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authorCaolán McNamara <caolanm@redhat.com>2011-07-22 09:19:58 +0100
committerCaolán McNamara <caolanm@redhat.com>2011-07-22 10:18:37 +0100
commit4261ccbe8ad87342512d11a3a2216f8bd8526a7c (patch)
tree3a85c04e56491fde3f839d24c6eebb9332472758 /tools/source/generic/b3dtrans.cxx
parentc838db83fd1cab2fc10a4389533f8da181bbdc9a (diff)
callcatcher: remove unused methods
Diffstat (limited to 'tools/source/generic/b3dtrans.cxx')
-rw-r--r--tools/source/generic/b3dtrans.cxx50
1 files changed, 0 insertions, 50 deletions
diff --git a/tools/source/generic/b3dtrans.cxx b/tools/source/generic/b3dtrans.cxx
index 1f731e1fd387..7a086f5a6166 100644
--- a/tools/source/generic/b3dtrans.cxx
+++ b/tools/source/generic/b3dtrans.cxx
@@ -449,56 +449,6 @@ const basegfx::B3DVector& B3dTransformationSet::GetTranslate()
/*************************************************************************
|*
-|* Hilfsmatrixberechnungsroutinen
-|*
-\************************************************************************/
-
-void B3dTransformationSet::CalcMatObjectToDevice()
-{
- // ObjectToDevice berechnen (Orientation * Projection * Object)
- maObjectToDevice = maObjectTrans;
- maObjectToDevice *= maOrientation;
- maObjectToDevice *= GetProjection();
-
- // auf gueltig setzen
- mbObjectToDeviceValid = sal_True;
-}
-
-void B3dTransformationSet::CalcMatInvTransObjectToEye()
-{
- maInvTransObjectToEye = maObjectTrans;
- maInvTransObjectToEye *= maOrientation;
- maInvTransObjectToEye.invert();
- maInvTransObjectToEye.transpose();
-
- // eventuelle Translationen rausschmeissen, da diese
- // Matrix nur zur Transformation von Vektoren gedacht ist
- maInvTransObjectToEye.set(3, 0, 0.0);
- maInvTransObjectToEye.set(3, 1, 0.0);
- maInvTransObjectToEye.set(3, 2, 0.0);
- maInvTransObjectToEye.set(3, 3, 1.0);
-
- // auf gueltig setzen
- mbInvTransObjectToEyeValid = sal_True;
-}
-
-void B3dTransformationSet::CalcMatFromWorldToView()
-{
- maMatFromWorldToView = maOrientation;
- maMatFromWorldToView *= GetProjection();
- const basegfx::B3DVector& rScale(GetScale());
- maMatFromWorldToView.scale(rScale.getX(), rScale.getY(), rScale.getZ());
- const basegfx::B3DVector& rTranslate(GetTranslate());
- maMatFromWorldToView.translate(rTranslate.getX(), rTranslate.getY(), rTranslate.getZ());
- maInvMatFromWorldToView = maMatFromWorldToView;
- maInvMatFromWorldToView.invert();
-
- // gueltig setzen
- mbWorldToViewValid = sal_True;
-}
-
-/*************************************************************************
-|*
|* Direkter Zugriff auf verschiedene Transformationen
|*
\************************************************************************/