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author | Luboš Luňák <l.lunak@collabora.com> | 2019-11-04 14:37:05 +0100 |
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committer | Luboš Luňák <l.lunak@collabora.com> | 2019-11-27 09:55:15 +0100 |
commit | ef9574cc70143537b1f2745256de1aeb2ab28a97 (patch) | |
tree | a88e001c361f662b1b10b5d5d839ca4bbb98b98a /vcl/README.vars | |
parent | 388e6a52d24aae46f915ade3ca051c4178b26d72 (diff) |
move docs for Skia env.vars. to vcl/README.vars
Change-Id: I9260e277b83f71ee06129802d8278f098796760c
Diffstat (limited to 'vcl/README.vars')
-rw-r--r-- | vcl/README.vars | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/vcl/README.vars b/vcl/README.vars index 733d2a6cb9f3..71c7c2e6493a 100644 --- a/vcl/README.vars +++ b/vcl/README.vars @@ -39,3 +39,10 @@ SAL_GL_SLEEP_ON_SWAP - sleep for half a second on each swap-buffers. SAL_WITHOUT_WIDGET_CACHE - disable LRU caching of native widget textures SAL_DISABLE_GLYPH_CACHING - don't render glyphs through OpenGL textures SAL_DISABLE_GL_WATCHDOG - don't start the thread that watches for broken GL drivers + +Skia +---- +SAL_DISABLESKIA=1 - force disabled Skia +SAL_ENABLESKIA=1 - enable Skia, unless blacklisted (and if the VCL backend supports Skia) +SAL_FORCESKIA=1 - force using Skia, even if blacklisted +SAL_SKIA=raster|vulkan - select Skia's drawing method, by default Vulkan is used |