summaryrefslogtreecommitdiff
path: root/tools/inc
diff options
context:
space:
mode:
authorThomas Arnhold <thomas@arnhold.org>2011-07-12 23:03:54 +0200
committerThomas Arnhold <thomas@arnhold.org>2011-07-13 07:21:17 +0200
commitca349219a95d94d01fb3e4a807e56fea6c019f4f (patch)
treed8737f1e3b17103fb4122e1276f362feb766e53e /tools/inc
parent51764de67355e629a3cfdaabd4cbb486586931f1 (diff)
callcatcher: remove unused B3dTransformationSet transformations
Diffstat (limited to 'tools/inc')
-rw-r--r--tools/inc/tools/b3dtrans.hxx17
1 files changed, 0 insertions, 17 deletions
diff --git a/tools/inc/tools/b3dtrans.hxx b/tools/inc/tools/b3dtrans.hxx
index 2c136870d72b..2a5f959dab86 100644
--- a/tools/inc/tools/b3dtrans.hxx
+++ b/tools/inc/tools/b3dtrans.hxx
@@ -214,23 +214,6 @@ public:
// Direkter Zugriff auf verschiedene Transformationen
const basegfx::B3DPoint WorldToEyeCoor(const basegfx::B3DPoint& rVec);
const basegfx::B3DPoint EyeToWorldCoor(const basegfx::B3DPoint& rVec);
- const basegfx::B3DPoint EyeToViewCoor(const basegfx::B3DPoint& rVec);
- const basegfx::B3DPoint ViewToEyeCoor(const basegfx::B3DPoint& rVec);
- const basegfx::B3DPoint WorldToViewCoor(const basegfx::B3DPoint& rVec);
- const basegfx::B3DPoint ViewToWorldCoor(const basegfx::B3DPoint& rVec);
- const basegfx::B3DPoint DeviceToViewCoor(const basegfx::B3DPoint& rVec);
- const basegfx::B3DPoint ViewToDeviceCoor(const basegfx::B3DPoint& rVec);
- const basegfx::B3DPoint ObjectToWorldCoor(const basegfx::B3DPoint& rVec);
- const basegfx::B3DPoint WorldToObjectCoor(const basegfx::B3DPoint& rVec);
- const basegfx::B3DPoint ObjectToViewCoor(const basegfx::B3DPoint& rVec);
- const basegfx::B3DPoint ViewToObjectCoor(const basegfx::B3DPoint& rVec);
- const basegfx::B3DPoint ObjectToEyeCoor(const basegfx::B3DPoint& rVec);
- const basegfx::B3DPoint EyeToObjectCoor(const basegfx::B3DPoint& rVec);
- const basegfx::B3DPoint DeviceToEyeCoor(const basegfx::B3DPoint& rVec);
- const basegfx::B3DPoint EyeToDeviceCoor(const basegfx::B3DPoint& rVec);
-
- const basegfx::B3DPoint InvTransObjectToEye(const basegfx::B3DPoint& rVec);
- const basegfx::B2DPoint TransTextureCoor(const basegfx::B2DPoint& rVec);
static void Frustum(
basegfx::B3DHomMatrix& rTarget,