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authorJan Holesovsky <kendy@collabora.com>2014-03-19 11:11:15 +0100
committerJan Holesovsky <kendy@collabora.com>2014-03-19 12:29:02 +0100
commit24da9e2538dc8f80fb6ac6d498992f9093495b22 (patch)
tree90c9440a3e50f9013cd738b37efcda8c71e083da /svx
parent3e57225929a12fb3d7cecbf662bb2d4605621da2 (diff)
Use sane indentation in new files.
Change-Id: Ida89284c00946d3972c4e45a5453ccfdff99713f
Diffstat (limited to 'svx')
-rw-r--r--svx/source/sdr/contact/viewcontactofopengl.cxx34
1 files changed, 14 insertions, 20 deletions
diff --git a/svx/source/sdr/contact/viewcontactofopengl.cxx b/svx/source/sdr/contact/viewcontactofopengl.cxx
index 34630ec5bfa6..054fb99c7a57 100644
--- a/svx/source/sdr/contact/viewcontactofopengl.cxx
+++ b/svx/source/sdr/contact/viewcontactofopengl.cxx
@@ -13,32 +13,26 @@
#include <svx/svdoopengl.hxx>
#include <tools/gen.hxx>
+using namespace sdr::contact;
-namespace sdr
+ViewContactOfOpenGL::ViewContactOfOpenGL(SdrOpenGLObj& rOpenGLObj)
+ : ViewContactOfSdrObj(rOpenGLObj)
{
- namespace contact
- {
-
- ViewContactOfOpenGL::ViewContactOfOpenGL(SdrOpenGLObj& rOpenGLObj)
- : ViewContactOfSdrObj(rOpenGLObj)
- {
- }
+}
- ViewContactOfOpenGL::~ViewContactOfOpenGL()
- {
- }
+ViewContactOfOpenGL::~ViewContactOfOpenGL()
+{
+}
- drawinglayer::primitive2d::Primitive2DSequence ViewContactOfOpenGL::createViewIndependentPrimitive2DSequence() const
- {
- com::sun::star::uno::Reference< com::sun::star::drawing::XShape > xShape(GetSdrObject().getUnoShape(), com::sun::star::uno::UNO_QUERY);
- const Point aPos(xShape->getPosition().X,xShape->getPosition().Y);
+drawinglayer::primitive2d::Primitive2DSequence ViewContactOfOpenGL::createViewIndependentPrimitive2DSequence() const
+{
+ com::sun::star::uno::Reference< com::sun::star::drawing::XShape > xShape(GetSdrObject().getUnoShape(), com::sun::star::uno::UNO_QUERY);
+ const Point aPos(xShape->getPosition().X,xShape->getPosition().Y);
- const drawinglayer::primitive2d::Primitive2DReference xReference(
- new drawinglayer::primitive2d::OpenGLPrimitive2D(aPos));
+ const drawinglayer::primitive2d::Primitive2DReference xReference(
+ new drawinglayer::primitive2d::OpenGLPrimitive2D(aPos));
- return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
- }
- }
+ return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
}
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