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authorNoel Grandin <noel@peralex.com>2015-12-10 12:27:50 +0200
committerNoel Grandin <noel@peralex.com>2015-12-11 10:11:23 +0200
commit58d8d8ac67aa9b907f1304a48efa0f7a473d9de4 (patch)
treea0d88f3c8a57ce9d08d97c803ea0ec83a3dd8b62 /sw/source/uibase/docvw/ShadowOverlayObject.cxx
parent44ad6aca0dee29841ec7cd15c6d0ad9b3dcaedbe (diff)
tdf#69977: uno::Sequence is expensive
when used as a mutable data-structure. Plain std::vector halves the time taken to display the chart dialog Create a class to represent the std::vector we are going to be passing around, and move some of the utility methods into it to make the code prettier. Also create an optimised append(&&) method for the common case of appending small temporaries. Change-Id: I7f5b43fb4a8a84e40e6a52fcb7e9f974091b4485
Diffstat (limited to 'sw/source/uibase/docvw/ShadowOverlayObject.cxx')
-rw-r--r--sw/source/uibase/docvw/ShadowOverlayObject.cxx16
1 files changed, 8 insertions, 8 deletions
diff --git a/sw/source/uibase/docvw/ShadowOverlayObject.cxx b/sw/source/uibase/docvw/ShadowOverlayObject.cxx
index c4700f9baa67..f95efcf22937 100644
--- a/sw/source/uibase/docvw/ShadowOverlayObject.cxx
+++ b/sw/source/uibase/docvw/ShadowOverlayObject.cxx
@@ -44,7 +44,7 @@ private:
ShadowState maShadowState;
protected:
- virtual drawinglayer::primitive2d::Primitive2DSequence create2DDecomposition(
+ virtual drawinglayer::primitive2d::Primitive2DContainer create2DDecomposition(
const drawinglayer::geometry::ViewInformation2D& rViewInformation) const override;
public:
@@ -68,11 +68,11 @@ public:
DeclPrimitive2DIDBlock()
};
-drawinglayer::primitive2d::Primitive2DSequence ShadowPrimitive::create2DDecomposition(
+drawinglayer::primitive2d::Primitive2DContainer ShadowPrimitive::create2DDecomposition(
const drawinglayer::geometry::ViewInformation2D& /*rViewInformation*/) const
{
// get logic sizes in object coordinate system
- drawinglayer::primitive2d::Primitive2DSequence xRetval;
+ drawinglayer::primitive2d::Primitive2DContainer xRetval;
basegfx::B2DRange aRange(getBasePosition());
switch(maShadowState)
@@ -95,7 +95,7 @@ drawinglayer::primitive2d::Primitive2DSequence ShadowPrimitive::create2DDecompos
aRange,
aFillGradientAttribute));
- xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
+ xRetval = drawinglayer::primitive2d::Primitive2DContainer { xReference };
break;
}
case SS_VIEW:
@@ -116,7 +116,7 @@ drawinglayer::primitive2d::Primitive2DSequence ShadowPrimitive::create2DDecompos
aRange,
aFillGradientAttribute));
- xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
+ xRetval = drawinglayer::primitive2d::Primitive2DContainer { xReference };
break;
}
case SS_EDIT:
@@ -137,7 +137,7 @@ drawinglayer::primitive2d::Primitive2DSequence ShadowPrimitive::create2DDecompos
aRange,
aFillGradientAttribute));
- xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
+ xRetval = drawinglayer::primitive2d::Primitive2DContainer { xReference };
break;
}
default:
@@ -216,13 +216,13 @@ ShadowOverlayObject::~ShadowOverlayObject()
{
}
-drawinglayer::primitive2d::Primitive2DSequence ShadowOverlayObject::createOverlayObjectPrimitive2DSequence()
+drawinglayer::primitive2d::Primitive2DContainer ShadowOverlayObject::createOverlayObjectPrimitive2DSequence()
{
const drawinglayer::primitive2d::Primitive2DReference aReference(
new ShadowPrimitive( getBasePosition(),
GetSecondPosition(),
GetShadowState() ) );
- return drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1);
+ return drawinglayer::primitive2d::Primitive2DContainer { aReference };
}
void ShadowOverlayObject::SetShadowState(ShadowState aState)