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author | Jan Holesovsky <kendy@collabora.com> | 2015-06-23 10:29:48 +0200 |
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committer | Jan Holesovsky <kendy@collabora.com> | 2015-06-23 10:32:28 +0200 |
commit | 5ca1936975148ae3bdc87edb69f812347f1ecb92 (patch) | |
tree | 408758d75ef07d02ffa9f2781ccb83dd614cf53d /sw/source/uibase/uiview/pview.cxx | |
parent | 4ec27ad35f00fbf5f5bc903cabe0692dc257f1e2 (diff) |
rendercontext: Mass fix of using the wrong size.
In the paints, we must use the size of the Window for the computations, not of
the RenderContext - the RenderContext can be much bigger than the Window in
the double-buffering case.
Fixes for example the list boxes, and many others.
Change-Id: I4c7607569f88b2d097587140858d0862e54b5ea6
Diffstat (limited to 'sw/source/uibase/uiview/pview.cxx')
-rw-r--r-- | sw/source/uibase/uiview/pview.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sw/source/uibase/uiview/pview.cxx b/sw/source/uibase/uiview/pview.cxx index 026396312c95..5d1ad3befe8d 100644 --- a/sw/source/uibase/uiview/pview.cxx +++ b/sw/source/uibase/uiview/pview.cxx @@ -219,7 +219,7 @@ void SwPagePreviewWin::Paint(vcl::RenderContext& rRenderContext, const Rectangl { // This is the size to which I always relate. if (!maPxWinSize.Height() || !maPxWinSize.Width()) - maPxWinSize = rRenderContext.GetOutputSizePixel(); + maPxWinSize = GetOutputSizePixel(); Rectangle aRect(rRenderContext.LogicToPixel(rRect)); mpPgPreviewLayout->Prepare(1, Point(0,0), maPxWinSize, |