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author | Tomaž Vajngerl <tomaz.vajngerl@collabora.co.uk> | 2016-04-08 19:17:41 +0900 |
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committer | Michael Meeks <michael.meeks@collabora.com> | 2016-04-08 14:47:02 +0000 |
commit | bd1bfeff238705fa89b4912865aa7cc6c4c1857f (patch) | |
tree | 09bcaa03f2873964541d59bad39e9ff182b7dc54 /vcl/README | |
parent | 674fc004a5c5adcce4bb2c2841298431a79c01f2 (diff) |
tdf#94682 optimize texture drawing on Win. (squashed multi commits)
Includes commits from master:
opengl: deferred and optimized (text) texture drawing
96a098c0e8a009b77a26061dac3318da71d34ee4
opengl: texture atlas impl. to efficiently packs textures
40e9ed91bd8bbfecfc3832d73a81741d0aa97d3a
opengl: use packed texture atlas for glyph cache in win. backend
80d0b2916db81a7f47bb1d368677016bbb870df6
opengl: fix wrong clipping when drawing text
094faaae6982472375420e57d6b9e34eefdbced8
opengl: cleanup texture, const internal format
f65e77c965bb47d53c994d90b7fd0bf5009b343b
Change-Id: I31ecd891d1d69e94973673930b0606e1ac884aab
Reviewed-on: https://gerrit.libreoffice.org/23914
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
Tested-by: Michael Meeks <michael.meeks@collabora.com>
Diffstat (limited to 'vcl/README')
0 files changed, 0 insertions, 0 deletions