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author | Tomaž Vajngerl <tomaz.vajngerl@collabora.co.uk> | 2016-11-27 22:51:39 +0100 |
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committer | David Tardon <dtardon@redhat.com> | 2016-11-29 14:28:10 +0000 |
commit | 58a6cbfbf309b151b9d1463c734343430f9a1220 (patch) | |
tree | 67dc26e1ab74389d7fe48b7dd484846b4dabc331 /unotools/qa | |
parent | 5bf32e4e78ffbe34f3b2840a9677ded34e5b4da7 (diff) |
tdf#104139 state can't be set as context may not be available
When RenderState is constructed (and all capability states get
constructed) the OpenGL context may not be available yet, so we
just set the state to whatever value (false) and make sure we sync
with the actual state right away when we have OpenGL context set
up and ready.
Change-Id: I65a669ab76c1834775007d62efe3d6ac061d6f21
Reviewed-on: https://gerrit.libreoffice.org/31278
Reviewed-by: David Tardon <dtardon@redhat.com>
Tested-by: David Tardon <dtardon@redhat.com>
Diffstat (limited to 'unotools/qa')
0 files changed, 0 insertions, 0 deletions