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authorTor Lillqvist <tml@iki.fi>2013-02-28 09:00:43 +0200
committerTor Lillqvist <tml@iki.fi>2013-02-28 09:01:07 +0200
commit7bce0a1d9b0ef57432e0d856c67257b1573dedf5 (patch)
treec71d8bd65ff9dfa89a74c6ad7bae11890d052dcc /vcl/android
parentc167f05fdcc25e02276c4321c8af45009263b605 (diff)
The "pre-cleaning" is fairly pointless now when we fill the whole screen
Change-Id: I85a2ee8af9615222c33b36e3d7d08e5821a66a43
Diffstat (limited to 'vcl/android')
-rw-r--r--vcl/android/androidinst.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/android/androidinst.cxx b/vcl/android/androidinst.cxx
index 2677575b0ce6..df4f18953d76 100644
--- a/vcl/android/androidinst.cxx
+++ b/vcl/android/androidinst.cxx
@@ -299,7 +299,7 @@ void AndroidSalInstance::RedrawWindows(ANativeWindow *pWindow, ANativeWindow_Buf
if (aOutBuffer.bits != NULL)
{
-#if 1 // pre-'clean' the buffer with cruft:
+#if 0 // pre-'clean' the buffer with cruft:
// hard-code / guess at a format ...
int32_t *p = (int32_t *)aOutBuffer.bits;
for (int32_t y = 0; y < aOutBuffer.height; y++)