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authorLuboš Luňák <l.lunak@collabora.com>2019-10-25 16:29:49 +0200
committerLuboš Luňák <l.lunak@collabora.com>2019-11-27 09:55:12 +0100
commit5ac9a62f3a354db80837bdd1c95b763989b303bb (patch)
tree94a5bd6875589fa3827c20b84a5edee9da60090b /vcl/README.scheduler
parentaa08385d1a07c530d32de91b633dbe087a3848ba (diff)
fix Skia Windows text rendering
There are two cases in WinSalGraphics::DrawTextLayout(), with and without cached glyphs: - Cached case DeferredTextDraw() gets data as BGRA with the glyph drawn in white, it just needs to be modulated to the proper color and drawn. - Uncached case DrawTextMask() gets data as BGRA with A invalid, it must be used as mask for the color to drawn, but without the inverse alpha VCL idiosyncracy that DrawMask() handles. Change-Id: I05dcec994df68d5986cd85cffa42a8f9f23c42c4
Diffstat (limited to 'vcl/README.scheduler')
0 files changed, 0 insertions, 0 deletions