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authorNoel Grandin <noel@peralex.com>2015-05-05 11:43:48 +0200
committerNoel Grandin <noel@peralex.com>2015-05-05 11:44:17 +0200
commit7ebed1d63e2ad5728fa81b65fa98f09b0406965d (patch)
tree90f5bd9222fcf402fd7018731249355564d0611c /sw/source/uibase/inc
parent36c8dd27b19ce5088b65096af5f464ec5720efaa (diff)
fix windows build
Error is "ambiguous call to overloaded function" Rename methods to something more specific to avoid this. Change-Id: Iac275e38cf7fb06be55cd859041acc641c13db35
Diffstat (limited to 'sw/source/uibase/inc')
-rw-r--r--sw/source/uibase/inc/edtwin.hxx16
1 files changed, 8 insertions, 8 deletions
diff --git a/sw/source/uibase/inc/edtwin.hxx b/sw/source/uibase/inc/edtwin.hxx
index a0365836c4e7..1fb8f2de9378 100644
--- a/sw/source/uibase/inc/edtwin.hxx
+++ b/sw/source/uibase/inc/edtwin.hxx
@@ -71,8 +71,8 @@ friend void PageNumNotify( SwViewShell* pVwSh,
static long m_nDDStartPosX, m_nDDStartPosY;
- static Color m_aTextColor; // text color; for the watering can
- static Color m_aTextBackColor; // text background; for the watering can
+ static Color m_aWaterCanTextColor; // text color; for the watering can
+ static Color m_aWaterCanTextBackColor; // text background; for the watering can
/*
* timer and handler for scrolling on when the mousepointer
@@ -253,14 +253,14 @@ public:
sal_uInt16 GetDropAction() const { return m_nDropAction; }
SotClipboardFormatId GetDropFormat() const { return m_nDropFormat; }
- static Color GetTextColor() { return m_aTextColor; }
+ static Color GetWaterCanTextColor() { return m_aWaterCanTextColor; }
- static void SetTextColor(const Color& rCol ) { m_aTextColor = rCol; }
+ static void SetWaterCanTextColor(const Color& rCol ) { m_aWaterCanTextColor = rCol; }
- static Color GetTextBackColor()
- { return m_aTextBackColor; }
- static void SetTextBackColor(const Color& rCol )
- { m_aTextBackColor = rCol; }
+ static Color GetWaterCanTextBackColor()
+ { return m_aWaterCanTextBackColor; }
+ static void SetWaterCanTextBackColor(const Color& rCol )
+ { m_aWaterCanTextBackColor = rCol; }
void LockKeyInput(bool bSet){m_bLockInput = bSet;}
const SwView &GetView() const { return m_rView; }