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authorThorsten Behrens <tbehrens@suse.com>2011-11-02 23:36:36 +0100
committerThorsten Behrens <tbehrens@suse.com>2011-11-02 23:58:28 +0100
commit1e297aef53ec79e2905cb9ca57d649b82bc3938d (patch)
treef5ec93d4b92881eb59ed50c2aee7200e25e5cbd2 /vcl/headless/svpbmp.cxx
parentaeee94cb587082430f3a277a24ae459829f6d384 (diff)
Move BitmapDevice to use B2IBox instead of B2IRange.
Semantically, B2IBox represents a pixel rect much better than B2IRange - replaced all occurences in and around the software renderer, and client code.
Diffstat (limited to 'vcl/headless/svpbmp.cxx')
-rw-r--r--vcl/headless/svpbmp.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/vcl/headless/svpbmp.cxx b/vcl/headless/svpbmp.cxx
index f385682afada..d27b7654c56f 100644
--- a/vcl/headless/svpbmp.cxx
+++ b/vcl/headless/svpbmp.cxx
@@ -29,7 +29,7 @@
#include "headless/svpbmp.hxx"
#include <basegfx/vector/b2ivector.hxx>
-#include <basegfx/range/b2irange.hxx>
+#include <basegfx/range/b2ibox.hxx>
#include <basebmp/scanlineformats.hxx>
#include <basebmp/color.hxx>
@@ -96,7 +96,7 @@ bool SvpSalBitmap::Create( const SalBitmap& rSalBmp )
{
B2IVector aSize = rSrcBmp->getSize();
m_aBitmap = cloneBitmapDevice( aSize, rSrcBmp );
- B2IRange aRect( 0, 0, aSize.getX(), aSize.getY() );
+ B2IBox aRect( 0, 0, aSize.getX(), aSize.getY() );
m_aBitmap->drawBitmap( rSrcBmp, aRect, aRect, DrawMode_PAINT );
}
else