diff options
author | Colomban Wendling <cwendling@hypra.fr> | 2023-01-31 11:25:28 +0100 |
---|---|---|
committer | Michael Weghorn <m.weghorn@posteo.de> | 2023-03-03 10:57:11 +0000 |
commit | 655f6164e38c2f675beb5272fc6a9780f4767429 (patch) | |
tree | 583afce5ac496e805e4af0e00eac292ae3da32f1 /test/source | |
parent | 1791b26d75bd50971fe58627c6554f1711890817 (diff) |
test: Run user dialog callback in idle time
On e.g. Windows we need to let the dialogs fully finish starting up
before we can properly interact with them, and especially close them
again.
We notice new dialogs with the WindowActivate event, but this will
happen before the dialog is fully set up internally, leading to
failures on Windows. In practice, the WindowActivate event might be
dispatched before the dialog setup function finishes, leading to an
intermediate state at WindowActivate time.
Work around this by running the user code in an idle timer in response
to the WindowActivate event, so that the setup code can return before
the callback is dispatched.
Based on findings by Michael Weghorn, thanks!
Change-Id: Ieecee09d84144570fe1943ca12dc1db6d9f64524
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/146378
Tested-by: Jenkins
Reviewed-by: Michael Weghorn <m.weghorn@posteo.de>
Diffstat (limited to 'test/source')
-rw-r--r-- | test/source/a11y/accessibletestbase.cxx | 43 |
1 files changed, 32 insertions, 11 deletions
diff --git a/test/source/a11y/accessibletestbase.cxx b/test/source/a11y/accessibletestbase.cxx index 579d4ba2bfd4..bcfdcc89db1d 100644 --- a/test/source/a11y/accessibletestbase.cxx +++ b/test/source/a11y/accessibletestbase.cxx @@ -27,6 +27,7 @@ #include <com/sun/star/uno/RuntimeException.hpp> #include <com/sun/star/util/XCloseable.hpp> +#include <vcl/idle.hxx> #include <vcl/scheduler.hxx> #include <vcl/svapp.hxx> #include <vcl/window.hxx> @@ -393,6 +394,9 @@ test::AccessibleTestBase::awaitDialog(const std::u16string_view name, std::function<void(Dialog&)> mCallback; bool mbAutoClose; Timer maTimeoutTimer; + Idle maIdleHandler; + + std::unique_ptr<Dialog> mxDialog; public: virtual ~ListenerHelper() @@ -400,6 +404,7 @@ test::AccessibleTestBase::awaitDialog(const std::u16string_view name, Application::SetDialogCancelMode(miPreviousDialogCancelMode); Application::RemoveEventListener(mLink); maTimeoutTimer.Stop(); + maIdleHandler.Stop(); } ListenerHelper(const std::u16string_view& name, std::function<void(Dialog&)> callback, @@ -409,6 +414,7 @@ test::AccessibleTestBase::awaitDialog(const std::u16string_view name, , mCallback(callback) , mbAutoClose(bAutoClose) , maTimeoutTimer("workaround timer if we don't catch WindowActivate") + , maIdleHandler("runs user callback in idle time") { mLink = LINK(this, ListenerHelper, eventListener); Application::AddEventListener(mLink); @@ -417,6 +423,9 @@ test::AccessibleTestBase::awaitDialog(const std::u16string_view name, maTimeoutTimer.SetTimeout(60000); maTimeoutTimer.Start(); + maIdleHandler.SetInvokeHandler(LINK(this, ListenerHelper, idleHandler)); + maIdleHandler.SetPriority(TaskPriority::DEFAULT_IDLE); + miPreviousDialogCancelMode = Application::GetDialogCancelMode(); Application::SetDialogCancelMode(DialogCancelMode::Off); } @@ -458,42 +467,54 @@ test::AccessibleTestBase::awaitDialog(const std::u16string_view name, if (!pWin->IsDialog()) return; - mbWaitingForDialog = false; - // remove ourselves, we don't want to run again Application::RemoveEventListener(mLink); + + mxDialog = std::make_unique<Dialog>(pWin, true); + + maIdleHandler.Start(); + } + + // mimic IMPL_LINK inline + static void LinkStubidleHandler(void* instance, Timer* idle) + { + static_cast<ListenerHelper*>(instance)->idleHandler(idle); + } + + void idleHandler(Timer*) + { + mbWaitingForDialog = false; + maTimeoutTimer.ClearInvokeHandler(); maTimeoutTimer.Stop(); - /* bind the dialog before checking its name so auto-close can kick in if anything - * fails/throws */ - Dialog dialog(pWin, true); - /* The popping up dialog ought to be the right one, or something's fishy and * we're bound to failure (e.g. waiting on a dialog that either will never come, or * that will not run after the current one -- deadlock style) */ - if (msName != pWin->GetText()) + if (msName != mxDialog->getWindow()->GetText()) { mpException = std::make_exception_ptr(css::uno::RuntimeException( - "Unexpected dialog '" + pWin->GetText() + "' opened instead of the expected '" - + msName + "'")); + "Unexpected dialog '" + mxDialog->getWindow()->GetText() + + "' opened instead of the expected '" + msName + "'")); } else { std::cout << "found dialog, calling user callback" << std::endl; // set the real requested auto close now we're just calling the user callback - dialog.setAutoClose(mbAutoClose); + mxDialog->setAutoClose(mbAutoClose); try { - mCallback(dialog); + mCallback(*mxDialog); } catch (...) { mpException = std::current_exception(); } } + + mxDialog.reset(); } public: |