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authorMichael Meeks <michael.meeks@collabora.com>2015-12-31 21:19:48 +0000
committerMichael Meeks <michael.meeks@collabora.com>2015-12-31 22:37:23 +0000
commitb3da866919c9a6904f8b007bbe018846dcf7f35c (patch)
tree22bf496e3ce8851dd0812438a9caae7d99e67b4e /vcl/Package_opengl.mk
parent42b36a01de6b3f43ccd56e7c2062dfad2002fba1 (diff)
tdf#95507 - implement opengl / 50% invert method.
Change-Id: I8488cb8e8074831a6f81e6c8c122462c9819d25d Reviewed-on: https://gerrit.libreoffice.org/21026 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
Diffstat (limited to 'vcl/Package_opengl.mk')
-rw-r--r--vcl/Package_opengl.mk1
1 files changed, 1 insertions, 0 deletions
diff --git a/vcl/Package_opengl.mk b/vcl/Package_opengl.mk
index df3520c8483f..9d4250279bd9 100644
--- a/vcl/Package_opengl.mk
+++ b/vcl/Package_opengl.mk
@@ -17,6 +17,7 @@ $(eval $(call gb_Package_add_files,vcl_opengl_shader,$(LIBO_ETC_FOLDER)/opengl,\
blendedTextureVertexShader.glsl \
dumbVertexShader.glsl \
diffTextureFragmentShader.glsl \
+ invert50FragmentShader.glsl \
convolutionFragmentShader.glsl \
linearGradientFragmentShader.glsl \
maskFragmentShader.glsl \