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author | Miklos Vajna <vmiklos@collabora.co.uk> | 2015-07-09 17:02:09 +0200 |
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committer | Miklos Vajna <vmiklos@collabora.co.uk> | 2015-07-10 10:13:39 +0200 |
commit | 19f2ded51c7b85d9e87fc2f11ddeb5874ed5ae85 (patch) | |
tree | eb8dc07f8d5a48acec144dfddca08760b69b9577 /svx | |
parent | b0bf7b57f7a311541631295411e9b504d493bc58 (diff) |
tdf#92645 svx rendercontext: fix missing paint on shape text editing
Change-Id: Icb70805969ccf55bd85fb38c03cf70c1e0b16554
(cherry picked from commit 40ade8d04380083e383d6a6e50e5c254fcde2b2f)
Diffstat (limited to 'svx')
-rw-r--r-- | svx/source/svdraw/svdedxv.cxx | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/svx/source/svdraw/svdedxv.cxx b/svx/source/svdraw/svdedxv.cxx index 14555581a327..7d517e2c4003 100644 --- a/svx/source/svdraw/svdedxv.cxx +++ b/svx/source/svdraw/svdedxv.cxx @@ -308,7 +308,12 @@ void SdrObjEditView::TextEditDrawing(SdrPaintWindow& rPaintWindow) const { OutlinerView* pOLV = pActiveOutliner->GetView(i); - if(pOLV->GetWindow() == &rPaintWindow.GetOutputDevice() || GetModel()->isTiledRendering()) + // If rPaintWindow knows that the output device is a render + // context and is aware of the underlying vcl::Window, + // compare against that; that's how double-buffering can + // still find the matching OutlinerView. + OutputDevice* pOutputDevice = rPaintWindow.GetWindow() ? rPaintWindow.GetWindow() : &rPaintWindow.GetOutputDevice(); + if(pOLV->GetWindow() == pOutputDevice || GetModel()->isTiledRendering()) { ImpPaintOutlinerView(*pOLV, aCheckRect, rPaintWindow.GetTargetOutputDevice()); return; |