diff options
author | Michael Stahl <mstahl@redhat.com> | 2013-06-24 18:09:35 +0200 |
---|---|---|
committer | Michael Stahl <mstahl@redhat.com> | 2013-06-24 20:17:43 +0200 |
commit | cfa994ccbd6ee681f5ab3648ce068c4881b495f5 (patch) | |
tree | 85ee3b8c594a229e46afe5a89d4314d038c260f2 /sw | |
parent | 52066e4726436cb560098856af2d6f976199f5f4 (diff) |
fdo#43765, fdo#57884, fdo#58052, fdo#63949: disappearing form controls
Transparent form controls in Writer may not be painted properly, if
painted from ViewShell::ImplUnlockPaint(true), called from
SwLayIdle::SwLayIdle.
The problem is that SdrPaintWindow::OutputPreRenderDevice will paint
the background of the transparent form controls (thus over-painting the
controls), so it has to be followed by painting the controls themselves.
Change-Id: Icda4ad835a398bbd50139be32ff5014a34f23bd5
Diffstat (limited to 'sw')
-rw-r--r-- | sw/source/core/view/viewsh.cxx | 73 |
1 files changed, 40 insertions, 33 deletions
diff --git a/sw/source/core/view/viewsh.cxx b/sw/source/core/view/viewsh.cxx index 19da33804a9b..dd9aa939765e 100644 --- a/sw/source/core/view/viewsh.cxx +++ b/sw/source/core/view/viewsh.cxx @@ -99,6 +99,43 @@ void ViewShell::ToggleHeaderFooterEdit() GetWin()->Invalidate(); } +static void +lcl_PaintTransparentFormControls(ViewShell & rShell, SwRect const& rRect) +{ + // Direct paint has been performed: the background of transparent child + // windows has been painted, so need to paint the child windows now. + if (rShell.GetWin()) + { + Window& rWindow = *(rShell.GetWin()); + if (rWindow.IsChildTransparentModeEnabled()) + { + Window * pCandidate = rWindow.GetWindow( WINDOW_FIRSTCHILD ); + if (pCandidate) + { + const Rectangle aRectanglePixel( + rWindow.LogicToPixel(rRect.SVRect())); + while (pCandidate) + { + if (pCandidate->IsPaintTransparent()) + { + const Rectangle aCandidatePosSizePixel( + pCandidate->GetPosPixel(), + pCandidate->GetSizePixel()); + + if (aCandidatePosSizePixel.IsOver(aRectanglePixel)) + { + pCandidate->Invalidate( + INVALIDATE_NOTRANSPARENT|INVALIDATE_CHILDREN ); + pCandidate->Update(); + } + } + pCandidate = pCandidate->GetWindow( WINDOW_NEXT ); + } + } + } + } +} + // #i72754# 2nd set of Pre/PostPaints // This time it uses the lock counter (mPrePostPaintRegions empty/non-empty) to allow only one activation // and deactivation and mpPrePostOutDev to remember the OutDev from the BeginDrawLayers @@ -356,39 +393,7 @@ void ViewShell::ImplEndAction( const sal_Bool bIdleEnd ) DLPostPaint2(true); } - // #i107365# - // Direct paint has been performed. Thus, take care of - // transparent child windows. - if ( GetWin() ) - { - Window& rWindow = *(GetWin()); - if (rWindow.IsChildTransparentModeEnabled()) - { - Window* pCandidate = rWindow.GetWindow( WINDOW_FIRSTCHILD ); - if (pCandidate) - { - const Rectangle aRectanglePixel(rWindow.LogicToPixel(aRect.SVRect())); - - while (pCandidate) - { - if ( pCandidate->IsPaintTransparent() ) - { - const Rectangle aCandidatePosSizePixel( - pCandidate->GetPosPixel(), - pCandidate->GetSizePixel()); - - if ( aCandidatePosSizePixel.IsOver(aRectanglePixel) ) - { - pCandidate->Invalidate( INVALIDATE_NOTRANSPARENT|INVALIDATE_CHILDREN ); - pCandidate->Update(); - } - } - - pCandidate = pCandidate->GetWindow( WINDOW_NEXT ); - } - } - } - } + lcl_PaintTransparentFormControls(*this, aRect); // i#107365 } delete pVout; @@ -471,6 +476,8 @@ void ViewShell::ImplUnlockPaint( sal_Bool bVirDev ) // #i72754# end Pre/PostPaint encapsulation when mpOut is back and content is painted DLPostPaint2(true); + + lcl_PaintTransparentFormControls(*this, VisArea()); // fdo#63949 } else { |