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authorTor Lillqvist <tml@collabora.com>2015-12-17 15:14:49 +0200
committerTor Lillqvist <tml@collabora.com>2015-12-17 15:19:20 +0200
commitb7842c93dc06b831d3fa649410ed847358ce9d17 (patch)
tree71d8504749b1f30d5bb56c48ae846b37d5eb1700 /sysui
parentdc3eb865bd10e690dbf80f41277b062ac2253572 (diff)
tdf#95648: Erase the OpenGLCompatibleDC to white before drawing text into it
For some reason this is needed in the case of GraphiteWinLayout and OpenGL. Otherwise when a space glyph is "drawn" into a space that is wider than the nominal width of the space glyph, we get two black rectangles surrounding the white space "glyph". Change-Id: Ifb4ea00d9e5f078518ac97d7dd18694088aa1cdf
Diffstat (limited to 'sysui')
0 files changed, 0 insertions, 0 deletions