diff options
author | Armin Le Grand <Armin.Le.Grand@cib.de> | 2017-10-04 17:44:24 +0200 |
---|---|---|
committer | Armin Le Grand <Armin.Le.Grand@cib.de> | 2017-10-20 14:13:24 +0200 |
commit | 9743ecb42095b6e742ab7636ccc67b820f8b9fee (patch) | |
tree | 75d5949861bd9974ffe6acbc0805b501c76dd2fc /sw/source/uibase/frmdlg/frmmgr.cxx | |
parent | 93f5800e181372d3e5f02c825fd3b09f2756cac7 (diff) |
RotGrfFlyFrame: Added interactive rotation mode
The FlyFrames containing a graphic now support an
interactive rotation mode. Added a rotation icon to the
Toolbar close to right/left 90degree rotation. When
activated, works as similar to draw object mode as
possible. Shear and move of the rotation center is
deactivated since not supported. It uses as much of the
existing interaction stuff as possible.
Change-Id: Ia1a4e5c064d8576b114c3fcf3a96ccb42c9372bb
Diffstat (limited to 'sw/source/uibase/frmdlg/frmmgr.cxx')
-rw-r--r-- | sw/source/uibase/frmdlg/frmmgr.cxx | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/sw/source/uibase/frmdlg/frmmgr.cxx b/sw/source/uibase/frmdlg/frmmgr.cxx index c73238be62ea..7cd7c2702333 100644 --- a/sw/source/uibase/frmdlg/frmmgr.cxx +++ b/sw/source/uibase/frmdlg/frmmgr.cxx @@ -577,9 +577,9 @@ void SwFlyFrameAttrMgr::SetHeightSizeType( SwFrameSize eType ) void SwFlyFrameAttrMgr::SetRotation(sal_uInt16 nOld, sal_uInt16 nNew, const Size& rUnrotatedSize) { // RotGrfFlyFrame: Central handling of real change of rotation here, all adaptions use this. - // Adaption of pos/size may be wanted in the future. Already tried to keep last SIze in + // Adaption of pos/size may be wanted in the future. Already tried to keep last Size in // UnrotatedSize in the SwRotationGrf Item, but this will lead to various problems. Also tried - // to use m_aSet.Put(...) as in other methods (also read methods for Rotation/UnrotatedSize) but + // to use m_aSet.Put(...) as in other methods (also tried read methods for Rotation/UnrotatedSize) but // somehow the needed ID (RES_GRFATR_ROTATION) is *not* in the SfxItemSet of the Frame, so for // now set directly. Undo/Redo is preserved by AttributeChange if(nOld != nNew) |