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authorTor Lillqvist <tml@collabora.com>2015-02-04 17:48:41 +0100
committerTor Lillqvist <tml@collabora.com>2015-02-04 18:07:30 +0100
commit4b269ecb7a699318b067eb64c464460b1783d3d2 (patch)
tree9e9cdc73ca84f48f64a400545e84023bad86d35e /unusedcode.easy
parentac8a2dee02032db2523888927f7973b219f3a9a9 (diff)
Use LibreOfficeKit in the TiledLibreOffice iOS demo app, too
For iOS, the pBuffer argument to LibreOfficeKitDocument::paintTile() is not a pixel buffer, but a CGContextRef. Thus we can keep the existing CGContext-oriented vcl code for iOS as is. I commented out the <touch/touch.h> -using code in sw, and it probably would be OK to just kill <touch/touch.h> and remove use and implementations of its API. I don't think they are used by our current Android or iOS code. This concludes the commits of the work I did at the post-FOSDEM hackfest and on the flight home. TiledLibreOffice now works as before, but uses LibreOfficeKit. Change-Id: Ibbde6e11d660561840eab6335f7fc0db6758173e
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