diff options
author | Michael Stahl <mstahl@redhat.com> | 2015-07-10 14:22:25 +0200 |
---|---|---|
committer | Michael Stahl <mstahl@redhat.com> | 2015-07-10 23:27:40 +0200 |
commit | 20bd0a2ee9ed899ea542c2de08efda243dbef446 (patch) | |
tree | 6b91afd982d11bec1e4e48b67a38bee3c6109ea6 /svx | |
parent | ece8699f8f22f6bae137c601bc29b83b75dc3bf3 (diff) |
vcl: remove boost/signal2/signal.hpp from header
The most relevant signal member function appears to be connect(),
so let's create a wrapper function for that now, without the more
esoteric ordering features for now.
Move the signal member itself to a new pImpl.
The benefits are worth it: preprocessor input reduced by 2.8GB,
that's 9% of the total (excluding system headers which are not counted
because they don't generate dependencies).
Change-Id: I0aaeda51a5630a348bb12c81a83f67afbd508a14
Diffstat (limited to 'svx')
-rw-r--r-- | svx/source/fmcomp/gridctrl.cxx | 2 | ||||
-rw-r--r-- | svx/source/form/fmtextcontrolshell.cxx | 2 | ||||
-rw-r--r-- | svx/source/svdraw/svdedxv.cxx | 3 |
3 files changed, 7 insertions, 0 deletions
diff --git a/svx/source/fmcomp/gridctrl.cxx b/svx/source/fmcomp/gridctrl.cxx index cdb33028fbf8..3607211f467b 100644 --- a/svx/source/fmcomp/gridctrl.cxx +++ b/svx/source/fmcomp/gridctrl.cxx @@ -56,6 +56,8 @@ #include <comphelper/property.hxx> +#include <boost/scoped_ptr.hpp> + #include <algorithm> #include <cstdlib> #include <map> diff --git a/svx/source/form/fmtextcontrolshell.cxx b/svx/source/form/fmtextcontrolshell.cxx index fab7097f3f32..62a07c8117b5 100644 --- a/svx/source/form/fmtextcontrolshell.cxx +++ b/svx/source/form/fmtextcontrolshell.cxx @@ -63,6 +63,8 @@ #include <vcl/outdev.hxx> #include <osl/mutex.hxx> +#include <boost/scoped_ptr.hpp> + namespace svx { diff --git a/svx/source/svdraw/svdedxv.cxx b/svx/source/svdraw/svdedxv.cxx index f577522e4066..dc7f4f688788 100644 --- a/svx/source/svdraw/svdedxv.cxx +++ b/svx/source/svdraw/svdedxv.cxx @@ -60,6 +60,9 @@ #include <sdr/overlay/overlaytools.hxx> #include <svx/sdr/table/tablecontroller.hxx> #include <drawinglayer/processor2d/processor2dtools.hxx> + +#include <boost/scoped_ptr.hpp> + #include <memory> |