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authorLuboš Luňák <l.lunak@collabora.com>2021-09-17 21:49:21 +0200
committerLuboš Luňák <l.lunak@collabora.com>2021-09-20 12:10:44 +0200
commitb22d4785310eac35696df771803dfba0871a50ac (patch)
tree56e394a3c38a2e1f17530fbc18dd8e6b3c5d5098 /toolkit
parent3e2370260f2b79c43b4f8a86b123861aa95d3ef2 (diff)
clean up ambiguous confusing rectangle APIs like IsInside()
Reading 'rectA.IsInside( rectB )' kind of suggests that the code checks whether 'rectA is inside rectB', but it's actually the other way around. Rename IsInside() -> Contains(), IsOver() -> Overlaps(), which should make it clear which way the logic goes. Change-Id: I9347450fe7dc34c96df6d636a4e3e660de1801ac Reviewed-on: https://gerrit.libreoffice.org/c/core/+/122271 Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk> Reviewed-by: Luboš Luňák <l.lunak@collabora.com> Tested-by: Jenkins
Diffstat (limited to 'toolkit')
-rw-r--r--toolkit/source/awt/vclxaccessiblecomponent.cxx2
-rw-r--r--toolkit/source/hatchwindow/ipwin.cxx4
2 files changed, 3 insertions, 3 deletions
diff --git a/toolkit/source/awt/vclxaccessiblecomponent.cxx b/toolkit/source/awt/vclxaccessiblecomponent.cxx
index 101307bf1d96..b13eeb1ade52 100644
--- a/toolkit/source/awt/vclxaccessiblecomponent.cxx
+++ b/toolkit/source/awt/vclxaccessiblecomponent.cxx
@@ -667,7 +667,7 @@ uno::Reference< accessibility::XAccessible > VCLXAccessibleComponent::getAccessi
{
tools::Rectangle aRect = VCLRectangle( xComp->getBounds() );
Point aPos = VCLPoint( rPoint );
- if ( aRect.IsInside( aPos ) )
+ if ( aRect.Contains( aPos ) )
{
xChild = xAcc;
break;
diff --git a/toolkit/source/hatchwindow/ipwin.cxx b/toolkit/source/hatchwindow/ipwin.cxx
index b21a3271e3e5..227d0a661aa2 100644
--- a/toolkit/source/hatchwindow/ipwin.cxx
+++ b/toolkit/source/hatchwindow/ipwin.cxx
@@ -179,12 +179,12 @@ short SvResizeHelper::SelectMove( vcl::Window * pWin, const Point & rPos )
{
std::array<tools::Rectangle,8> aRects = FillHandleRectsPixel();
for( sal_uInt16 i = 0; i < 8; i++ )
- if( aRects[ i ].IsInside( rPos ) )
+ if( aRects[ i ].Contains( rPos ) )
return i;
// Move-Rect overlaps Handles
std::array<tools::Rectangle,4> aMoveRects = FillMoveRectsPixel();
for(const auto & rMoveRect : aMoveRects)
- if( rMoveRect.IsInside( rPos ) )
+ if( rMoveRect.Contains( rPos ) )
return 8;
}
else