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author | Miklos Vajna <vmiklos@collabora.co.uk> | 2015-01-14 18:35:48 +0100 |
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committer | Miklos Vajna <vmiklos@collabora.co.uk> | 2015-01-16 13:18:29 +0100 |
commit | 906945681773d9af3b46006e4f661993edc3e871 (patch) | |
tree | 0975946d6c808ccad8b766f3c5719be0f7e296c8 /sw/source | |
parent | 58959bd1fc0b7ada7aa8386e698e2e5004a92cfb (diff) |
SwViewShell::PaintTile: paint a small red rectangle as well in debug mode
Change-Id: I246965ac341ef0deeb30f1d3a0c518e67a074869
Diffstat (limited to 'sw/source')
-rw-r--r-- | sw/source/core/view/viewsh.cxx | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/sw/source/core/view/viewsh.cxx b/sw/source/core/view/viewsh.cxx index 8647409d8848..ac49e5e6c5f6 100644 --- a/sw/source/core/view/viewsh.cxx +++ b/sw/source/core/view/viewsh.cxx @@ -1824,6 +1824,19 @@ void SwViewShell::PaintTile(VirtualDevice &rDevice, int contextWidth, int contex // SwViewShell's output device tear down mpOut = pSaveOut; mbTiledRendering = bTiledRendering; + + static bool bDebug = getenv("SW_DEBUG_TILEDRENDERING") != 0; + if (bDebug) + { + // Draw a small red rectangle in the top left corner so that it's easy to see where a new tile begins. + Rectangle aRect(0, 0, 5, 5); + aRect = rDevice.PixelToLogic(aRect); + rDevice.Push(PushFlags::FILLCOLOR | PushFlags::LINECOLOR); + rDevice.SetFillColor(COL_LIGHTRED); + rDevice.SetLineColor(); + rDevice.DrawRect(aRect); + rDevice.Pop(); + } } #if !HAVE_FEATURE_DESKTOP |