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author | Luboš Luňák <l.lunak@collabora.com> | 2020-01-12 19:02:13 +0100 |
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committer | Luboš Luňák <l.lunak@collabora.com> | 2020-01-16 16:33:39 +0100 |
commit | b1d3ef798a89d11b853c467fa9ce0fe6ed235735 (patch) | |
tree | 2b4bfa828a7d46e6e6d68dc9a61ae6181386f9f7 /vcl/Library_vcl.mk | |
parent | 0874fa237b3b6be3890915a744c5d34ba2bef8f7 (diff) |
use surface atlas for Skia text drawing on Windows
Just like with the OpenGL case the idea is that rather than caching
many tiny surfaces for each glyph it should be more efficient to have
large surfaces with the glyphs packed inside.
Change-Id: I4bc6ece40d4bc85d373340bd03f959fde3a45abf
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/86777
Tested-by: Jenkins
Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
Diffstat (limited to 'vcl/Library_vcl.mk')
-rw-r--r-- | vcl/Library_vcl.mk | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/vcl/Library_vcl.mk b/vcl/Library_vcl.mk index e2a3fc9fb889..3a7122f15b11 100644 --- a/vcl/Library_vcl.mk +++ b/vcl/Library_vcl.mk @@ -589,6 +589,7 @@ $(eval $(call gb_Library_add_exception_objects,vcl,\ vcl/source/opengl/OpenGLHelper \ vcl/skia/SkiaHelper \ $(if $(filter SKIA,$(BUILD_TYPE)), \ + vcl/skia/packedsurfaceatlas \ vcl/skia/salbmp \ vcl/skia/gdiimpl) \ )) |