diff options
author | Kurt Zenker <kz@openoffice.org> | 2007-05-10 13:58:14 +0000 |
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committer | Kurt Zenker <kz@openoffice.org> | 2007-05-10 13:58:14 +0000 |
commit | 3452c5f5b4da5221c6526665a3a6fc02faa427bf (patch) | |
tree | 7309201d0e415e15dab64f2e6ea3dd90eeb357a3 /svx | |
parent | fa55c1180afc7a245723d8069c5ad0d3bb00e5e5 (diff) |
INTEGRATION: CWS pchfix04 (1.38.14); FILE MERGED
2007/04/25 19:12:33 hjs 1.38.14.2: RESYNC: (1.38-1.39); FILE MERGED
2007/02/05 12:14:11 os 1.38.14.1: #i73604# usage of ITEMID_* removed
Diffstat (limited to 'svx')
-rw-r--r-- | svx/source/svdraw/svdoashp.cxx | 21 |
1 files changed, 3 insertions, 18 deletions
diff --git a/svx/source/svdraw/svdoashp.cxx b/svx/source/svdraw/svdoashp.cxx index 22b63a4695a8..b2f7c625b9f4 100644 --- a/svx/source/svdraw/svdoashp.cxx +++ b/svx/source/svdraw/svdoashp.cxx @@ -4,9 +4,9 @@ * * $RCSfile: svdoashp.cxx,v $ * - * $Revision: 1.39 $ + * $Revision: 1.40 $ * - * last change: $Author: obo $ $Date: 2007-03-06 14:40:22 $ + * last change: $Author: kz $ $Date: 2007-05-10 14:58:14 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. @@ -148,21 +148,6 @@ #endif // textitem.hxx editdata.hxx -#define ITEMID_COLOR EE_CHAR_COLOR -#define ITEMID_FONT EE_CHAR_FONTINFO -#define ITEMID_FONTHEIGHT EE_CHAR_FONTHEIGHT -#define ITEMID_FONTWIDTH EE_CHAR_FONTWIDTH -#define ITEMID_WEIGHT EE_CHAR_WEIGHT -#define ITEMID_UNDERLINE EE_CHAR_UNDERLINE -#define ITEMID_CROSSEDOUT EE_CHAR_STRIKEOUT -#define ITEMID_POSTURE EE_CHAR_ITALIC -#define ITEMID_CONTOUR EE_CHAR_OUTLINE -#define ITEMID_SHADOWED EE_CHAR_SHADOW -#define ITEMID_ESCAPEMENT EE_CHAR_ESCAPEMENT -#define ITEMID_AUTOKERN EE_CHAR_PAIRKERNING -#define ITEMID_WORDLINEMODE EE_CHAR_WLM -#define ITEMID_ADJUST EE_PARA_JUST -#define ITEMID_FIELD EE_FEATURE_FIELD #include "xlnclit.hxx" @@ -365,7 +350,7 @@ SdrObject* ImpCreateShadowObjectClone(const SdrObject& rOriginal, const SfxItemS // is creating a paraobject, but paraobjects can not be created without model. So // we are preventing the crash by setting the writing mode always left to right, // this is not bad since our shadow geometry does not contain text. - aTempSet.Put( SvxWritingModeItem( com::sun::star::text::WritingMode_LR_TB ) ); + aTempSet.Put( SvxWritingModeItem( com::sun::star::text::WritingMode_LR_TB, SDRATTR_TEXTDIRECTION ) ); // no shadow aTempSet.Put(SdrShadowItem(sal_False)); |