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authorNoel Grandin <noel@peralex.com>2015-10-15 12:28:31 +0200
committerNoel Grandin <noel@peralex.com>2015-10-15 12:29:01 +0200
commit0e8a40e8b8c883611b6d34e47dc6e33ba60e0f91 (patch)
tree92e49014bb9b368309c98d85dcfbd2f673e23d54 /sw/source/uibase/cctrl
parentcfc7307a23eed561152c1b016cd0ec22bc7af145 (diff)
calling IsSet() before Call() on Link<> is unnecessary
the Call() already does a check Found with: git grep -A 1 -w 'IsSet()' | grep -B 1 '.Call(' | grep ':' | cut -d ':' -f 1 Change-Id: Ia7248f5d62640b75f705e539c3d1183e39c0d847
Diffstat (limited to 'sw/source/uibase/cctrl')
-rw-r--r--sw/source/uibase/cctrl/actctrl.cxx3
1 files changed, 1 insertions, 2 deletions
diff --git a/sw/source/uibase/cctrl/actctrl.cxx b/sw/source/uibase/cctrl/actctrl.cxx
index d17706730dcf..8a2a501b5855 100644
--- a/sw/source/uibase/cctrl/actctrl.cxx
+++ b/sw/source/uibase/cctrl/actctrl.cxx
@@ -55,8 +55,7 @@ void ReturnActionEdit::KeyInput( const KeyEvent& rEvt)
if( aKeyCode.GetCode() == KEY_RETURN &&
!nModifier)
{
- if(aReturnActionLink.IsSet())
- aReturnActionLink.Call(*this);
+ aReturnActionLink.Call(*this);
}
else
Edit::KeyInput(rEvt);