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authorCaolán McNamara <caolanm@redhat.com>2022-03-13 11:19:55 +0000
committerCaolán McNamara <caolanm@redhat.com>2022-03-13 14:51:40 +0100
commitf7151c8ab4e4928de8f29c2b4ac232b0a7cefa74 (patch)
tree53b93cc393334db83d2ba5f92d1f1c1e8a358bcb /tools/source
parenta1cb80dc55a708733ea0822150718a7c8076f7ba (diff)
pass reference to the target vector instead
no logic change intended here Change-Id: I680914a6a41cceab41f68456e98de5f3b4a8a639 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/131491 Tested-by: Caolán McNamara <caolanm@redhat.com> Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Diffstat (limited to 'tools/source')
-rw-r--r--tools/source/generic/poly.cxx17
1 files changed, 8 insertions, 9 deletions
diff --git a/tools/source/generic/poly.cxx b/tools/source/generic/poly.cxx
index ed0086a9df37..b3f53cb0e673 100644
--- a/tools/source/generic/poly.cxx
+++ b/tools/source/generic/poly.cxx
@@ -1106,8 +1106,8 @@ void Polygon::Optimize( PolyOptimizeFlags nOptimizeFlags )
/** Recursively subdivide cubic bezier curve via deCasteljau.
- @param rPointIter
- Output iterator, where the subdivided polylines are written to.
+ @param rPoints
+ Output vector, where the subdivided polylines are written to.
@param d
Squared difference of curve to a straight line
@@ -1120,7 +1120,7 @@ void Polygon::Optimize( PolyOptimizeFlags nOptimizeFlags )
curve does not deviate more than one pixel from a straight line.
*/
-static void ImplAdaptiveSubdivide( ::std::back_insert_iterator< ::std::vector< Point > >& rPointIter,
+static void ImplAdaptiveSubdivide( std::vector<Point>& rPoints,
const double old_d2,
int recursionDepth,
const double d2,
@@ -1172,15 +1172,15 @@ static void ImplAdaptiveSubdivide( ::std::back_insert_iterator< ::std::vector< P
// subdivide further
++recursionDepth;
- ImplAdaptiveSubdivide(rPointIter, distance2, recursionDepth, d2, L1x, L1y, L2x, L2y, L3x, L3y, L4x, L4y);
- ImplAdaptiveSubdivide(rPointIter, distance2, recursionDepth, d2, R1x, R1y, R2x, R2y, R3x, R3y, R4x, R4y);
+ ImplAdaptiveSubdivide(rPoints, distance2, recursionDepth, d2, L1x, L1y, L2x, L2y, L3x, L3y, L4x, L4y);
+ ImplAdaptiveSubdivide(rPoints, distance2, recursionDepth, d2, R1x, R1y, R2x, R2y, R3x, R3y, R4x, R4y);
}
else
{
// requested resolution reached.
// Add end points to output iterator.
// order is preserved, since this is so to say depth first traversal.
- *rPointIter++ = Point( FRound(P1x), FRound(P1y) );
+ rPoints.push_back(Point(FRound(P1x), FRound(P1y)));
}
}
@@ -1196,7 +1196,6 @@ void Polygon::AdaptiveSubdivide( Polygon& rResult, const double d ) const
sal_uInt16 nPts( GetSize() );
::std::vector< Point > aPoints;
aPoints.reserve( nPts );
- ::std::back_insert_iterator< ::std::vector< Point > > aPointIter( aPoints );
for(i=0; i<nPts;)
{
@@ -1210,7 +1209,7 @@ void Polygon::AdaptiveSubdivide( Polygon& rResult, const double d ) const
( PolyFlags::Control == mpImplPolygon->mxFlagAry[ i + 2 ] ) &&
( PolyFlags::Normal == P4 || PolyFlags::Smooth == P4 || PolyFlags::Symmetric == P4 ) )
{
- ImplAdaptiveSubdivide( aPointIter, d*d+1.0, 0, d*d,
+ ImplAdaptiveSubdivide( aPoints, d*d+1.0, 0, d*d,
mpImplPolygon->mxPointAry[ i ].X(), mpImplPolygon->mxPointAry[ i ].Y(),
mpImplPolygon->mxPointAry[ i+1 ].X(), mpImplPolygon->mxPointAry[ i+1 ].Y(),
mpImplPolygon->mxPointAry[ i+2 ].X(), mpImplPolygon->mxPointAry[ i+2 ].Y(),
@@ -1220,7 +1219,7 @@ void Polygon::AdaptiveSubdivide( Polygon& rResult, const double d ) const
}
}
- *aPointIter++ = mpImplPolygon->mxPointAry[ i++ ];
+ aPoints.push_back(mpImplPolygon->mxPointAry[i++]);
if (aPoints.size() >= SAL_MAX_UINT16)
{