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authorMiklos Vajna <vmiklos@collabora.co.uk>2015-09-01 09:39:29 +0200
committerCaolán McNamara <caolanm@redhat.com>2015-09-01 08:32:40 +0000
commit9a267b265a800c9abcd54eefc0f69ba1f98ac25a (patch)
treea42fcc8a2b9e765aa9e622878c96df725a5a76e0 /svx
parentf46d8fd4862bd1a2872f02f132c2267d08a1526c (diff)
Revert "windows opengl: Set PFD_DOUBLEBUFFER even for single buffer rendering"
This reverts commit 6fd7199230bfc81d6aadf53b3c115def8caba90c. Kendy says the original problem can't be reproduced anymore, and most unexpected flickering goes away with this for my nvidia card. Also, it's a good idea in general to keep PFD_DOUBLEBUFFER and WGL_DOUBLE_BUFFER_ARB in sync, which is now the case. Change-Id: I7a809d1c85be4206c01720d5de9b0a5617a59c87 (cherry picked from commit dbf5882af35a7644aca74c7049fbbbd9e8c11693) Reviewed-on: https://gerrit.libreoffice.org/18223 Reviewed-by: Caolán McNamara <caolanm@redhat.com> Tested-by: Caolán McNamara <caolanm@redhat.com>
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