summaryrefslogtreecommitdiff
path: root/sw/source/uibase/shells/textsh.cxx
diff options
context:
space:
mode:
authorCaolán McNamara <caolanm@redhat.com>2018-03-22 13:41:50 +0000
committerCaolán McNamara <caolanm@redhat.com>2018-03-30 14:32:12 +0200
commit374599f8c26713905a310673d2b429083321186a (patch)
tree2ee4be182670b2ca9396a5f42d4122bed806a3ba /sw/source/uibase/shells/textsh.cxx
parent2d3a5e81e9730c1190f8592f85f5b99b6d4587ef (diff)
weld SvxCharacterMap dialog
and SmSymDefineDialog There's a whole bunch of interrelated stuff which needs to work at the same time. add menu support, keyboard support, better mouse support, a gtk scrollable adaptor to support pseudo scrolling drawing bodge, plugable uitest support for custom widgets, plugable a11y support for custom widgets via the existing atk_object_wrapper_new wrapper for XAccessible In this specific case, change SvxCharacterMap from something that has an internal scrollbar to a scrolledwindow where the scrollbar is external, which drops the need for the a11y impl of SvxCharacterMap to emulate being a scrolled window and internal table and just needs the table a11y impl Change-Id: Ia2743d6958021c525a1900154dcbb69ae33fc400 Reviewed-on: https://gerrit.libreoffice.org/52084 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Caolán McNamara <caolanm@redhat.com> Tested-by: Caolán McNamara <caolanm@redhat.com>
Diffstat (limited to 'sw/source/uibase/shells/textsh.cxx')
-rw-r--r--sw/source/uibase/shells/textsh.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/sw/source/uibase/shells/textsh.cxx b/sw/source/uibase/shells/textsh.cxx
index 2b9780d853ea..c2747c86243e 100644
--- a/sw/source/uibase/shells/textsh.cxx
+++ b/sw/source/uibase/shells/textsh.cxx
@@ -933,7 +933,7 @@ void SwTextShell::InsertSymbol( SfxRequest& rReq )
aAllSet.Put( SfxStringItem( SID_FONT_NAME, aFont.GetFamilyName() ) );
SvxAbstractDialogFactory* pFact = SvxAbstractDialogFactory::Create();
- ScopedVclPtr<SfxAbstractDialog> pDlg(pFact->CreateCharMapDialog( GetView().GetWindow(), aAllSet, true ));
+ ScopedVclPtr<SfxAbstractDialog> pDlg(pFact->CreateCharMapDialog(GetView().GetFrameWeld(), aAllSet, true));
pDlg->Execute();
return;
}