0, maStyle));
+
+ for(const auto& rStart : maStart)
+ {
+ fRetval = getMinimalNonZeroBorderWidthFromStyle(fRetval, rStart.getStyle());
+ }
+
+ for(const auto& rEnd : maEnd)
+ {
+ fRetval = getMinimalNonZeroBorderWidthFromStyle(fRetval, rEnd.getStyle());
+ }
+
+ return fRetval;
}
} // end of namespace primitive2d
} // end of namespace drawinglayer
@@ -661,19 +755,34 @@ namespace drawinglayer
{
namespace primitive2d
{
- void SdrFrameBorderPrimitive2D::create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& /*aViewInformation*/) const
+ void SdrFrameBorderPrimitive2D::create2DDecomposition(
+ Primitive2DContainer& rContainer,
+ const geometry::ViewInformation2D& /*aViewInformation*/) const
{
+ if(!getFrameBorders())
+ {
+ return;
+ }
+
Primitive2DContainer aRetval;
- if(getMergeResult())
+ // Check and use the minimal non-zero BorderWidth for decompose
+ // if that is set and wanted
+ const double fMinimalDiscreteUnit(doForceToSingleDiscreteUnit()
+ ? mfMinimalNonZeroBorderWidthUsedForDecompose
+ : 0.0);
+
+ if(doMergeResult())
{
// decompose all buffered SdrFrameBorderData entries and try to merge them
// to reduce existing number of BorderLinePrimitive2D(s)
- for(const auto& rCandidate : getFrameBorders())
+ for(const auto& rCandidate : *getFrameBorders().get())
{
// get decomposition on one SdrFrameBorderData entry
Primitive2DContainer aPartial;
- rCandidate.create2DDecomposition(aPartial);
+ rCandidate.create2DDecomposition(
+ aPartial,
+ fMinimalDiscreteUnit);
for(const auto& aCandidatePartial : aPartial)
{
@@ -729,9 +838,11 @@ namespace drawinglayer
else
{
// just decompose all buffered SdrFrameBorderData entries, do not try to merge
- for(const auto& rCandidate : getFrameBorders())
+ for(const auto& rCandidate : *getFrameBorders().get())
{
- rCandidate.create2DDecomposition(aRetval);
+ rCandidate.create2DDecomposition(
+ aRetval,
+ fMinimalDiscreteUnit);
}
}
@@ -740,11 +851,25 @@ namespace drawinglayer
SdrFrameBorderPrimitive2D::SdrFrameBorderPrimitive2D(
std::shared_ptr<SdrFrameBorderDataVector>& rFrameBorders,
- bool bMergeResult)
+ bool bMergeResult,
+ bool bForceToSingleDiscreteUnit)
: BufferedDecompositionPrimitive2D(),
maFrameBorders(std::move(rFrameBorders)),
- mbMergeResult(bMergeResult)
+ mfMinimalNonZeroBorderWidth(0.0),
+ mfMinimalNonZeroBorderWidthUsedForDecompose(0.0),
+ mbMergeResult(bMergeResult),
+ mbForceToSingleDiscreteUnit(bForceToSingleDiscreteUnit)
{
+ if(getFrameBorders() && doForceToSingleDiscreteUnit())
+ {
+ // detect used minimal non-zero partial border width
+ for(const auto& rCandidate : *getFrameBorders().get())
+ {
+ mfMinimalNonZeroBorderWidth = getMinimalNonZeroValue(
+ mfMinimalNonZeroBorderWidth,
+ rCandidate.getMinimalNonZeroBorderWidth());
+ }
+ }
}
bool SdrFrameBorderPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
@@ -753,12 +878,50 @@ namespace drawinglayer
{
const SdrFrameBorderPrimitive2D& rCompare = static_cast<const SdrFrameBorderPrimitive2D&>(rPrimitive);
- return maFrameBorders == rCompare.maFrameBorders;
+ return getFrameBorders() == rCompare.getFrameBorders()
+ && doMergeResult() == rCompare.doMergeResult()
+ && doForceToSingleDiscreteUnit() == rCompare.doForceToSingleDiscreteUnit();
}
return false;
}
+ void SdrFrameBorderPrimitive2D::get2DDecomposition(
+ Primitive2DDecompositionVisitor& rVisitor,
+ const geometry::ViewInformation2D& rViewInformation) const
+ {
+ if(doForceToSingleDiscreteUnit())
+ {
+ // Get the current DiscreteUnit, look at X and Y and use the maximum
+ const basegfx::B2DVector aDiscreteVector(rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2DVector(1.0, 1.0));
+ double fDiscreteUnit(std::min(fabs(aDiscreteVector.getX()), fabs(aDiscreteVector.getY())));
+
+ if(fDiscreteUnit <= mfMinimalNonZeroBorderWidth)
+ {
+ // no need to use it, reset
+ fDiscreteUnit = 0.0;
+ }
+
+ if(fDiscreteUnit != mfMinimalNonZeroBorderWidthUsedForDecompose)
+ {
+ // conditions of last local decomposition have changed, delete
+ // possible content
+ if(!getBuffered2DDecomposition().empty())
+ {
+ const_cast< SdrFrameBorderPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DContainer());
+ }
+
+ // remember new conditions
+ const_cast< SdrFrameBorderPrimitive2D* >(this)->mfMinimalNonZeroBorderWidthUsedForDecompose = fDiscreteUnit;
+ }
+ }
+
+ // call parent. This will call back ::create2DDecomposition above
+ // where mfMinimalNonZeroBorderWidthUsedForDecompose will be used
+ // when doForceToSingleDiscreteUnit() is true
+ BufferedDecompositionPrimitive2D::get2DDecomposition(rVisitor, rViewInformation);
+ }
+
// provide unique ID
ImplPrimitive2DIDBlock(SdrFrameBorderPrimitive2D, PRIMITIVE2D_ID_SDRFRAMEBORDERTPRIMITIVE2D)